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Daemon X Machina

Japanese website 4Gamer was recently about to speak with Daemon X Machina producer Kenichiro Tsukuda. The Switch exclusive was announced during E3 last month.

As the two sides chatted, Tsukuda spoke about the gameplay, graphics, world setting, and more. Find our full translation below. 

Eurogamer spoke with Sonic Mania director Christian Whitehead as part of a feature exploring the creation of the game. One interesting topic brought up is what actually makes a Sonic game.

Whitehead shared the following on that front:

At Comic-Con yesterday, IGN spoke with Nintendo’s Bill Trinen about Super Smash Bros. Ultimate. The two sides spoke about a number of topics, including the possibility of a demo down the road and DLC.

When asked if we could see a demo similar to the likes of ARMS Global Testpunch or Mario Tennis Aces, Trinen stated:

Shin Megami Tensei: Strange Journey Redux boxart

The folks over at Retronauts recently had the chance to interview Eiji Ishida, the director of Shin Megami Tensei: Strange Journey Redux, the 3DS remake of SMT: Strange Journey. You can check out the full interview on their website; below are a couple of interesting excerpts:

Nintendo sat down with Octopath Traveler producer Masashi Takahashi and director Keisuke Miyauchi for a chat about the Switch RPG. They spoke about lessons learned from the Bravely games, the art style, and more. Watch the interview below.

Did you know that Nintendo brought Dillon’s Dead-Heat Breakers to the 3DS in May? Perhaps not, as it definitely went under the radar. It was eShop-only in North America, and with Switch soaking up the limelight right now, the game’s producer believes that folks may not be aware that it was released.

In an interview with Kotaku, Nintendo producer Kensuke Tanabe spoke about wanting more people to play Dillon’s Dead-Heat Breakers. He also spoke about interest in creating another title with Dillon as an RPG.

Tingle

Tingle, the peculiar character from the Zelda series, has been featured in his own games before. Freshly-Picked Tingle’s Rosy Rupeeland and Ripened Tingle’s Balloon Trip of Love are the most notable of the bunch, and came out on DS many years ago.

Tingle actually could have received another title, but Nintendo and Vanpool pulled the plug. In an interview with Kotaku, Nintendo producer Kensuke Tanabe revealed:

In this week’s issue of Famitsu, the magazine will be publishing an interview with Game Freak’s Junichi Masuda. While we don’t have our hands on the full discussion yet as the issue hasn’t gone live, some early quotes have leaked out early. We’ve translated the tidbits thus far.

First up, a general comment from Masuda on the upcoming project:

Sushi Striker

Just prior to the launch of Sushi Striker: The Way of Sushido, Japanese magazine Famitsu spoke with a couple of the game’s developers. Producer Hitoshi Yamagami and director Kaori Ando were both brought in for the discussion. Yamagami previously worked on the likes of Dr. Mario, Panel de Pon (referenced in the interview), and Fire Emblem while Ando has been involved with Tokyo Mirage Sessions #FE (also brought up in the interview).

The talk was very interesting, as we’re able to learn how Nintendo came up with the concept for Sushi Striker and how the project turned out the way it did in the end. The original plan was for something quite different, and various genres were considered.

Nintendo Switch

During an interview last month, GameDaily spoke with Nintendo of America head of sales and marketing Doug Bowser. A number of topics were discussed, including Switch’s audience.

According to Bowser, the system has a “broad” demographic. While games like Zelda: Breath of the Wild and mature titles “skew a bit older,” Nintendo has also seen titles including Kirby Star Allies and Splatoon 2 appealing to a younger segment. A wide array of players are also experiencing Mario Kart 8 Deluxe.


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