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Masahiro Sakurai took to Miiverse earlier today and shed a little more light on Shulk’s moves in the new Smash Bros. Continue on below for his full comments.

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Shulk’s sword, the Monado, slashes enemies with a beam when activated, so it can strike from long range. What really makes this weapon unique is that when the Monado Arts are activated, it can change Shulk’s features and abilities! Emerge victorious in battle by changing your abilities strategically!!

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[List of Monado Arts]
? (Jump): higher jumps, lower defense.
? (Speed): faster movement, weaker attacks.
?(Shield): higher defense, slower movement.
?(Buster): stronger attacks, weaker launch ability.
?(Smash): Stronger launch ability, weaker attacks, lower defense against launching.

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Bombing Bastards has received a 177MB update in Europe. It seems that, primarily, the patch enables sound on the GamePad. We’ll let you know if we hear anything else about the update.

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The New 3DS will be more powerful than its predecessor thanks to a beefed up CPU. It also seems that the system could offer extra RAM and VRAM.

As reported by 3dbrew:

Based on disassembly of certain sysmodules for code added/changed with in the 8.0.0-18 update, it appears that the “New 3DS” has the following changes:

They extended FCRAM from 128MB to 256MB.
They added another VRAM (?) of 4MB.

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Nintendo has opened the North American teaser site for Fantasy Life. It’ll be a little while longer before the full thing goes live, but you can find a few screenshots and a trailer for now. The official page is located here.

Nintendo released a five-minute Japanese trailer for Super Smash Bros. 3DS earlier today. You might be interested to hear that it officially confirms a returning character. Head past the break for more.

The North American Hyrule Warriors website is now open for business. You’ll find it here. Hit up the link for information, screenshots, and details about the game.

In June, there was talk of Nintendo of Europe laying off 130 full-time employees. An additional 190 staffers have since been confirmed to be receiving the same treatment. These people come from Nintendo’s Germany-based localization department by way of a leasing agency. Kotaku points out, “Though technically those 190 people were temporary employees, in practice, they all worked exclusively for Nintendo, and many of them had been working there for years”.

All of these layoffs combine to affect 320 employees. They will all be gone by August 31.

Nintendo said in a statement today:

As previously communicated in June 2014, approximately 130 permanent employees will be released by Nintendo of Europe (Germany) at the end of August 2014 as part of a set of measures to better enable the European business to adapt to the rapidly changing business environment.

As a separate measure, Nintendo of Europe is reorganizing its European Localization Development (ELD) department, where it currently uses a number of temporary agency workers in translation and testing activities, in order to increase flexibility and cost-efficiency in the long-term. It is intended that there will be an increase in outsourcing future translation and test activities to third-party companies on an as-needed basis, and very sadly this has meant having ended the contracts of 190 temporary agency workers, who were formally notified of this decision in June 2014.

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