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Yet another batch of details for The Legend of Zelda: A Link Between Worlds have come in. You can find the information after the break, but beware of potential spoilers.

A new post on the Call of Duty website outlines the different classes included in Ghosts’ Extinction mode. For a roundup of details, read on below.

Weapon Specialist

– 20% more bullet damage
– Focuses on defeating as many aliens as possible
– Extra bullet damage useful when taking on heavily armored threats or when fighting back a swarm of smaller enemies
– Raise the Weapon Specialist’s level to improve weapon handling

Tank

– 25% more health
– Brute of the group
– Tank’s can stand up to hits that would usually take others out
– Can be more aggressive thanks to the extra health
– Tank’s health and lethality rises with level gains

Engineer

– Provide armor for the drill and earn more bonus cash
– Team can’t progress well without a drill that works
– Engineer mainly involved with protecting the drill
– Drill maintenance and trap efficiency improve as the Engineer gains levels

Medic

– Revive allies more quickly
– Medics can help turn the tide of an intense ball
– Medic has faster movement speed and powerful healing abilities as its levels increase

Source

DuckTales Remastered is just a few days away from hitting store shelves as a physical product. At Target, the Wii U version will come with an exclusive Scrooge McDuck Disney pin.

Here’s what it looks like:

ducktales_remastered_pin

Source

Pokemon president Tsunekazu Ishihara revealed the new Pokemon/Pikachu game on NHK’s “Professional—Style of Work” program. However, the show also featured The Pokemon Company as a whole. Ishihara gave some insight as to how he approaches marketing, making games, and more. You can find a roundup of information, courtesy of Siliconera’s translation, below.

Marketing

– With regards to marketing, Ishihara doesn’t focus much on making something for the purpose of selling
– Instead it’s more of looking into his own “playful heart”
– Ishihara won’t give something the green light unless he’s satisfied with it and thinks it’s entertaining
– Ishihara plays each product thoroughly and makes sure it meets his standards when it comes to entertainment
– This holds true regardless of a product’s marketing size, no matter if it’s a video game or board game
– Sometimes, The Pokemon Company has invested several years and funds into the development of a product, but is turned down at the end
– Ishihara focuses on wanting to bring out something amusing instead of the product’s look and ability to sell

“I believe that when the makers get tired or bored of making, that’s when it should immediately be stopped. I believe that losing your feeling of wanting to present something to the world, or the passion you have for it, is the worst possible scenario.”

The weekend is here! Let’s celebrate with a randomly-hilarious video:

The first details and screenshots for the Wii U version of Call of Duty: Ghosts have come in, less than week before the game launches.

One of the Treyarch developers has been answering questions about Ghosts’ release on Nintendo’s console on the official Call of Duty forums as well as Twitter. Additionally, one Wii U owner has already managed to get his hands on a copy of the game, hence the appearance of the screenshots above.

Here’s the details roundup:

– Same dev team that worked on Black Ops II for Wii U
– Wii Remote use: same as Black Ops II with a handful of fixes/adjustments from last year’s release
– Headset support will be the same.
– “Our version was optimized for the highest quality Wii U experience.”
– Look acceleration from Black Ops II returning
– Will be at/close to 60 FPS
– Same resolution as Black Ops II
– Resolution should be 880 x 720
– “The Wii Remote was tested at great length during the entirety of the CoD: Ghosts development process. ”
– Won’t be on the eShop
– Will have off-TV play
– Lean glitch patch coming at launch like other consoles
– Extinction mode officially confirmed for Wii U
– No specific date as to when patch support will end

Nintendo has opened up the full North American website for Mario & Sonic at the Sochi 2014 Olympic Winter Games. You can find it here.

Mario & Sonic at the Sochi 2014 Olympic Winter Games will be released on November 15.

Thanks to Tytygh for the tip.


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