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Niantic is quickly putting speculation to rest of Pokemon GO’s cancellation for Apple Watch. On Twitter, the company confirmed that nothing has changed, and remains in development. Furthermore, it’s “coming soon.”

Niantic’s brief (but effective) Twitter update is as follows:


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Next week, Radiantflux: Hyperfractal will be heading to the Wii U eShop. An extended look at the game can be found in the video below.

The Legend of Zelda: Art & Artifacts was created to celebrate Zelda’s 30th anniversary. But there are actually two other books planned to celebrate the big event.

Hyrule Encyclopedia has been revealed as the second entry in the Zelda 30th anniversary book series. The first chapter is a visual encyclopedia, and will explain keywords like the Master Sword and Hyrule Kingdom with various images. As for the second chapter, it’s a database with a list of enemies, items, dungeons, and more. The third chapter will contain archives, and will give explanatory notes and storylines of each game.

Japan is receiving The Legend of Zelda: Hyrule Encyclopedia in February. The western version should follow later in 2017.

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The Zelda: A Link Between Worlds: Link Figma Action Figure has been heavily discounted on Amazon. It normally costs $67.20, but is currently sitting at $27.20. As it’s the Deluxe Edition, you’ll also receive a Tornado Rod, Hook shot, Bomb and Baby Maiamai.

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9to5Mac is reporting that Niantic is scrapping plans to bring Pokemon GO to Apple Watch. When it was originally shown in September, the app was apparently an “unfinished port.”

Niantic is thus far not officially commenting on whether Pokemon GO has been cancelled for Apple Watch. However, one user claims to have heard from the company in a customer support email response that plans have ceased, though “if demand for an Apple Watch port increases, we will continue development of a port.”

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Miitomo has been updated with more content. Users will find returning stages with more items.

“Made of star stuff… Starlight Style” is the returning stage theme. They provide the following:

– Star sunglasses
– Stardust one piece
– Stardust pumps
– Stars pendant
– Stardust hairband
– Star suit
– Lame star tee
– Stardust socks
– Star hood
– One-star hood
– Baggy star-print shorts
– Stardust backpack

These stages and items are available until December 18 at 6 PM PT / 9 PM ET.

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Playtonic delivered the unfortunate news this week that Yooka-Laylee will no longer be coming to Wii U. Instead, the team is looking to bring the 3D platformer to Switch. Technical issues became too much of a barrier to overcome.

In an official FAQ on its website, Playtonic explains why it waited as long as it did to share the news about pulling the plug on Yooka-Laylee’s Wii U version. The studio wrote:

“The Playtonic team wanted to explore every possible avenue before making the very difficult decision to transfer development from the Wii U. Our developers worked tirelessly over many months in attempt to solve our technical issues, but unfortunately it’s not been possible to bring Yooka-Laylee to Wii U as originally planned.”

Thanks to Jake for the tip.

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My Nintendo displays a variety of Mii animations on its homepage. These are shown at random, and include things like your character playing a 3DS.

One of these animations can actually net you a few extra coins. Described as a “secret mission”, if you pop the relevant balloon, you’ll earn 10 Platinum Points. It should be clearly visible since you’ll see the middle balloon has a Platinum coin tied to it.

Refresh My Nintendo’s homepage, and you should find the Platinum Points balloon soon enough.

Choice Provisions is looking to mix things up with micro-games in Runner3. In the series’ upcoming third entry, all playable characters will have their own original target micro-game.

Choice Provisions talked about the challenges in implementing the feature through a blog post:

“The biggest challenge here is to keep the micro-game as simple as it was in Runner2 for each character’s variation while at the same time making them all distinct from one another.

In game design, one often has to work within constraints, but when the constraints are so simplistic, as in this cannon micro-game, and you have to make so many variations, the constraints can feel overly restrictive.

In the new documentary series Unlocked: The World of Games, Revealed, Shigeru Miyamoto was interviewed and asked about a wide array of topics. Among these was the creation of the Wii Remote.

Miyamoto talked about what prompted Nintendo to pursue motion gaming. With controllers and games becoming more complex at the time, some people were falling away from the industry. Nintendo wanted to find a way to bring them back into the fold and make things simpler. That’s where the conversation started, according to Miyamoto.

His full response:


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