[Interview] SNK Heroines devs talk Switch, game modes, and more
Posted on 6 years ago by Brian(@NE_Brian) in Interviews | 0 comments
As part of a new collaboration with NIS America, a brand new fighting game from SNK is coming to Switch. SNK Heroines: Tag Team Frenzy is launching on Nintendo’s console this summer.
Recently, producer Yasuyuki Oda and director Kaito Soranaka were kind enough to field some questions about the game from Nintendo Everything. The two developers spoke about Switch, confirmed different game modes that will be present, and more.
You can read our full interview with Oda and Soranaka below.
Zelda: Breath of the Wild devs considered giving players control of the weather
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 0 comments
In Zelda: Breath of the Wild, the weather and environment around you are more important than ever before. Link goes up against some tough conditions, ranging from the blazing heat to frigid temperatures depending on your location. The weather is also a key element when scaling mountains. When it starts raining, you can bet that climbing will become much more difficult.
Giving players control of the weather was actually something the Zelda: Breath of the Wild team considered, according to Hidemaro Fujibayashi. The game’s director explained to Game Informer this month why it ultimately didn’t make sense in the end: it wouldn’t have been as fun and “would have increased the number of variables in the world.”
Chucklefish on Pocket Rumble’s delay, why Stardew Valley lacks touch controls on Switch, more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
ResetERA recently sent some questions to Chucklefish. Technical director Rodrigo Monteiro, programmer Tom Coxon, and CEO / designer Finn Brice were asked about a wide variety of topics, many of which were Nintendo-related. The team discussed Pocket Rumble’s delay, why Stardew Valley doesn’t have touch controls on Switch, cross-platform play for Wargroove, future support, and the possibility of Starbound on Nintendo’s console.
You can find the full roundup on these topics below. For the full interview, head on over here.
More: Chucklefish, interview, Pocket Rumble, Starbound, Stardew Valley, top
BlazBlue: Cross Tag Battle’s US pricing revealed; producer comments on DLC controversy and Switch development
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Much has been made about BlazBlue: Cross Tag Battle’s DLC and how much it’ll cost to obtain everything. After Destructoid spoke with the game’s producer, we finally have some clarification.
BlazBlue: Cross Tag Battle will be sold at $49.99 with DLC offered outside of that. You’ll also be able to pick up the Deluxe Digital Edition for $69.99 featuring the main game and Cross Tag Character Pack 1-6.
Here’s a full breakdown of pricing:
Guilty Gear director unsure if the series is a “good match” for Switch, but looking into it
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Destructoid recently caught up with Guilty Gear director and designer Daisuke Ishiwatari. Ishiwatari spoke about the future of the franchise, and was asked about Switch.
Regarding Guilty Gear possibly appearing on Nintendo’s console, Ishiwatari explained that it might not be a “good match” due to the need for “high quality graphics.” However, he did also say that Arc System Works hasn’t made a final decision and is “still working on that.”
Nintendo willing to work with partners other than DeNA on mobile titles
Posted on 6 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
Diamond Online published a new interview with Nintendo president Tatsumi Kimishima today. It rehashes a lot of what has been said previously, but there’s some interesting talk about mobile.
Kimishima once again said that smartphone titles can co-exist with games on Nintendo’s dedicated systems. The company still intends to have 2-3 apps ready each year, though the business will depend on the character the title in question is based on.
More: DeNA, interview, Tatsumi Kimishima
Capcom president talks Monster Hunter’s future on Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Monster Hunter on Nintendo platforms is somewhat of an unknown factor at the moment. Capcom did release Monster Hunter XX on Switch last year, which was originally a 3DS title. But Monster Hunter World, the latest game which is actually brand new, can’t be found on Switch.
Capcom president Haruhiro Tsujimoto addressed the situation surrounding Monster Hunter and Switch in an interview with Toyo Keizai. The discussion primarily focused on Monster Hunter World, but there was a bit of talk surrounding Nintendo’s console as well.
Square Enix says many people within the company are interested in making Switch games
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
You may recall Square Enix CEO Yosuke Matsuda mentioning a couple of months ago that Switch “is a very attractive and platform”. Matsuda reiterated this is the latest issue of EDGE.
Matsuda was asked by the magazine how Square Enix’s games have done on Switch thus far. Though it hasn’t been out long, their games “haven’t done badly”. Matsuda added that many people within Square Enix “are looking to make games for Switch.”
More: interview, Square Enix, Yosuke Matsuda
Hearthstone designer says there are no plans for a Switch version
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
In the past, Blizzard has sounded open to the idea of having Hearthstone on Switch. Last April for example, senior game designer Mike Donais said that “it’s a good discussion worth having.”
Unfortunately, at least for now, Blizzard is ruling out a Switch version of Hearthstone. When asked about rumors about it crossing over to Nintendo’s platform, game designer Dean Ayala simply stated: “There are no plans to move Hearthstone to the Nintendo Switch.”
Ayala could be playing coy, but the more probable answer is that it’s just not happening.
More: Blizzard, Hearthstone, interview
Inti Creates says Gal*Gun 2 Switch visuals “will be close” to the PS4 version, Switch added midway through development
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Inti Creates has supported Switch since the console’s launch last year. That’s continuing with the company’s upcoming titles, including Gal*Gun 2.
In a recently-translated interview with Dengeki, Inti Creates spoke more about bringing the game to Switch. Senior designer Masanori Ito said that the PlayStation 4 is the main development platform, but he believes the two versions will be close in quality.
Ito stated: