Zelda: Breath of the Wild director on why you can’t pet dogs in the game
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 27 Comments
While journeying through Hyrule in The Legend of Zelda: Breath of the Wild, you may encounter dogs. They tend to be found at stables and towns.
Dogs aren’t just there to make areas more lively. You can bond with them, they’ll follow you around, and can lead you someplace special. Unfortunately, you can’t actually pet them.
Square Enix happy for Switch’s success, system could get sequels to older IPs, multiplatform approach
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 53 Comments
Yosuke Matsuda, the president of Square Enix, has spoken quite a bit about Switch as of late. Matsuda recently said that the company is interested in bringing past titles to the system, and noted how it’s “a very attractive and important platform”.
Matsuda had even more to say about Switch in an interview with The Telegraph. First, when asked how Switch has changed how Square Enix looks at developing and designing games, he said:
More: interview, Square Enix, top, Yosuke Matsuda
Capcom aware of interest in new Mega Man Legends and Mega Man Battle Network games
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 91 Comments
Capcom is finally starting to show its dedication to Mega Man. Next year’s Mega Man 11 certainly helps, and the company also intends to re-release all of the Mega Man X games across various platforms in 2018.
Mega Man 11 fills the role of resurrecting the series that started it all. However, there are other parts of Mega Man that have long been dormant, including Mega Man Legends and Mega Man Battle Network.
Zelda: Breath of the Wild devs on The Champions’ Ballad DLC – approach to the story, dungeon design, new outfits, more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 23 Comments
Nintendo has published the latest parts of its interview with Zelda: Breath of the Wild director Hideomaro Fujibayashi and series producer Eiji Aonuma. Once again, the discussion focuses mostly on The Champions’ Ballad DLC. The two talked about how they went about approaching new story content this time around, dungeon design, the new outfits, and more.
You can read the discussion in full below. Nintendo warns of spoilers, but there’s not really anything that’s discussed in terms of the story scenes or sequences specifically. Still, keep that warning in mind before proceeding.
Reggie on Switch’s success, supply, and advice for finding a system; talks 3DS’ continued sales
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 4 Comments
Forbes recently caught up with Nintendo of America president Reggie Fils-Aime. Reggie had plenty to say about Switch, including its success, supply, and how consumers can go about finding the system. He also had a few words to share about the continued sales of 3DS.
You can read what Reggie had to say below. Some additional comments are on Forbes here.
More: interview, Reggie Fils-Aime
Reggie: Zelda, Mario Kart 8 Deluxe, Mario Odyssey bought by over 50% of Switch owners; Splatoon 2 one in four Switch owners
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 16 Comments
Nintendo of America president has shared more about the Switch’s success in an interview with Variety.
First, Reggie revealed that three games have been bought by more than 50% of Switch owners. Those games are Zelda: Breath of the Wild, Mario Kart 8 Deluxe, and Super Mario Odyssey. Splatoon 2, meanwhile, has been purchased by one in four Switch owners.
More: interview, Reggie Fils-Aime, top
Square Enix: “Switch is a very attractive and important platform”
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 42 Comments
Square Enix has been one of the strongest supporters of Switch in the console’s early lifecycle. Between what’s already out and what’s on the way, the company has a whole lot of love for the platform. Project Octopath Traveler, Dragon Quest XI, Dragon Quest Builders 1 and 2, and Lost Sphear are just a few of the highlights.
There’s a reason why Square Enix is supporting Switch in this way so far. Speaking with MCV, CEO Yosuke Matsuda said that the system “is a very attractive and platform for us.” He also said that Switch is “a unique piece of hardware.”
More: interview, Square Enix, Yosuke Matsuda
Square Enix interested in bringing past games to Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 81 Comments
Square Enix isn’t just about producing new games. The company has expressed interest in revisiting other titles and putting them on the latest consoles, including Switch.
In an interview with MCV, Square Enix CEO Yosuke Matsuda commented on this subject. Instead of merely porting these older games as they were back then, they need to be modernized.
More: interview, Square Enix, Yosuke Matsuda
Raw Thrills says Nintendo was “super excited” for Cruis’n Blast, open to possible Switch connectivity
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 22 Comments
Earlier in the year, Raw Thrills brought Cruis’n Blast. Nintendo’s logo is featured on the arcade machine in part because the Cruis’n name was licensed from the Big N.
In a recent interview with Arcade Heroes, Raw Thrills CEO Eugene Jarvis spoke about the Nintendo side of things for Cruis’n Blast. On the topic of how involved Nintendo was in the process, Jarvis stated:
More: Cruis'n Blast, Eugene Jarvis, interview, Raw Thrills
Capcom on the long wait for Mega Man 11
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 20 Comments
Announced earlier in the week, Mega Man 11 is in development, and is heading to Switch in late 2018. It’s been seven years since the last entry in the series. It was way back in 2010 when Mega Man 10 landed on WiiWare.
In this month’s issue of Game Informer, Mega Man 11 producer Kazuhiro Tsuchiya spoke about the long wait for a new Mega Man. Part of the problem was when Keiji Inafune left. Mega Man was something Inafune championed and he led the franchise, so after his departure from Capcom, a bit of a hole was left behind.