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At PAX West 2018, GameXplain caught up with Suda51. The two sides chatted about the future of No More Heroes, DLC for Travis Strikes Again, and more. You can view the full interview below.

Yesterday, Travis Strikes Again: No More Heroes finally received its release date. After originally targeted for the end of 2018, we’ll be seeing the game at the start of 2019 instead.

Director Suda51 offered up his reasoning as to why Travis Strikes Again is now a 2019 title. In an interview with Destructoid, he pointed to Smash Bros.:

After mostly shying away from Nintendo platforms, Falcom had one of its latest games on Switch with Ys VIII. Nippon Ichi was brought in to help port the action RPG.

In an interview with French site ActuGaming, Falcom president Toshihiro Kondo was asked about the reason for releasing Ys VIII on Switch, the possibility of future support, and even potential interest in having Adol in Super Smash Bros. Ultimate. We’ve translated those excerpts as follows:

Japanese website 4Gamer published a new interview today looking back on the history of Disgaea. There are a couple of interesting excerpts in particular, especially when it comes to Nintendo.

First, Nippon Ichi president Sohei Niikawa and Disgaea director Takehisa Matsuda shared the following about Disgaea 5 Complete’s success on Switch and getting it ready in time for the system’s launch:

Mega Man 11

Mega Man has been seeing a renaissance as of late. There have been a few new collections over the years, but most significantly is the arrival of the brand new Mega Man 11.

According to producer Kazuhiro Tsuchiya, the goal with Mega Man 11 is to create a new benchmark for Mega Man titles for the next 10 years. He also said the project was possible thanks to “the volume of voices from our gamers.”

As a general Mega Man 11 tidbit, Tsuchiya said Mega Man 11 is built with Capcom’s MT Framework engine.

Source

2K currently has a couple of games on Switch. Within the past year, NBA 2K18 and WWE 2K18 launched on the console.

In an interview with GamesIndustry, 2K president David Ismailer said that the company is “really happy” with the performance of both titles. He told the site:

Earlier this month, we heard that Bethesda is at least considering the possibility of putting Rage 2 on Switch. The company’s Pete Hines has commented on the situation further in a new interview.

Hines indicated that it could be difficult to bring Rage 2 to Switch since the game is built with Avalanche Studios’ engine. Whether or not it “could ever work on the Switch” is still unknown.

Detective Pikachu

Detective Pikachu will be the very first, official live-action Pokemon movie. Yet even though Ash Ketchum has largely been associated with the series thanks to the anime, the film will feature a different character instead.

When asked by IGN why Ash Ketchum isn’t in the movie, director Rob Letterman explained:

Developers of Starlink: Battle for Atlas have often explained how the Star Fox collaboration came to be. After the game was first shown at last year’s E3, executives and developers from Nintendo ended up seeing it behind closed doors. Nintendo obviously liked what it saw, as the Starlink team was invited to Japan to pitch a potential collaboration.

Creative director Laurent Malville told Kotaku UK that as far as he’s aware, the collaboration was Nintendo’s idea. He also spoke about what it was like pitching the potential partnership to Nintendo and Shigeru Miyamoto:

GameSpot recently spoke with Diablo III Eternal Collection producer Pete Stilwell and associate producer Matt Cederquist about all things Switch. The two discussed how the system’s various features make it “the next evolution”, Diablo III’s tech specs on the platform, scrapped touch controls, and more.

Stilwell first had this to say about Switch and what it brings to the table for Diablo III:


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