Smash Bros. Wii U/3DS – Bayonetta and Corrin to be shown during Niconico Championship in a few hours
In February, Nintendo will be bringing out Bayonetta and Corrin as the final DLC characters in Super Smash Bros. for Wii U/3DS. Both will actually be appearing during the Niconico Championship held at Tokaigi 2016. During the event, a demonstration battle that uses Bayonetta and Corrin will be shown.
The event itself starts at the following times, though it’s unclear when Bayonetta and Corrin are being featured:
– 5:15 PM PT (Saturday)
– 8:15 PM ET (Saturday)
– 1:15 AM in the UK (Sunday)
– 2:15 AM in Europe (Sunday)
You can watch the Niconico stream here. If you happen to miss the event, I’m sure a recorded version will show up soon after!
Last year, Nintendo released three amiibo for Splatoon. We currently have the Inkling Boy, Inkling Girl, and, Inkling Squid figures. Could more be on the way?
NWPlayer123 has built a reputation for leaking new content for Splatoon ahead of official reveals. In the past, we’ve found out about levels and weapons among other elements before they were announced. NWPlayer123 now seems to have unearthed evidence of new amiibo figures.
Eh, screw it. Squid Sisters amiibo, coming soon to a retailer near you pic.twitter.com/yzE8dsKSLB
— Nikki ? (@NWPlayer1234) January 30, 2016
“AmiiboIdolA” and “AmiiboIdolB” have both been found within Splatoon’s files. These two were likely included in the game’s most recent update. Given the names, would one think that they’re referencing the Squid Sisters.
We’ll let you know if we hear anything else about this rumor.
Thanks to Mattrio for the tip.
Engineer and designer Masayuki Uemura, who worked on the creation of the NES, recently appeared at the National Videogame Arcade in Hockley. Nottingham Post caught up with him for a brief chat about the famous console.
According to Uemura, the console’s original color scheme was based on Hiroshi Yamauchi’s favorite scarf. Of course, Yamauchi was Nintendo’s president at the time.
Uemura also said the following when we asked if he believes games helped build East-West relations in the wake of World War II:
“The NES had an important role in transmitting Japanese culture to the world, and we received influences from foreign countries, too. We are different cultures but childhood is universal.”
Juicy Beast said earlier this month that the studio was disappointed by the sales of Toto Temple Deluxe. A few days ago, the company shared some concrete data.
Toto Temple Deluxe has sold roughly 6,000 copies across all platforms. You can see a breakdown of sales by platform above, which seems to show that the Wii U version outperformed the likes of Steam and Xbox One. It’s also fairly close to the PlayStation 4 edition.
Juicy Beast hopes that Toto Temple Deluxe will “benefit from the long tail eventually”.
Source
Amazon is now taking pre-orders for a trio of Animal Crossing amiibo. You can now reserve Kapp’n, Rover, and the third wave of amiibo cards. They’ll be available in March.
When a new game comes out – be it a completely new title or something like a Virtual Console release – its related community opens on Miiverse. It’s here where users are usually able to share screenshots of games. With one classic game that just hit Wii U though, this isn’t possible.
Final Fantasy Tactics Advance made its way to the Wii U Virtual Console this week. Users, however, have been mentioning in the community that posting screenshots isn’t possible. We don’t know why this is, but I imagine Square Enix must have some reason!
With Word Puzzles by POWGI hitting Wii U and 3DS in Europe this week, Lightwood Games put together a video explaining how amiibo works in the game. Check it out below.
Noowanda intends to update Discovery, the studio’s block building game on the Wii U eShop. Several features are already lined up for version 2.2, including off-TV in single-player, a third-person view, and more. Other potential features like managing materials on the GamePad, block coloring, and more animals are also under consideration.
Players can share feedback about what they want to see from Discovery over on Miiverse. It sounds like Noowanda will be looking at all comments.
Here’s a look at the upcoming update:
Last week, we posted some translated excerpts from Nintendo Dream’s Genei Ibun Roku #FE interview. It’s a very interesting read since it gives you more of a clear picture about the project’s origins and how the game eventually turned into an RPG. If you missed it, be sure to check it out here.
We have a few final excerpts from Nintendo Dream’s piece today. Primarily, today’s topics include an in-depth explanation as to how the setting was decided upon, and how the team determined which characters from Fire Emblem to include.
Head past the break for the translation. The comments are from the interview with producer Hitoshi Yamagami (Nintendo), director Kaori Ando (Nintendo), producer Shinjiro Takata (Atlus), director Eiji Ishida (Atlus), chief director Wataru Hirata (Atlus), and art director Fumitaka Yano (Atlus).