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Game sales experienced a rather large increase in Japan last week, even though there was no special occasion/holiday. So what happened here?

The rise can be attributed to three factors. Consumers were spending more prior to a 3 percent increase in consumption tax starting on April 1, many Japanese schools were holding a spring vacation, and gamers were receiving payments from Japanese companies, which usually take place on the 25th of each month.

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Retro City Rampage: DX seems to be doing very well for Vblank Entertainment.

In its first month, the 3DS version has already managed to outsell the Xbox Live Arcade release. That’s despite launching a year later on Nintendo’s portable and only in North America initially.

Vblank tweeted out the sales news a short while ago:


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Wii U is one of a number of platforms Hanakai Studio hopes to create its new project Prodigy for. PC is the only confirmed system at present, but the team is developing in Unreal in order to make a multiplatform release possible.

Hanakai’s Kickstarter for Prodigy states:

Beside PC/Windows, we hope to develop Prodigy for Mac, Linux, PS3, xBox360, PS4, xBoxOne and WiiU. Our current focus is on PC, but we are developing with Unreal 4 to make it possible to port to other platforms in the future.

Prodigy sounds neat, as the RPG combines figurines with video games. It’d be interesting if the game could take advantage of Wii U’s NFC features somehow…

You can check out Prodigy on Kickstarter here.

Japan is getting another trio of 3DS models as part of upcoming promotions. They feature decals of Ash, Xerneas, and Yveltal from the movie on the front, with Pikachu and Diancie on the back. Each system is tied in to the 2014 World Cup and the release of the Cocoon of Destruction & Diancie film.

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