New Pokemon Snap origins discussed, team considered changing the core concept
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Japanese magazine Famitsu previously published a developer interview for New Pokemon Snap. Two key people involved with the project participated in the discussion: Pokemon president Tsunekazu Ishihara and director Haruki Suzaki.
One of the early topics discussed is the game’s origins. At one point, Ishihara again explained that there were talks about bringing Pokemon Snap back for previous Nintendo consoles. However, the idea of taking photos isn’t as novel these days, “so it was a difficult concept to design an game around.”
Ishihara explained:
More: Bandai Namco, Haruki Suzaki, highlight, New Pokemon Snap, top
Hyrule Warriors: Age of Calamity staff on the game’s grass, took around half of the dev time to finish
Posted on 3 years ago by Jarop(@gamrah) in News, Switch | 0 comments
A previous issue of Japanese magazine Nintendo Dream featured an interview with some of the core staff involved in the production of Hyrule Warriors: Age of Calamity where they spoke candidly about their experiences developing the game. The discussion included development producer Masaki Furusawa, director Ryouta Matsushita, producer Yousuke Hayashi, and art director Yuu Oohashi.
One of the team’s biggest challenges while developing the game is probably not something you’d expect – the grass. According to the staff, it took the team half of the development time to get it right and involved hundreds of people from departments all over Koei Tecmo.
Here’s our translation of that excerpt:
Triangle Strategy boxart
Posted on 3 years ago by Brian(@NE_Brian) in Images, Switch | 0 comments
To kick off 2022, Square Enix has posted the official boxart for Triangle Strategy. Although it’s in Japanese, the same design is expected to be used in other regions as well – so pretty much everything should be the same.
Here’s some information about Triangle Strategy:
More: boxart, Square Enix, Triangle Strategy
Shin Megami Tensei V sells over 800,000 copies
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Shin Megami Tensei V has sold over 800,000 copies, Atlus has announced. That total appears to be based on worldwide data.
We also have a bit of further insight thanks to the 2021 SEGA Sammy Management Meeting, which was held on December 14. In a report related to the event published online, a note mentions: “At this point, the marketing of each title has been very successful and the sales status of ‘Shin Megami Tensei V’, which was just released recently has been quite good.”
More: Atlus, sales, Shin Megami Tensei V
Sonic Frontiers originally planned for 2021, was delayed for quality
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
As it turns out, SEGA internally delayed Sonic Frontiers in order to improve the game’s quality.
That nugget of information was revealed during an investor Q&A held last month. Speaking about the upcoming game, SEGA explained:
More: SEGA, Sonic Frontiers, top
2021 EDGE awards and top 10 games of the year
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch, Switch eShop | 0 comments
This month’s issue of EDGE serves as a wrap-up for 2021 as it not only contains the magazine’s awards, but also the top 10 games.
We see Monster Hunter Rise getting some love here as it was selected as “Nintendo Game of the Year” – outdoing titles like Metroid Dread. Capcom’s title also places in EDGE’s top ten for 2021. The publication thought highly of Chicory: A Colorful Tale as well given how it was selected for the #2 spot.
Here’s the full roundup of the 2021 EDGE awards and top 10 games of the year:
More: EDGE
Game Freak reflects on the making of Pokemon Sword and Shield
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Over on its recruitment website, Game Freak posted an interesting article about the creation of Pokemon Sword and Pokemon Shield. Director Shigeru Omori and planning director Kazumasa Iwao provided some insight into how the Switch games came to be.
We’ve now translated the full piece. If you’re interested in learning more about Pokemon Sword/Shield’s development, continue on below.
More: Game Freak, highlight, Pokemon Shield, Pokemon Sword, top
Nintendo reveals the most played Switch games of 2021 in Europe
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
With 2021 now drawing to a close, Nintendo has shared a list of the top 22 most played Switch games of 2021 in Europe.
Fortnite proves that it’s still a force to be reckoned with as it managed to top the chart. We actually see a lot of titles released in prior years showing up here such as Animal Crossing: New Horizons, which is right behind at #2 and Minecraft at #3. In terms of 2021 games, we do see Pokemon Unite at #12, Monster Hunter Rise at #13, and Super Mario 3D World + Bowser’s Fury at #20.
The full list is as follows:
More: top
Witch on the Holy Night announced for Switch
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Type-Moon, the company behind the Tsukihime and Fate series, today announced that it’s bringing Witch on the Holy Night (Mahoutsukai no Yoru) to Switch. Japan will be getting the title in 2022.
Witch on the Holy Night is a visual novel that initially debuted for PC in 2012. This marks the first time it will be released for consoles.
More: Mahoutsukai no Yoru, Type-Moon
Melty Blood: Type Lumina announces DLC character Aoko Aozaki
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Aoko Aozaki is heading to Melty Blood: Type Lumina as a new DLC character, Project Lumina revealed today. She’ll be going live on January 13, 2022.
Aoko Aozaki is voiced by Haruka Tomatsu in the game. Read a bit more about the character below thanks to the official website.