The latest issue of Famitsu revealed that some characters from Shin Megami Tensei IV will reappear in its sequel Shin Megami Tensei IV: Final. One of them, Isabeau, will even join your party. Here are the full details from Famitsu (translations from Gematsu):
Characters
- Flynn (voiced by Yuki Kaji) – The protagonist of Shin Megami Tensei IV. He is revered as a messiah who defeated angels and demons one after the other.
- Jonathan (voiced by Hiroshi Kamiya) – He became one with Merkabah and is aiming for a world free of impurity.
- Walter (voiced by Katsuyuki Konishi) – Originally a human being, Walter was reborn as Lucifer. From time to time, he returns to his human form, and has his previous memories.
- Isabeau (voiced by Miyuki Sawashiro) – In order to save Flynn from the hands of the Polytheistic Gods Alliance, she joins the new hero of Shin Megami Tensei IV: Final as a partner.
Polytheistic Gods Alliance
- Mikroku (voiced by Michiko Kaiden)
- Odin (voiced by Atsushi Miyauchi)
Famitsu also revealed that if you already have save data from Shin Megami Tensei IV on your 3DS, you can transfer it and receive items and equipment as a bonus.
Shin Megami Tensei IV: Final will be released in Japan on February 10th, 2016. A Western release date has not yet been announced.
NintenDaan has uploaded quite a lot of footage from the upcoming 3DS RPG Mario & Luigi: Paper Jam Bros. Check out footage from the title screen below, and 7 more videos past the break:
Another weapon is being added to Splatoon free of charge: the Bamboozler 14 Mk II will be available at the usual times today / tomorrow (morning in Japan, nighttime in Europe and evening in North America). It’s a variant of the regular Bamboozler weapon with the Disruptor sub-weapon and the Echolocator special.
In the early 2000s, Zoonami (Zendoku, Bonsai Barber) was developing an sandbox action platformer for the GameCube. Sadly, it never made it to market. Very little about the project was known, but that’s changed now through a new report on Unseen64.
Here’s what we know:
– Cancelled because it was too complex for its time because of technical and marketing reasons
– Set in destructable voxel levels
– Could mine rocks and terrains
– Gain items and resources to build new structures
– Destruction and building of voxels in Game Zero were too RAM-intensive to be suitable for consoles or PCs hardware at the time
– Zoonami did not want to continue working on something that was not keeping pace with their plans
– The console gaming market was also one of their concerns, since popular gameswere in contrast with the sandbox, open-ended gameplay design planned for Game Zero
– In 3 years Zoonami did many experiments and created a playable prototype
– Game Zero’s protagonist would have been a female character
– The game was set in a fantasy alien planet inhabited by strange yellow creatures
– Explore different areas of the planet using vehicles and laser guns
– Cartoony graphic style created with simple voxel geometries
Screenshots of Game Zero are in the gallery below. There’s more on the title over at the source link.
Thanks to Jake for the tip.
Later this week, the downloadable 3DS game Noah’s Cradle will be hitting the Japanese 3DS eShop. Check out the title’s trailer below.
Hover: Revolt of Gamers is a project that we’ve been talking about for awhile now. The original Kickstarter launched last August, and earlier this year, it hit Steam Early Access. Hover’s developers are still hard at work on the project, which includes console ports.
We do know that the game will eventually land on the Wii U eShop. That being said, it’ll be out after the PlayStation 4 and Xbox One versions. That’s because, according to Midgar Studio’s Jérémy Zeler-Maury, Hover will need to be remade from scratch on Wii U “in terms of graphics” as some rendering techniques used apparently don’t run too well on Nintendo’s console. Zeler-Maury also promises that it won’t be a “cheap port”.
Below are his comments in full:
“The WiiU version of Hover is the most complicated thing and will be done after the console releases on PS4 and XB1. It will require us to recreate the game from scratch in terms of graphics. We’re using Physically Based Rendering and other rendering technologies that don’t really run well on WiiU. Also, we promised during the Kickstarter campaign that we would tune the gameplay properly, we don’t want to do a cheap port, so it will take some time.”
The gold Mario amiibo came and went at Walmart back in March. Most figures have received restocks and are fairly easy to find now, but that one is still tough for consumers to get their hands on. The situation might be changing in the near future though.
Walmart recently updated its amiibo terminal, and it no longer shows that gold Mario is an exclusive. This could be a sign of a restock across a wider array of retailers.
Game Boy titles on the 3DS Virtual Console tend to be priced at $2.99 or $3.99. There are also Game Boy Color releases that cost $5.99 or $6.99. But for the new Pokemon games on 3DS Virtual Console, it looks like there will be a bit of a price increase.
Amazon is listing Pokemon Red, Blue, and Yellow for $9.99 each. Pricing hasn’t been officially announced just yet, though this is the only information we have to go on at present.
It could be another situation similar to Earthbound and Earthbound Beginnings. Both of those games went above the traditional Virtual Console pricing schemes.
Nintendo has managed to prosecute an Italian distributor of hardware that enabled pirated games to run on its devices. In a ruling made by the First Instance Tribunal of Milan, it was decided that the importer of “circumvention devices” such as game copiers and mod chips enabled piracy.
Two other queries were referred to the Court of Justice of the European Union (CJEU), both of which were necessary to see if Nintendo’s use of security was proportionately justified. In the end, it was ruled that circumvention devices were mainly designed to allow illegally pirated software. The CJEU also agreed with Nintendo that its security measures were fair and in line with Italian copyright law.
Nintendo said the following in a statement:
“Nintendo is pleased that this ruling is consistent with a long line of judicial precedents established at national courts in a number of Member States including Belgium, France, Germany, Netherlands, Spain and the UK. This decision is also entirely in line with several decisions from the Italian Supreme Court (Criminal Division) against sellers of circumvention devices as well as a recent ruling from the criminal appeal courts in Florence, which confirmed a first instance criminal decision, against the owners of PC Box.”