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Sniper Elite 4

Rebellion hasn’t had a game on a Nintendo platform since 2012 with Sniper Elite V2. However, CEO Jason Kingsley confirmed to VG247 that the studio is in fact working on titles for the system.

Speaking with the site, Kingsley said that “Switch is a really important format to us.” But since the system doesn’t have the same kind of power as competing consoles, Rebellion isn’t merely porting its games over and is instead thinking about “new and interesting ideas.”

Animal Crossing

At every E3 – or any major Nintendo event for that matter – many fans hope to see the announcement of games like Animal Crossing for Switch or the western release of Mother 3. There still wasn’t news on either of these last week, but Nintendo is definitely aware of the interest.

IGN spoke with Nintendo of America president Reggie Fils-Aime at E3. As a blanket statement regarding announcements for the company’s franchises, Reggie reiterated that information will be shared “close to its launch date versus teasing people for years on end.”

EA announced and subsequently released Unravel Two at its E3 press conference last week. After the news was shared, many were quick to point out that it would be a fit on Switch, especially thanks to the co-op play feature.

Creator Martin Sahlin previously mentioned that Unravel Two “would be great on Switch”, but it would take “a lot of work”. A couple of the game’s other developers have spoke about those challenges in depth.

Mario + Rabbids Kingdom Battle - Donkey Kong Adventure

The Donkey Kong Adventure DLC for Mario + Rabbids Kingdom Battle is pretty massive. Ubisoft has said that it’ll contain around ten hours of gameplay, but that wasn’t always the plan.

In an interview with Eurogamer, developer Davide Soliani revealed that the original plan was for the DLC to be “a small experience, two to three hours, one world.” That’s in contrast to how the content is now, with tons of gameplay, new music, and new elements for the combat system.

Daemon X Machina, a new Switch game unveiled during last week’s Nintendo Direct, might be one of the most visually striking titles we’ve seen on the system as of late. According to producer Kenichiro Tsukuda, the style was chosen to help make the title stand out.

Tsukuda told Polygon:

“Games these days have a lot of the same color palette, and I just personally wasn’t very happy with it. The colors that you see are chosen specifically for each of the orders and missions that you go on, based on how we want you to feel when you’re playing.”

Daemon X Machina isn’t just unique for its visuals. Tsukuda said that the metal soundtrack extends into the sound effects.

“Shooting a gun sounds like a drum and there’s a laser blade that actually uses the sound of a guitar. So when you’re playing with a group of Arsenals, I was hoping to create a game that kind of felt like you were like having a jam session.”

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Konami brought Super Bomberman R to Switch last year for the console’s launch. The company is following up on that with Hyper Sports R, its newest game announced at Switch last week.

Hyper Sports R will only be appearing on Switch. Konami brand and media manager Benjamin Kinney indicated that the exclusivity comes down to Switch’s motion control features.

Labo hasn’t been lighting up the sales charts like some of Nintendo’s other Switch releases. Having said that, the company believes it still has potential.

Speaking with The Verge, Nintendo of America president Reggie Fils-Aime said that Labo is the type of game “that’s going to sell for a very long time at a very steady pace.” It will also continue to receive support going forward.

Dragon Quest XI might be the most mysterious Switch game in development currently. After all, it was technically announced way back in 2015 when the system still had its codename NX.

Polygon asked Hokuto Okamoto for an update on the Switch version of Dragon Quest XI at E3 last week. “We’re making it,” he said. “We’re still making it. I can’t say anything more.”

Mega Man 11

Mega Man 11 is the first core entry in the series since 2010. How do you come back to the series and where do you start? That’s something producer Kazuhiro Tsuchiya addressed in a new interview with Polygon.

On the topic of how the team got started, Tsuchiya mentioned:

Square Enix has said on numerous occasions that Final Fantasy XIV could be a possibility for Switch. This has been discussed even when the system was known as NX. Our last update was in November of last year, when director / producer Naoki Yoshida said that he wants the MMORPG on as many platforms as possible.

Since then, nothing has changed. Yoshida again told VGR that he and the rest of his team want “as many to play as possible.” Discussions are also still taking place with Nintendo to see if Final Fantasy XIV can come to Switch and Xbox One with cross-play with the PC and PS4 versions. Yoshida added he “hopes to announce something as soon as we can.”

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