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Over the years, Nintendo has created two distinct categories of Mario games: 3D titles like Galaxy, and 2D releases such as New Super Mario Bros.

The Big N attempted to blend the two gameplay types with Super Mario 3D Land. This is now being taken a step further with Super Mario 3D World, according to Shigeru Miyamoto.

When ONM asked if Super Mario 3D World is trying to appeal to all types of Mario fans, Miyamoto responded:

“Yes, with the Mario games you have the 2D side-scrolling games and you have the Mario Galaxy games, which are the 3D titles. People tend to prefer one of those over the other. What we tried to do with Super Mario 3D Land, and what we’re trying to do with Super Mario 3D World is to create a type of three-dimensional Mario game that bridges that gap. We’re trying to do that more with Super Mario 3D World, in particular with the gyro controls, and to try and do that in a way that will enable fans of both to really enjoy playing Mario.”

Thanks to joclo for sending this our way.

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Thanks to Tytygh for the tip.

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Nintendo’s North American Wii Party U teaser site is now live. If interested, you can find it here.

Similar to the Mario Party: Island Tour site, you can view a few old screenshots and read up on game information. That’s it for now!

Thanks to Tytygh for the tip.

While speaking with Shacknews, Yacht Club’s Sean Velasco discussed the Wii U version of Shovel Knight.

Just two weeks were needed to bring Shovel Knight to the system, according to Velasco. It was done by an engine programmer and the game was ported over completely.

Velasco also shared some of the ideas Yacht Club is thinking about for Shovel Knight on the GamePad:

“We were thinking we could do a bestiary, where you kill a guy and you get to read about him. We were also thinking of doing something that uses the MiiVerse a bit more. We love how in New Super Mario Bros. U, after you die, you’ll see a message after you die. Since our game is room-based, we were thinking that maybe with every room you go to, you could query a Miiverse message from the GamePad.”

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This week on Eggbusters: It’s Metroid Prime again! If any game showcases exactly what we love about the way Nintendo makes games, it’s Metroid Prime. Ambitious, tight, focused, and expansive. Mmmmm. Two glitches from that game this week. Enjoy.

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