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Dead Mage is developing “Shadow Blade: Reload” for several platforms, including Wii U. The action-platformer will be released this summer on the eShop.

Originally a mobile game, this new “Reload” version offers new features. The game itself has players taking on the role of Kuro who seeks the teachings of the last remaining ninja master so that he can become the Shadow Blade. Shadow Blade is packed with 60 levels (with “Hardcore” and “Master Class” difficulty modes for each one), a PvP Race mode, and a level editor.

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Excave footage

Posted 9 years ago by in 3DS eShop, Videos | 3 Comments

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Neon Deity Games’ randomized shoot ’em up Shütshimi is coming to Wii U. Choice Provisions announced that the company will be publishing the title on Nintendo’s console and other platforms.

Read up on a brief overview of Choice Provisions below. You’ll also find an announcement trailer attached.

Shütshimi is a randomized shoot ’em up about a muscle-bound fish with memory problems defending the seven seas.

Armed with your trusty bullet-morphing shotgun, defeat or navigate through waves of enemies and collect powerups as you battle your way through each of the game’s bosses. But there’s a catch (there’s always a catch): you’ve been cursed with an incredibly short attention span. Combat waves and upgrade cycles only last 10 seconds a piece, so you’d better act fast!

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Muteki ended up confirming Dragon Fantasy Book I and II for 3DS last year. The studio finally shared an update today, and also revealed that the two titles will be heading to another Nintendo system.

First, let’s talk about the big news. Dragon Fantasy Book I and II are now confirmed to be in development for Wii U alongside 3DS. The two RPGs will be released under the updated names “Dragon Fantasy: The Volumes of Westeria” and “Dragon Fantasy: The Black Tome of Ice”.

Muteki additionally announced today that Choice Provisions will be in charge of publishing duties for Dragon Fantasy: The Volumes of Westeria. The company will be handling things like dealing with rating boards while Muteki focuses on development.

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Square Enix has shared concrete details about what’s included in Theatrhythm Dragon Quest. You can find the information rounded up below, courtesy of Siliconera’s translation.

– Board game-like mode for unlocking content
– Unlock “Rhythm Points” by clearing stages
– Acquire Rhythm Points to play in the Sugoroku Field, get Sugoroku Tickets, or Orbs used to get more teammates
– Sugoroku: Japanese board game that involves using dice to roll from start to finish, often with various gimmicks on your way from start to finish
– Once you reach the goal, you’ll get orbs which come in handy for unlocking allies
– Gimmicks in the Sugoroku Field can be helpful/hurtful
– These include various stores and doors that warp you to other doors, and pitfall traps that throw you outside of the field, resulting in a failure
– You can choose to go again for a chance to double-up your reward, but failing results in getting nothing at all
– Music stages in Theathrythm Dragon Quest aren’t too different from Theathrythm Final Fantasy
– Player Cards in the game let you make with your own comments and looks
– Trade cards with other players
– You’ll also get access to new Sugoroku Field maps by collecting these
– Player Cards contain information such as your top 3 characters and songs, play time, comments, and other records

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This falls into spoiler territory, so head past the break for more!

Update: Definitely in the works! We now have the following picture from the European eShop:

zelda-majora-update


Based on some reports coming through Twitter, it looks like an update is on the way for The Legend of Zelda: Majora’s Mask 3D. 3DS owners in Europe are receiving update prompts, but haven’t been able to complete the process – likely because it was pushed early. If/when the patch goes live, we’ll be sure to let you know.

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Endgame Studios is seriously interested in Fractured Soul 2. The team actually began working on the project well over a year ago, and even prototyped levels.

That all sounds promising, doesn’t it? Unfortunately, there’s a good chance that Fractured Soul 2 won’t ever happen. Endgame co-founder Grant Davies told Cubed3 in an interview that the studio “couldn’t face spending more years trying to convince publishers to invest in a sequel – we were just mentally washed out from the eight years trying to get the first game out.” He added, “it’s very difficult to secure investment in such a novel idea as Fractured Soul, so unfortunately, I’m not holding my breath.”

Davies’ full comments:

We’d love to do Fractured Soul 2. We started work on it 18 months ago, prototyping some levels. We had some really great ideas. But again, it takes money to build games, and we couldn’t face spending more years trying to convince publishers to invest in a sequel – we were just mentally washed out from the eight years trying to get the first game out. I think if we ever did a sequel, we’d go for high quality pixel art, and maybe try to return to that original storyline. But it’s very difficult to secure investment in such a novel idea as Fractured Soul, so unfortunately, I’m not holding my breath.

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A new preview from Nintendo Force contains even more details on Mario Party 10. The latest information is as follows:

– no solo mode
– in amiibo party, while moving on boards, you have to tap the amiibo to GamePad to use your dice, roulette wheels and more
– one token lets you summon stars all across the board
– another token lets you double the coins you earn in one select minigame
– another token lets you swap places with one other person
– swap and save tokens to your amiibo
– collect character tokens to unlock board part
– you don’t need any additional amiibo to unlock extra boards
– pieces are locked to the one specific amiibo you save the tokens to
– Mario Party mode has surprises along the way in the form of traditional events
– no more special Captain spaces or the Bowser Jr. minigames
– Bowser and Lucky and Unlucky spaces return
– you can no longer choose what miningames you will play
– midway and end points still have you battling a boss
– five boards in total
– boards are standard grass land in Mushroom Park, a spooky environment with Haunted Trail, an underwater world called Whimsical Waters, a sky high experience with Airship Central and your lava finale in the Chaos Castle
– Bowser Party uses three of the five boards
– Boswer can place traps on the playing field
– the player team can try to steal dice blocks from Bowser

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