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Nintendo has provided a first look at some sort of GameCube controller adapter for Wii U in its “Super Smash Bros. Invitational @ E3 2014” video.

The company said in a follow-up tweet that the new Super Smash Bros. will be playable with all GameCube controllers:


Nintendo has not yet specified when the adapter will be available, and how it will be distributed. More information soon hopefully!

Pushmo World will take up 500MB on the Wii U – or 499MB, to be exact! For those wondering, the original Pushmo on 3DS is about 18MB. Crashmo is roughly 21MB.

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Bandai Namco recently confirmed that One Piece: Unlimited World Red will be receiving the “Day 1” Edition content on Wii U in North America. Some believed this was a sign that a small retail release would be planned as well.

That’s not actually the case though. Bandai Namco’s J. Kartje said on Twitter recently that Unlimited World Red will still be digital-only on Wii U in the states, but players will still be able to access the “Day 1” bonuses at launch.

He said:


Thanks to Jake for the tip.

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Took all of your feedback to heart and will be looking to improve this idea in the near-term. For one thing, background music is coming! I’ll also try to be louder – my mic was being particularly troublesome tonight.

In any case, on with the video:

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During a preview event held for the Maleficent film on Wednesday night, Disney Interactive confirmed a couple of new characters for Disney Infinity 2.0. Maleficent will be included in the game as expected, as will Brave’s Merida.

Disney Infinity 2.0 launches this fall.

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The 2.0 update for Steel Diver: Sub Wars won’t be released this month as originally planned. Instead, the game’s director says we can expect it in early June.

Takaya Imamura wrote in a new Miiverse update:

Hello, this is Takaya Imamura, the Director of Steel Diver: Sub Wars. As always, thank you so much for playing. I would like to take a moment to update you on Version 2.0, which we announced recently.

We had been aiming to release Version 2.0 in May. However, we’d now like to ask you for a little more time, in order to ensure that the finished update is as polished as possible. The current plan is to release the update in early June.

I apologise to those who have been looking forward to this release, and thank you for your patience.

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