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interview

Kirby Star Allies

In its latest issue, Nintendo Dream posted a Kirby Star Allies developer interview. Shinya Kumazaki, the game’s general director, had a lengthy chat with the Japanese magazine.

Kumazaki spoke about the game’s title, selecting new and returning Copy Abilities, and bringing back Pon & Con. You can find that and more in our translation below.

Today, a new interview with Nintendo’s Shinya Takahashi was published on The Guardian. As one of the leaders at the company, he spoke about taking risks, Nintendo’s approach to development and its hiring process, the union between hardware and software teams, and trying to surprise players.

We’ve rounded up the interesting comments from the piece below. You can find The Guardian’s original article here.

Adventure Time: Pirates of the Enchiridion

We’re still unsure when exactly we’ll be seeing Adventure Time: Pirates of the Enchiridion on Switch, but Well Played did recently conduct an interview with some of the developers at Climax Studios to gain more insight. Associate producer Orcun Adsoy, lead designer Ian Hudson, and audio lead Chris Jolley participated in the chat.

During the system’s first year, Bethesda has been one of the biggest third-parties supporting Switch – especially in the west. The company was featured heavily as part of the system’s reveal with The Elder Scrolls V: Skyrim. That game came out on Switch last year, along with the unexpected Doom. Wolfenstein II will also hit the platform in 2018.

Bethesda’s Pete Hines spoke at length about supporting Switch in a recent interview with Gamereactor. When asked about the challenges of bringing games to the console, Hines said in response:

PlatinumGames’ Atsushi Inaba and Hideki Kamiya raised hopes for a Switch port of The Wonderful 101 at Reboot Develop today. The two also commented on Bayonetta 3, though in general terms.

Inaba first weighed in on how he views Bayonetta 3 as a turning point for PlatinumGames, and needing to top previous entries in the series. Via translator Ben Judd, Inaba stated:

Earlier in the month, an interview was published with Nintendo Labo director Tsubasa Sakaguchi, Switch director / Nintendo Labo producer Kouichi Kawamoto, and Nintendo Labo hardware lead Mr. Ogasawara. The developers had plenty to say about the new initiative for Switch during that discussion.

Today, the second portion was published online. The three developers had even more interesting things to share, including prototypes, why cardboard is used, and more.

You can read the next part of the interview below.

Suda51 has said that he’s thinking about bringing back classic characters for Travis Strikes Again, including dead ones. Speaking in an interview with Nintendo UK, he explained that in order to bring back the people Travis has killed, he would have to iron out “several things”.

Suda51 stated:

The Wave Race series has been dormant for a very long time. We’re closing in on two decades since Wave Race: Blue Storm, which came to GameCube in 2001.

Could Wave Race finally return on Switch? There are no promises, but Nintendo managing executive officer Shinya Takahashi – who has played a large role with the console – seems interested in the possibility.

Travis Strikes Again is quite a bit different from the original No More Heroes games. You’ll be entering the worlds / genres of a few different titles, including action, racing, and puzzle.

The origins of these different games are rather interesting. In an interview with SideQuesting, director Suda51 revealed that the team took inspiration from “several old projects that I had in mind that I made project documents about, but they never went anywhere.”

If there’s one person who has something to gain from Billy Mitchell’s high scores in Donkey Kong having been thrown out, it would be Steve Wiebe. As depicted in the 2007 documentary, The King of Kong, Wiebe had been attempting to overtake Mitchell’s score at the time.

So what does Wiebe make of the recent controversy surrounding Mitchell? Before saying that it’s been “surreal” being back in the news a decade later, he told Variety:


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