Harvest Moon: The Lost Valley doesn’t support same-sex marriage, but Natsume is listening to the fans
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 7 Comments
Like previous entries in the series, Harvest Moon: The Lost Valley won’t offer same-sex marriages. However, Natsume has suggested that this is something that could be included in future titles.
Joystiq spoke with a couple of folks at Natsume and was told the following:
“It’s obviously something that we’re going to look into as we continue the Harvest Moon series. We’re going to look into all aspects of it.” – Graham Markay, Vice President of Operations
“We always listen very carefully to fans’ voices. Fan voices, media voices. We know what the fans are looking for. We are always carefully listening to fans’ voices.” – Hiro Maekawa, President and CEO of Natsume
Fatal Frame movie details
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
A few details (and images) have come in for the upcoming Fatal Frame movie. You can find the latest content below.
– Story is set at a school dorm located in an occluded mountain town
– A young girl Aya lives here
– Aya keeps to herself in her room
– However, one day an incident occurred on campus…
– Students begin to disappear one by one
– It wasn’t long until they discovered their dead bodies, after they’ve drowned
– Before their disappearance, it was said that they heard Aya’s voice after looking at a photograph
– Her voice would tell them “please, lift my curse…”
– On the photograph was a girl who looked just like Aya
– A classmate by the name Michi steps in to investigate the matter, as she felt a strange suspicion that Aya had something to do with the incident
– After visiting Aya’s dorm room, she finds it completely locked shut
– Rumors began circulating that Aya was the culprit of a curse that only affects girls—the midnight curse
– Michi eventually began to feel the effects of the curse
– One day, out of nowhere, the real Aya suddenly shows up in front of her
– Out on September 26
More: Fatal Frame, Japan, Tecmo Koei
Natsume confirms Lufia: The Legend Returns, Harvest Moon 2 GBC for the Virtual Console
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Natsume has confirmed a pair of new titles for the 3DS Virtual Console. Lufia: The Legend Returns and Harvest Moon 2 GBC will both be making their way to the eShop sometime in the future.
Natsume shared the news on Twitter just a little while ago:
Our recent and upcoming digital 3DS titles, including two NEW 3DS Virtual Console surprises from #E32014 coming soon! pic.twitter.com/qBd1Ez3nM1
— Natsume Inc. (@Natsume_Inc) June 13, 2014
Nintendo’s Japanese 3DS “recommended software” campaign – August titles
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
In Japan, Nintendo set up a campaign in which 3DS XL owners can choose from from a selection of recommended software as a free download. The lineup for August has now been confirmed. Consumers will be able to choose from Yoshi’s New Island, Mario Kart 7, Kirby: Triple Deluxe, Super Mario 3D Land, Fantasy Life Link (the updated version of Fantasy Life), and Shin Megami Tensei IV.
More: Japan
Reggie – Amiibo price talk, no Wii U price cut, won’t be force to release a new console soon, sales vs. PS4/Xbox One, lots more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 17 Comments
The Seattle Times has put up a massive interview with Nintendo of America president Reggie Fils-Aime. There’s quite a lot of important topics, so we’ve included a good part of the interview below. You can find The Seattle Times’ full article here.
More: Amiibo, interview, Reggie Fils-Aime, top
Takashi Tezuka talks more about Mario Maker’s origins – “inspired to bring the fun of Mario Paint into this course editor”
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Nintendo’s Takashi Tezuka shared a little more on the origins of Mario Maker while speaking with Polygon. You can find a summary of what was shared below.
– Started out as a course-making tool for Nintendo’s internal teams
– The people on the tools team typically don’t design video game courses
– Instead, they only build the tools for Nintendo’s game designers to use
– In this particular instance, the tools team was working on a Mario course editing tool when they decided to pitch it to Tezuka as a standalone game
“They brought the idea to me thinking it would be a great game idea because they had so much fun with [it].”
– Tezuka had been meaning to make a new Mario Paint game that uses the Wii U’s GamePad
– He saw an opportunity in Mario Maker to make a game that encourages players creativity in a similar way to Mario Paint
“There are lots of drawing utilities in the world, but does everybody like drawing? Not necessarily. In order to make a [Mario] course, all you have to do is put different parts together. It’s not as difficult or out of reach as drawing is. Instead of creating another Mario Paint, when I saw this course editor, I was inspired to bring the fun of Mario Paint into this course editor to make something fun and creative for people to enjoy.”
– Tezuka expects people to be silly in their course designs and to create levels that are impossible to complete
– Mario Maker isn’t just about finishing courses
– It’s about enjoying the process of creating a course, no matter how silly or impractical it may be
– Ex: a team of Nintendo employees created a course that required Mario to run to the end of the course, then run back to the beginning, then run back to the end in order to complete it
“We think this is a game that will showcase people’s sense of imagination. Seeing the courses made by [those folks] made us realize it had much more potential than even we imagined.”
More: interview, Takashi Tezuka, top
Another round of Disney Infinity 2.0 footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Pokemon Art Academy’s first distribution in Japan are Groudon and Kyogre
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
The first two Japanese distribution for Pokemon Art Academy have been confirmed. Throughout June and July, Groudon and Kyogre will be available.
Below are the distribution dates for both:
Groudon
– June 19th to June 25th
– July 3rd to July 9th
– July 17th to July 23rd.
Kyogre
June 26th to July 2nd
July 10th to July 16th
July 24th to July 30th
More: Japan, Pokemon Art Academy
Itagaki Mii sent out to 3DS owners
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 10 Comments
Nintendo has started sending out the Mii of Devil’s Third creator Tomonobu Itagaki to 3DS owners. If you have SpotPass enabled, he should be showing up in the StreetPass Mii Plaza soon.
MEGATON A Gold Itagaki Mii is now available over SpotPass! #E3 #3DS #DevilsThird pic.twitter.com/UVomF3ir58
— Let's Talk Nintendo (@LTNintendo) June 13, 2014
More: Tomonobu Itagaki
Bandai Namco planning SF Dotabata Party!! for Wii U and 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 7 Comments
Bandai Namco is working on a new Wii U and 3DS game featuring characters created by Fujiko F. Fujio. “SF Dotabata Party!!” is heading to both of Nintendo’s platforms, the company announced today.
Not many details have been shared thus far. It seems to be a party game with mysterious items and shenanigans from Fujio’s iconic manga characters.
For those curious, the SF stands for “sukoshi fushigi,” which means a “little marvelous” and “dotabata” is another word for slapstick. A teaser produced by Bandai Namco shows silhouettes of several popular characters such as Doraemon, Perman, Esper Mami, Koromaru from Kiteretsu Daihyakka and more.