May 2014 NPD: top 10 best-selling games in the U.S.
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 5 Comments
NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of April 2014. The results can be found above.
More How to Survive footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: 505 Games, Eko Software, How to Survive
More Adventure Time: The Secret of the Nameless Kingdom details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
A few more Adventure Time: The Secret of the Nameless Kingdom details have come in through a Shacknews previews. You can find them rounded up below.
– Graphical styles approximates the 16-bit era
– Some dungeon walls need to be broken with bombs
– Enemies use common Zelda patterns
– Finn can use a banana that has a boomerang arc
– Jake can hit special switches that open up doorways
– Finn is sent to the Nameless Kingdom by Princess Bubblegum
– After arriving, he’s supposed to assign one of three princesses to lead the kingdom
– They’re all trapped in their own respective dungeons
– Hijinks and Zelda-style adventuring ensue
Nintendo Treehouse Live @ E3 – Bayonetta 2 (day 3)
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
I only ended up recording the mech portion of this segment, but Nintendo has uploaded the full thing to its YouTube channel. Check it out above!
More: Bayonetta 2, Platinum Games
Video: Play Nintendo Tour 2014
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
More: Play Nintendo Tour 2014
Theatrhythm Final Fantasy: Curtain Call will receive songs from future Final Fantasy games through DLC
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
Theatrhythm Final Fantasy: Curtain Call represents a whole bunch of games. Square Enix probably won’t be coming out with another Final Fantasy-oriented Theatrhythm game in the future, but later entries in the series (such as Final Fantasy XV presumably) will be featured through DLC.
Producer Ichiro Hazama told Polygon:
“We wanted to make it so Curtain Call is like your base, and then you would add more songs as newer titles joined the roster and be able to accommodate for DLC or things like that and build upon it. But that would be our final form of Theatrhythm that handles the Final Fantasy songs. In terms of Final Fantasy songs, we will continue to produce new Final Fantasy titles and with that, there’ll be new songs added to the repertoire.”
“No matter where you cut and where you eat, it’s still a tasty piece of cake. With Theatrhythm, I made sure to kind of pick up the ante on the music flavor, the rhythm flavor of the Final Fantasy elements. We’re focusing on that music aspect of Final Fantasy, but we make sure to not cut corners and make it as polished as possible. That’s what I focused on in this game, and I am confident that if we continue to do that and bring a really polished product, people will enjoy it and it won’t be yet another spin-off that’s just out there. I want to continue making games like that.”
Hyrule Warriors producer on mixing Zelda with Dynasty Warriors, Zelda being playable, more strong females in the game
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
Polygon has published a few new quotes from Yosuke Hayashi, development producer of Hyrule Warriors. Hayashi discussed the mixture of the Zelda franchise and Dynasty Warriors series, and Zelda herself being playable in the game. Head past the break for his remarks.
“We look[ed] for actions, Zelda-like actions or actions that players would know from Zelda games and figure out ways to put them into what they’re doing within Hyrule Warriors. So they’re not puzzles, but you still want to open up a treasure chest. You don’t pick things up to take them to another place to solve a puzzle, but you can pick up a bomb and throw bombs. And we have the sounds that players are familiar with, little elements here and there that make it feel like a natural Zelda game, but gameplay-wise it still fits within the Dynasty Warriors franchise style.”
More: Hyrule Warriors, interview, Omega Force, Team Ninja, Tecmo Koei, top
Nintendo’s Scibetta shares a message for those unsure if they want a Wii U
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 3 Comments
GamesBeat caught up with Nintendo of America communications boss Charlie Scibetta at E3 2014 last week. Among other topics, Scibetta was asked to share a message for those unsure if they want to pick up a Wii U.
Check out Scibetta’s comments about that very subject (and more) below:
More: Charlie Scibetta, interview
Miyamoto talks more about VR, more Wii U system updates coming
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Nintendo-related E3 interviews continue to pop up online. The latest comes from TIME, who spoke further with Shigeru Miyamoto. We see more thoughts from Miyamoto regarding Virtual Reality, system updates for Wii U, and more.
You can find a few excerpts below. Alternatively, check out TIME’s full interview here.
More: interview, Shigeru Miyamoto, top
Haikyu!! Tsunage! Itadaki no Keshiki!! screenshots, boxart, a look at the limited edition
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Haikyu!! Tsunage! Itadaki no Keshiki!! will be released in Japan on September 25. Pricing is set at 5,690 yen for the standard edition and 7,600 yen for the limited edition.