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Vote here to help us determine the best (and worst) games on the Nintendo DS!

It’s hard to believe it’s been almost a decade since the Nintendo DS hit store shelves. From its humble beginnings an experimental “third pillar” to the existing GameCube and Game Boy Advance, the DS grew to become both Nintendo’s most successful console in terms of sales and the best-selling handheld of all time. The two screens and stylus controls might have been initially dismissed as a gimmick, but thanks to a great lineup of games everyone from existing fans to casual users seemed to be sold on that touch screen. Predating the boom in mobile gaming, software like Brain Training and Nintendogs helped to bring a new audience to the console. Heck, even my Grandma owns a DS!

What started as a truly terrible launch lineup (well, Super Mario 64 DS and Feel the Magic: XX/XY were okay) grew to an absolutely massive library of titles with something for everyone. Sure, there was a lot of shovelware, but it seemed like everyone from Atlus to Zoonami were backing the console. Nintendo’s New Super Mario Bros. and Pokemon games might have dominated the sales charts, but the DS became home to a number of more off-beat series like Phoenix Wright, Trauma Center, Etrian Odyssey and Dementium. I’d argue the Nintendo DS had the best third-party support of any Nintendo console since the NES, and this time Nintendo weren’t bullying publishers with oppressive, restrictive contracts!

But let’s get down to business; we’re running a bunch of DS-related features throughout the month and we need your feedback. If you remember our Big Huge NintendoEverything Wii Send-Off from 2012, you can expect something along those lines, with a series of top-arbitrary-number lists and other things. So please fill in our handy dandy voting form and help us in celebrating the best the DS had to offer.

Siliconera has compiled a listing of sales for the past few Pokemon games. We have data starting with the original Ruby/Sapphire, all the way up through Pokemon X/Y.

View the full lineup of sales information below:

As of March 31st, 2013:

Pokémon Ruby/Sapphire – 16.22 million
Pokémon FireRed/LeafGreen – 12 million
Pokémon Black 2/White 2 – 7.81 million

As of March 31st, 2014:

Pokémon Diamond/Pearl – 17.63 million
Pokémon HeartGold/SoulSilver – 12.72 million
Pokémon Black/White – 15.58 million

As of September 30th, 2014:

Pokémon X and Y – 13.29 million

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Nordic Games purchased a number of THQ IPs last year including Darksiders. Now you can add another franchise to the list: de Blob.

Nordic announced today that it successfully acquired de Blob from THQ. The company’s Reinhard Pollice said:

“de Blob is just a great and truly unique franchise. We are excited about what the future holds for this polychromatic extravaganza as the newest addition to our portfolio. We will evaluate opportunities with the existing games, as well as potential sequels.”

At least for the time being, it’s unclear how much Nordic paid to acquire the de Blob IP.

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With Nintendo having released its latest financial results earlier today, one fan has created a couple of charts comparing Wii U and 3DS sales to some of the company’s more recent systems.

First, here’s a look at how the Wii U is stacking up against the Wii and GameCube:

wii-u-sales-comparison

And below is a look at 3DS sales compared to the DS and GBA:

3ds-sales-comparison

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This week’s GameStop ad has gone live. You can find it in full below.

gamestop-ad-oct-29-1 gamestop-ad-oct-29-2

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Retro City Rampage was once considered for the DS. Developer Vblank Entertainment shared a couple of Vine clips, which show a prototype that was made several years ago.

Take a look below:


Retro City Rampage did eventually make its way to a Nintendo handheld. The game launched for 3DS earlier this year.

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Yesterday, Renegade Kid confirmed that the studio is now in possession of the Dementium IP. That means the company is free to do anything and everything with the franchise.

Renegade Kid co-founder Jools Watsham has since issued a statement about the situation to Eurogamer, and told the site, “We will be exploring all possibilities, including sequels and ports, and we’re open to the idea of working with a publishing partner or going solo.”

The full comment reads:

“We’re very excited about having Dementium return home. We will be exploring all possibilities, including sequels and ports, and we’re open to the idea of working with a publishing partner or going solo. We haven’t ruled it out, but we do not currently plan to do a Dementium kickstarter campaign. It is pretty great to have these options with a brand that both our loyal fear-loving fans and us love so dearly, and so dreadfully. The team is really looking forward to lose their minds again in the blood-soaked corridors of Dementium.”

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