[Nintendo Everything Podcast] – episode #92 – Switch’s momentum, game dev darkness, Cold Steel appeal (feat. Barry Carenza)
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
This week on Nintendo Everything Podcast, special guest Barry (Goodman?) is back to chat with Oni Dino and Galen in this extra-long, bonus episode! Nintendo Switch is at 62 million units sold, but will they keep the momentum with the PS5 and Xbox Series X coming soon? What will happen to third-party support moving forward and how should Nintendo prepare for it? In the Adventure Log, Barry elaborates on the appeal of the Legend of Heroes series and the Trails of Cold Steel sub-series and why the third entry is a good jumping-in point, and Galen tries out shell-swapping his Switch Pro Controller. In the news, Pikmin 3 Deluxe was announced, bringing up the topic of full-priced Wii U ports; Blizzard employees rally for fair pay and better working conditions; and Aeon Must Die has serious allegations against it from the original devs.
It’s a big episode—check out links and timestamps below and come hang out.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
Does Pikmin 3 Deluxe show Nintendo’s plan to make 2020 a Switch remaster year?
Posted on 4 years ago by Bryce(@brodee922) in Features, Videos | 0 comments
Our video series returns with a new discussion about Pikmin 3 Deluxe. In this video, we take a look at the trailer for Pikmin 3 Deluxe and talk about the possibility of Nintendo making 2020 a remaster year for the Switch.
Check out our full video below!
More: highlight, Pikmin 3 Deluxe, top
[Interview] I Am Dead devs on how the game plays, making a 3D title, working with Switch, and more
Posted on 4 years ago by Brian(@NE_Brian) in Interviews, Switch eShop | 0 comments
If you watched the previous Indie World Showcase back in March, you may remember a little game called I Am Dead. It’s an upcoming puzzle adventure game from Ricky Haggett and Richard Hogg, the creators of Hohokum and Wilmot’s Warehouse.
After it’s reveal earlier in the year, I Am Dead will be releasing on Switch in September. Those looking to get up to speed on what the game has to offer can read up on our new interview with Haggett and Hogg below. The two developers chatted with us about the actual gameplay, making their first 3D title, working with Switch, and more.
[Review] Skully
Posted on 4 years ago by Campbell(@CampbellSGill) in Reviews, Switch | 0 comments
System: Switch
Release date: August 4, 2020
Developer: Finish Line Games
Publisher: Modus Games
Skully is a 3D platformer that struggles to get the ball rolling on Switch. It might remind Nintendo fans of early N64 platformers that experimented with what the genre could be. Skully keeps things simple but introduces a few new ideas that make it stand out from the platforming crowd. Unfortunately for Switch players, it looks like it belongs on the N64, too. Skully is a perfectly enjoyable little game with appealing art direction and some inventive mechanics, but it’s let down by an extremely lackluster Switch port.
More: Finish Line Games, highlight, Modus Games, Skully, top
Our thoughts on the recent Nintendo leaks
Posted on 4 years ago by Bryce(@brodee922) in Features, Videos | 0 comments
Our video series returns with a discussion about the recent Nintendo leaks. This video takes a look at what secrets were revealed and gives our thoughts on the morality of sharing this data. Hopefully we’ll also hear from all of you in the comments as well!
Check out the full video below and look forward to more video content soon.
More: highlight, Super Mario 64, top
[Nintendo Everything Podcast] – episode #91 – Animal Crossing Fireworks, Dream Islands, and Cold Steel
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
This week on Nintendo Everything Podcast, Galen takes some advice from a listener and checks out 3000th Duel, and Oni Dino jumps into the deep end with Trails of Cold Steel III. In the news, Galen breaks down the upcoming Animal Crossing: New Horizons updates, Nintendo cracks down on hacking, and more leaks take shape with beta elements. Finally, we discuss how Nintendo could benefit from cloud gaming in the future. Stadia was a big hit, right?
Check out links and timestamps below, and come hang out.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
[Interview] Crytek on Crysis Remastered – how it came to be, putting it on Switch, more patches to come
Posted on 4 years ago by Brian(@NE_Brian) in Interviews, Switch eShop | 0 comments
The original Crysis was one of the most technically impressive games on the PC when it debuted back in 2007. At the time, no one would have predicted that it’d be on a Nintendo console, let alone in handheld form. Yet with Crysis Remastered, the series has now come to Switch and you can play the game anywhere you like.
Prior to Crysis Remastered’s launch on Switch, we spoke with project lead Steffen Halbig. We chatted about a number of topics, including how this new release came about and what it’s been like bringing the game to Nintendo’s system. We also have reconfirmation that more patches are planned to add even more to the Switch version and improve it further.
Here’s our full discussion:
More: Crysis Remastered, Crytek, highlight, Steffen Halbig, top
[Let’s Talk] What are you playing? – August 2020
Posted on 4 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
A new month rolled right on in today. Now that we’re in August, we want to know what you’ve been playing.
Are you playing some of the recent Switch releases like Fairy Tail or Crysis Remastered? Going through the new summer update for Animal Crossing: New Horizons? No matter the case, let us know in the comments below.
[Interview] Swery on Deadly Premonition 2 – returning to the series, future, more
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Interviews, Switch | 0 comments
Prior to the launch of Deadly Premonition 2, Nintendo Everything was able to speak with director Hidetaka Suehiro. We wanted to ask about returning to the IP, what lies ahead for the future, and more. Swery also spoke about his approach to development when it comes to Deadly Premonition, and the importance of the story.
You can read up on our full discussion all about Deadly Premonition below.
[Interview] Eiyuden Chronicle devs on how the game came to be, art style, making a unique RPG, more
Posted on 4 years ago by Brian(@NE_Brian) in Interviews, Switch | 0 comments
A couple of days ago, Rabbit & Bear Studios announced Eiyuden Chronicle. It’s one to keep an eye out on as the project is being developed by some notable developers, including the creator of Suikoden.
Ahead of the Kickstarter campaign’s launch next week, we caught up with director Yoshitaka Murayama to learn more about the Tokyo-based studio, how the game came to be, the art style, the team’s desire to make a unique RPG, and other topics. If you’re interested in learning more about Eiyuden Chronicle be sure to read up on our interview below.