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Nintendo provided a first look at a new feature in Super Mario Odyssey during its Treehouse Live stream at E3 today. When the game ships in late October, two-player co-op will be included. One player will control Mario while the other controls Cappy. Super Mario Odyssey

Update: Demo is also available in Europe, now live.


Original: A demo for Ever Oasis is coming to the North American 3DS eShop today, Nintendo announced during its E3 Treehouse stream. It’ll be out at 12 PM PT / 3 PM ET.

Nintendo Badge Arcade has some sort of “big news” planned for next week. As part of today’s update, you’re told to stop by next week to see what’s planned. Further details weren’t shared.

The European boxart for Mario & Luigi: Superstar Saga + Bowser’s Minions is in, and it shows a completely different design compared to the North American version.

To compare, here’s what we’re getting in the states:

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After hearing about the sales success of LEGO Marvel Super Heroes, it certainly makes sense that Warner Bros. and TT Games are making a sequel. David Haddad, the president of WBIE, told GamesBeat that it’s the “best-selling LEGO game ever.”

LEGO Marvel Super Heroes hit Wii U, 3DS, and DS in 2013. LEGO Marvel Super Heroes 2 launches this holiday.

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This information comes from Nintendo of America president Reggie Fils-Aime…

“You know, for us, we believe that having hands-on opportunity married to an announcement is really the best way to do it. And so let’s take Super Mario Odyssey for example. We could have announced it months ago, but we weren’t yet ready, the team wasn’t ready, to show it and to let the consumer really understand visually how the hat mechanic works, how the capture mechanic comes into play. And so that’s how we think these through.”

“For certain games, games that will be in development for, let’s call it a decent amount of time, like Metroid Prime 4 — also, given that it’s a franchise that we know people have been very eager to get some news — that’s when, fine, we’ll share it. We’ll share it early. Others, we want to hold closer in and reveal it when the gameplay is going to be available. It literally is game by game, title by title, how we make that decision.”

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