System: Nintendo 3DS
Release Date: September 19th, 2013
Developer: QubicGames
Price: $4.99/£4.49/€4.99
Author: Austin
Alas, what is AiRace Speed? Those with a notable collection of DSiWare titles may remember a little game called AiRace Tunnel, and this– if you intend to stop reading here– is like a shinier and (hopefully) better version of that. But why am I trying to describe it to you? Let’s take it from the folks over at Qubic themselves:
“AiRace Speed is a futuristic racing game providing a challenging and unique sense of speed and adrenaline. It is regarded already by many as one of the best racing games on Nintendo 3DS, especially at its low price of $4,99 (or 4,99€ or £4,49).”
Because they are such efficient and helpful people, they also provided a list of what you can expect in the game:
• Fly across 18 adrenaline-fueled tracks
• Take control of 5 high-tech jets
• Enjoy stunning graphics and immersive 3D effects
• Compete in online global leaderboards
• Try to unlock 42 special achievements
If you’re intrigued, read onwards! The most important information is right after the break.
System: Nintendo Wii U/3DS
Release Date: September 24th, 2013
Developer: 5th Cell
Publisher: Warner Bros. Interactive Entertainment
Author: Austin
Scribblenauts had pretty humble beginnings four years ago when it made its first public splash at E3 2009. Back then, the game was known as little more than an ambitious title from a somewhat-proven developer (5th Cell, who were at the time known for Drawn to Life and Lock’s Quest) that promised you the moon and seemed to be delivering on it. The game released to fairly warm reception despite some naysayers, and has since gone on to become something of a household gaming name like LEGO or Skylanders.
With Scribblenauts Unmasked— the latest, DC Comics-infused entry in the series– the spiritual parallels to a franchise like Skylanders have become even more apparent. The game feels unapologetically directed towards younger audiences, and while it’s obvious that any lay-gamer (or D.C. comics fanatic) would have a hayday merely playing around with the object creator, someone looking for real satisfaction on a deeper level probably won’t find it within Unmasked.
Jack came up with a fantastic analogy about toilet seats during this episode.
This is the best I’ve felt about a podcast in a while! We had discussions (as per usual) about game design, we talk about Pokémon X/Y and Wind Waker HD in WWP, we go over news, we tackle yet another belligerent emailer who is very angry at Nintendo, and we talk a bit about “abject” fun vs. “intellectual” video gaming and which types we prefer. This (plus much more!) makes for quite an action-packed show!
This Week’s Podcast Crew: A and J and L.
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Vote on Games
Ah yes, it is that time of year again– time to start preparing and setting up our participation in Extra Life 2013! Last year we participated for the first time ever and managed to play video games for 24 hours straight while people watched us live over the internet. This year, it’s going to be the same deal only BIGGER, BADDER, and BETTER than ever! So, here’s the low-down:
What is Extra Life? What have you gotten yourselves into this time?
Extra Life is a charity organization that is most famous for setting up a global 24-hour gaming marathon that has gamers attempting to play any game– board game, video game, card game, etc– for 24 hours straight without stopping. Anyone can participate, and your fundraising goal can be any amount you want– don’t hesitate to sign up yourself if you think you can get a few friends or family members to pitch in a couple bucks.
100% of the money goes to the charity, and it’s used to purchase video games and consoles for kids who are chronically ill or otherwise have to stay in hospitals for extended periods. The games are meant to help take their minds off of what they may be going through, which I’m sure many of you who have spent time in a hospital can relate to!