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LEGO Builder's Journey

Just this past week, Light Brick Studio announced that LEGO Builder’s Journey is heading to Switch. We were able to speak with director Karsten Lund to discuss the puzzle title in more detail. Lund discussed how the game to be, what to expect from the Switch version – in terms of features, content, and performance – and more.

Here’s our full discussion:

A new month rolled right on in this week. Now that we’re in June, we want to know what you’ve been playing.

There have been a long of Switch releases as of late, including Miitopia, Shin Megami Tensei III: Nocturne HD Remaster, Maneater, World End’s Club, and Wonder Boy: Asha in Monster World (just to name a few). Have you started up any of these games? No matter the case, let us know what you’ve been playing lately in the comments below.

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System: Switch
Release date: May 21, 2021
Developer: Nintendo / Grezzo
Publisher: Nintendo


Miitopia is an adventure where you can insert yourself, your friends, your family, your boss, your favorite comedian…. really anyone into the game and adventure alongside them. Different roles are needed throughout the journey – kings, townsfolk, guards, terribly evil overlords. You get the gist. There are many faces that you’ll need to create, or if you want to you can stick to the default ones provided, but who wants to do that in a game where some of the best fun is had in beating up an iteration of your high school bully and making the hyper child in the starting town into your own little brother because it’s just the perfect fit for him? And so what if you make the king into the literal Henry the VIII? Plenty of people do that, I’m sure! Don’t let anything stop you. Insert your friends, insert your foes, and just have fun with it. This games shines most when you let go and embrace the silliness of it all.

You can really feel that E3 is right around the corner. There was plenty of gaming news over the past few days, including presentations dedicated to Dragon Quest and Sonic.

In the case of Dragon Quest, Square Enix prepared a slew of different announcements. The ones we’re focused on at the moment are Dragon Quest XII, Dragon Quest III HD-2D Remake, Dragon Quest Treasures, and Dragon Quest X Offline. SEGA had its own announcements for Sonic, including a brand new Switch game for 2022, Sonic Colors: Ultimate, and Sonic Origins.

With everything shown during these broadcasts, what was your personal highlight? How did you feel about the presentations overall? Let us know in the comments below.

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Famicom Detective Club review

System: Switch
Release date: May 14, 2021
Developer: Mages / Nintendo
Publisher: Nintendo


Plenty of video games have elements of mystery in their narrative – that feeling of unraveling something ambiguous can be a highly effective means to motivate a player to see the end of a story – but it takes something special to truly evoke the feeling that you are a real detective. It’s a feeling that I hadn’t really experienced in a game since L.A. Noire released, but I’m thrilled to report that both Famicom Detective Club: The Missing Heir and its prequel game The Girl Who Stands Behind, excel at being compelling, immaculately produced mystery stories that I didn’t want to put down.

Maneater

System: Switch
Release date: May 25, 2021
Developer: Tripwire Interactive
Publisher: Tripwire Interactive


Perhaps no creature in the animal kingdom has as much of a publicity problem as the humble shark. Relatively docile toward humans in real life, sharks have become murderous monsters in public opinion thanks to sensational media and bloody shark thrillers. Tripwire Interactive’s open-world action game Maneater gleefully plays with this idea, letting players take control of an obscenely bloodthirsty creature on a gruesome rampage against every living creature nearby. Although its gameplay may feel as shallow as its freshwater levels at times, an emphasis on campy violence means there is still some brutal fun to be had in this Switch rendition of the game.

Crash Bandicoot 4: It's About Time

After more than two decades, the Crash Bandicoot series finally received its first mainline entry. Crash Bandicoot 4: It’s About Time initially launched in 2020, though it came to new platforms earlier this year – including Switch.

Recently, Nintendo Everything was able to catch up with Lou Studdert the creative producer for Crash Bandicoot 4 over at Toys for Bob. We chatted about the game’s origins, the player response to achieving 106% completion, the Switch version, and more.

You can find our full discussion with Studdert below.

Shin Megami Tensei III: Nocturne HD Remaster

System: Switch
Release date: May 25, 2021
Developer: Atlus
Publisher: Atlus


Shin Megami Tensei III: Nocturne HD Remaster is an exhausting game. I don’t just mean exhausting in that it has a long name that I’m already tired of typing out, but rather, exhausting as an experience overall. Its world is bleak, barren and void of any semblance of hope for its inhabitants. Its gameplay, consisting almost entirely of archaic turn-based combat, can be unforgiving and occasionally opaque. And while the game has been given a small facelift for this 2021 rerelease, it largely embraces its PlayStation 2 origins and does little to modernize itself today’s audiences. Depending on what type of player you are, this may be enough to turn you off from the game entirely, but those who enjoy patiently unpacking a cryptic, challenging experience will likely find themselves deeply absorbed in Shin Megami Tensei III.

Because of the coronavirus pandemic, there was no E3 last year. We did see some scattershot announcements throughout the summer, but it was pretty disorganized and we didn’t have a traditional gaming event. It even took Nintendo more than a year to produce a traditional Nintendo Direct.

E3 is finally back in 2021, though not completely in the way we’ve grown accustomed to. Since it’ll be digital only, many companies are planning online presentations. Several big companies have confirmed that they’ll be involved in some form. As far as Nintendo news is concerned, we’re most interested in the Big N itself, though we’ll be keeping an eye on the likes of Capcom, Ubisoft, Square Enix, Bandai Namco, XSEED Games / Marvelous, Warner Bros. Games, and Koch Media.

E3 starts on June 12, so we’re less than a month away from the big event. What are your hopes and dreams for the show? Is there anything you’d personally like to see be announced? Let us know in the comments below.

Ninjala is quickly coming up on its first anniversary. It’s been a busy year for the Switch title between various updates, collaborations, and more.

Nintendo Everything was recently given an opportunity to catch up with Kazuki Morishita, the president and CEO of GungHo Online Entertainment as well as the game’s executive producer. Morishita spoke about collaborations (including the ones for Monster Hunter Rise and Sonic the Hedgehog), future plans, and more.

Here’s our full discussion:


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