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Bethesda has published a number of different games on Switch thus far, including The Elder Scrolls V: Skyrim, Doom, Wolfenstein II, and Fallout Shelter. The company isn’t stopping there having recently confirmed that Doom Eternal will be on the console. This time around, the Switch version will drop alongside other platforms.

IGN brought up the Doom Eternal Switch news with Bethesda’s Pete Hines in an interview this week. Speaking about the decision to announce the game for Nintendo’s console out of the gate, he stated:

Diablo III Eternal Collection

Having Diablo III on Switch was something that Blizzard and Nintendo were both mutually interested in. The team at Blizzard wanted to make it happen after playing the system so much, and the Big N was apparently “pumped” to see it happen.

Blizzard associate producer Matthew Cederquist told Game Informer:

GoldenEye 007

MEL Magazine has a huge article up looking back on GoldenEye 007. Lead environment artist Karl Hilton, gameplay / engine programmer Mark Edmonds, and developer David Doak were brought in for the retrospective piece.

The interview has a number of highlights, some of which we have below. There’s talk about toning down the violence with Nintendo being concerned about the amount of killing, how using Oddjob is cheating in their view, and huge success including Nintendo being unable to keep up with the initial demand.

GamesBeat published a new interview today with Starlink: Battle for Atlas producer Matthew Rose. The two sides discussed the game’s origins, current status of the toys-to-life market, plans for future support, and the Star Fox collaboration. Rose said that free content is planned while the partnership with Nintendo is “a match made in heaven”.

We’ve rounded up a few excerpts from the interview below. You can read the full discussion here.

Diablo III Eternal Collection

Blizzard will finally return to Nintendo consoles when Diablo III Eternal Collection makes its debut later this year. But how did the project start in any case? GameSpot posed that question to senior producer Pete Stilwell, and learned about why there was interest in bringing Diablo III to Switch.

Stilwell told the site:

Pokemon GO

At Pokemon GO Fest in Chicago, The Guardian was able to speak with Niantic CEO John Hanke. Hanke discussed the current status of the game, among other topics.

Reflecting on how far Pokemon GO has come since its launch two years ago, Hanke said that the mobile title has a “thriving, strong user base of people that are not here for the fad, but because they love the core values of the game.” He said:

One of the more surprising Switch announcements this year was Ark: Survival Evolved. There weren’t too many who expected the game to come to Nintendo’s console, especially with solid performance. But thanks to the porting work from Abstraction Games, Ark: Survival Evolved is indeed happening, and based on the little footage we’ve seen, it looks pretty good.

Abstraction Games head of production John Day was asked how Ark: Survival Evolved is possible on Switch during a recent episode of Fragments of Silicon. Day started out by explaining:

Nintendo Australia has posted a new interview with Splatoon 2 producer Hisashi Nogami. Among the topics discussed, Nogami spoke about what makes the game fun and the importance of community.

The latest edition of Japanese magazine Nintendo Dream included a small interview with SEGA Ages lead producer and director Rieko Kodama and supervisor Yousuke Okunari. They discussed the history of SEGA Ages’ name and formation, including why they went with a new logo for the upcoming Switch release. In addition, they reconfirmed their steady schedule of monthly releases and teased some new features and new games.

It seems we have some exciting announcements to look forward to, but until then, read our translation of the interview below to hold you over.

Diablo III Eternal Collection

Before the year is over, you’ll be able to play Diablo III on Switch. Kotaku spoke with senior producer Pete Stilwell about the port in a bit more detail earlier in the week.

Stilwell noted that bringing Diablo III to Switch went relatively smoothly, with “conversion on the graphics side” offering the greatest challenges. Nintendo did provide assistance with trouble-shooting.


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