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Shigeru Miyamoto

Reggie Fils-Aime won’t be the only Nintendo bigwig appearing on The Tonight Show in just a short while. In a brief video – posted below – we can also see that Shigeru Miyamoto stopped by.

The Tonight Show Starring Jimmy Fallon begins at 11:35 PM. Nintendo’s segment, featuring Super Mario Run, can appear at any time. We’ll post it on the site once it’s online.

Nintendo published a new interview in its series of discussions pertaining to the NES Classic Edition. This time, the topic was the very first Zelda. Co-directors Shigeru Miyamoto and Takashi Tezuka plus series composer Koji Kondo all participated.

Like the previous interviews, there’s a whole lot of interesting talk here. Miyamoto talked about his inspiration with the series, Kondo spoke about how he created music just before release by pulling an all-nighter, and we learn about the Molblin’s famous message (“It’s a secret to everybody”) as well as how Nintendo originally intended to name the series “Hyrule Fantasy”.

For the full interview, head past the break.

Shigeru Miyamoto is another year older today. Nintendo’s legendary game designer is now 64 years old.

Miyamoto has of course been a key part of Nintendo’s history as the creator of Mario, Zelda, and plenty of other big franchises. He was given the title of “Creative Fellow” last year, but remains very involved with the company’s various projects.

Here’s hoping Miyamoto has a fantastic birthday and a great year ahead!

Over the past couple of weeks, Nintendo has been publishing new interviews about some of its classic games in celebration of the NES Classic Edition. A couple of these have started to receive official English translations, but one is still untouched: Super Mario Bros. 3. Since it was incredibly fascinating and arguably the most interesting interview out of the bunch thus far, we went ahead and produced our own translation.

Directors Shigeru Miyamoto and Takashi Tezuka participated in the interview, along with composer Koji Kondo. During the conversation, they opened up about how the game was originally planned with an overhead perspective, spoke about the different power-ups including Tanooki Suit’s origins, and touched on the music. Miyamoto also cleared up where the idea for Small Mario came from in the first Super Mario Bros.

Continue on below to read our translation in full.

A couple of weeks ago, Nintendo published two interviews with Shigeru Miyamoto and Yoshio Sakamoto on their Japanese website. Miyamoto, obviously, created Donkey Kong, and Sakamoto developed Balloon Fight. Both of these NES games are among the games lineup of the NES Classic Mini, which was the occasion for these interviews. Now, Nintendo of America has provided an official translation of both interviews on their website.  We’ve already provided an overview of the Miyamoto interview here, but it if you want to check out the official translation, you can find it here. The Sakamoto interview about Balloon Fight is located here.

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Earlier today, Nintendo published a new interview with Shigeru Miyamoto about Donkey Kong on its Japanese website. It was conducted in celebration of the NES Classic Edition/Famicom Mini due out on the market next month.

To say that the interview was interesting would be an understatement. It’s unfortunately Japanese-only right out, but Wired has provided a pretty good rundown of what was talked about. Miyamoto revealed how Nintendo’s company bathtub helped soothe his thoughts, working with Nintendo of America and pushed for Donkey Kong’s name, how he tried conveying that Mario was in his 20s, and more.

Head past the break for a summary of Wired’s article. We encourage you to read their full piece here as well.

This past weekend, Nintendo hosted a special 30th anniversary Zelda concert in Kyoto, Japan. It was a big event as key staff involved with the series were present – Shigeru Miyamoto, Eiji Aonuma, Takashi Tezuka, and Koji Kondo. Famitsu shared an in-depth report of what occurred and what was said.

Voice actress Ruriko Aoki hosted the concert. She was actually planning on buying a ticket for the event in Nagoya, and even asked her agency to free up her schedule. However, she was eventually told that she got the job for this concert. Series producer Eiji Aonuma also appeared and introduced Aoki. The two showed up together during a Niconico Majora’s Mask 3D live stream last year, and since she’s a big fan of Zelda, he asked her to be the MC.

These days, it’s easy to associate Sonic with Nintendo. The character has appeared in Olympics games with Mario, and SEGA even partnered with the big N on some exclusive games. During the early ’90s, however, things were much different as Mario and Sonic were pretty big rivals.

Game Informer put up a new piece today about how Sonic eventually landed on Nintendo platforms following SEGA’s exit from the gaming hardware business. It contains some interesting quotes from the likes of creator Yuji Naka, Sonic developer Takashi Iizuka, and even Shigeru Miyamoto.

Read up on some noteworthy comments below. You can find Game Informer’s article here for more.

Just when we thought all of the Super Mario Run interviews with Shigeru Miyamoto were done and over with, another one popped up on our radar. Pocket-lint was among several outlets that caught up with Miyamoto following the big news a few weeks ago. Topics in the interview included the importance of making Super Mario Run simple, how Nintendo is approaching mobile and its future there, and more.

As always, we encourage you to read up on the full article, which you can do right here. A roundup of notable comments can be found after the break.

As we mentioned yesterday, Nintendo is now 127 years old. BBC is pulling something out of its archives in celebration.

In 1990, the Money Programme visited Nintendo in Japan, and it was apparently one of the first times that cameras were let inside. A good portion of the brief video also shows a young Shigeru Miyamoto, and has him speaking about why be enjoys working at the company.

Here’s the full video:


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