More Shin Megami Tensei IV DLC has launched in Japan. Here’s the roundup:
Overlord Equipment ($1.49)
– 3 Challenge Quests
– Each gives you a Demon’s Skin armor set
– Can accept the quests early in the game
– Demon’s Skin set dresses your character up as Asmodeus
Clipped Wings 1 ($2.49)
– Challenge Quest that requires you to defeat the Archangels Uriel and Raphael
– Complete it and you’ll be able to fuse Herald Uriel and Herald Raphael
– Quest is connected to the game’s main story and it is recommended that you take it on during the endgame
Platinum Games has updated its Wonderful 101 blog with a fourth post. Today’s post is fully dedicated to Wonder-Red.
You can find the post here. A Wonder-Red character clip is above, and new screenshots are below.
Remember: this is Game Freak’s new title for the 3DS eShop…
Update: A few details from Famitsu:
– Monsters from Dragon Quest X will be included
– Over 800 monsters
– Has “Super Size G” monsters
– 4-on-4 battles
Square Enix is developing a 3DS remake of Dragon Quest Monsters 2 – otherwise known as Dragon Warrior Monsters 2. An official teaser site opened today is located here.
The 3DS version will support up to eight players, StreetPass, local and Internet connectivity, and one save slot. A release date hasn’t been announced at this time.
Dragon Quest creator Yuji Horii is the remake’s director. Akira Toriyama is handling monster designs, while Koichi Sugiyama will be responsible for music.
In April, a new trademark for Dragon Quest Monsters 2 was discovered in the Japanese database. The finding resulted in speculation regarding a potential remake, which has now been revealed today.
Nintendo has published a message from EarthBound creator Shigesato Itoi on the newly-opened Wii U VC site. In it, Itoi discussed what the SNES game means to him. You can either find the full message below or on the official site here.
The first word of 3D Shinobi III’s existence was recently leaked through a PEGI listing. Today, SEGA has made it official.
3D Shinobi III is due out on the Japanese 3DS eShop next week for 600 yen. In Japan, the SEGA Genesis game is known as “The Super Shinobi II”.
You likely know what to expect with this one: stereoscopic 3D, the ability to save at any point, and operate display and sound settings. Players can also switch to the western version, though it’s pretty much the same aside from English text.
News leaking out of this week’s Famitsu reveals that Monster Hunter Frontier G is in development for the Wii U and PlayStation 3. The PS3 version will release first on November 20, followed by Wii U on December 11.
Monster Hunter Frontier G may ring a bell for some. The game originally hit Japanese Xbox 360 and PC systems earlier this year.
The new versions’ content is identical to the previous release. PS3 and Wii U will both be receiving a “Beginner’s Pack” (packaged with armor and weapons), priced at 6,090 yen with a monthly fee of 1,400 yen. There will also be a free downloadable version. A free trial period will also be made available to players one week prior to the game’s official launch.
On Wii U, Frontier G will allow for display switching to the GamePad. It won’t be compatible with the nunchuck, but the Pro Controller will be supported. Capcom has yet to confirm if there will be any 3DS functionality. Likewise, it isn’t clear if the PS3 version will support trophies.
In the past, Shigeru Miyamoto has mentioned how he has been working on Pikmin “cartoons”. These videos never emerged, but they do seem to still be in the works – or at least something in the animation department is.
Miyamoto recently spoke with Japanese publication 4Gamer and discussed the “Pikmin anime” he’s been working on. Surprisingly, he mentioned: “The truth is for the past two years, I’ve been spending more time on the Pikmin anime than the game.”
Miyamoto said the following regarding the Pikmin anime:
“To that end I am currently working on putting all the elements that can’t be conveyed only by a game together in one package and am experimenting with making a Pikmin anime. The truth is for the past two years, I’ve been spending more time on the Pikmin anime than the game. (laughs) We’d like people to develop a more fond connection with the Pikmin themselves. In fact, at last year’s E3 many of the Pikmin things we passed around were made from elements we used for the Pikmin anime. Furthermore, since December of last year at Toho Cinema movie theaters there are Pikmin in the logo shown before movies. Even during the parts where they ask people to please put on their 3D glasses, there are Bulborbs running around. These are one piece of the things we’ve done in preparation for the anime.”
Regarding its availability, Nintendo is currently “considering how to release it.”