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It was clear that Metroid Prime: Federation Force would have some sort of amiibo support thanks to the game’s boxart. Nintendo has now shared first details about what’s actually included.

In Metroid Prime: Federation Force, you can scan different amiibo to add a paint job to your Mech in Blast Ball matches. You can see what Mario and Bowser bring to the table in this post.

metroid-prime-federation-force-amiibo-bowser

Samus and Zero Suit Samus also have a specific use. You can tape either of the two for “helpful in-game upgrades.”


Here’s a new Japanese video showing off Samus and Zero Suit Samus amiibo support in Federation Force:

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Three Pokemon Mystery Dungeon games are arriving on the North American Wii U Virtual Console this week. Today, Nintendo confirmed that Pokemon Mystery Dungeon: Red Rescue Team, Pokemon Mystery Dungeon: Blue Rescue Team, and Pokemon Mystery Dungeon: Explorers of Sky are all slated for Thursday.

Below are overviews of the different titles:

Pokémon Mystery Dungeon: Red Rescue Team & Pokémon Mystery Dungeon: Blue Rescue Team

What if you woke up one day, and you were a Pokémon? What if all of a sudden you find yourself in a NEW world, where you can speak and interact with other Pokémon? The adventure begins when you and your partner Pokémon set out on rescue missions in a world ravaged by natural disasters. But, what is your true purpose and destiny in this Pokémon world? That’s the REAL mystery…

Pokémon Mystery Dungeon: Explorers of Sky

Become a Pokémon and Save the World! In the Pokémon Mystery Dungeon: Explorers of Sky game, players become a Pokémon and team up with a partner Pokémon. Together the two set out on an adventure of exploration and discovery, ultimately saving the world from destruction. This game is a great starting point for players to enter the world of Pokémon Mystery Dungeon and for returning players to discover even more secrets.

Nintendo also mentioned in its announcement that fans should be on the lookout for more Pokemon Virtual Console releases this summer.

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This week’s European Nintendo Downloads are as follows:

Wii U Retail

Tokyo Mirage Sessions #FE (available June 24th) – €59.99/ £49.99 / CHF 77.90

Mario & Sonic at the 2016 Rio Olympics Games – €49.99/ £39.99 / CHF 64.90

Mighty No. 9 – €19.99/ £17.99 / CHF 28.00

Wii U Download

Minecraft: Wii U Edition (PATCH) – free

Rubik’s Cube – Conditional Discount: €2.49/ £2.24 / CHF 2.99 for users who own Cube Life: Island Survival until 21/07/2016, regular price: €4.99/ £4.49 / CHF 5.99

STEEL LORDS – €14.99/ £10.99 / CHF 14.99

Dual Core – €9.99/ £8.99 / CHF 14.00

SPLASHY DUCK – €1.49/ £1.39 / CHF 2.10

Wii U DLC

Tokyo Mirage Sessions #FE Tokyo Millennium Collection – €1.99/ £1.79 / CHF 2.80

Tokyo Mirage Sessions #FE Mirage Hunter (EXP) – €1.99/ £1.79 / CHF 2.80

Tokyo Mirage Sessions #FE Mirage Hunter (Mastery) – €1.99/ £1.79 / CHF 2.80

Tokyo Mirage Sessions #FE Mirage Hunter (Savage Festival) – €1.99/ £1.79 / CHF 2.80

Tokyo Mirage Sessions #FE 3 Support Quest Set – €4.99/ £4.49 / CHF 7.00

Tokyo Mirage Sessions #FE Atlus Collaboration Costume Set – €1.99/ £1.79 / CHF 2.80

Mighty No. 9 – Ray Expansion – €4.99/ £3.99 / CHF 7.00

Minecraft: Wii U Edition: Battle Map Pack 1 – €2.99/ £2.39 / CHF 3.00

Minecraft: Wii U Edition: Battle Map Season Pass – €9.99/ £7.99 / CHF 9.60

SDK Paint – Slideshows Pack 1 – €0.50/ £0.50 / CHF 0.70

SDK Paint – Slideshows Pack 2 – €0.50/ £0.50 / CHF 0.70

SDK Paint – Slideshows Pack 3 – €0.50/ £0.50 / CHF 0.70

SDK Paint – Total Slideshows Pack – €1.25/ £1.09 / CHF 1.70

Wii U Virtual Console

The Legend of Zelda: Majora’s Mask (N64) – €9.99/ £8.99 / CHF 14.00

Nintendo presents: Style Boutique (DS) – €9.99/ £8.99 / CHF 14.00

3DS Download

Rubik’s Cube – €4.99/ £4.49 / CHF 5.99

Conveni Dream – €5.00/ £4.50 / CHF 6.10

Unholy Heights – €5.99/ £5.39 / CHF 8.40

3DS Demo

Mario & Sonic at the 2016 Rio Olympics Games

Teddy Together

3DS DLC

Fire Emblem Fates: Map 8 Vanguard Dawn – €1.99/ £1.79 / CHF 2.80

eShop Sales

Wii U

VoxelMaker – €3.59/ £2.79 / CHF 3.99 until 30/06/2016, regular price €4.49 / £3.49 / CHF 4.99

Another World – 20th Anniversary Edition – €2.35/ £2.15 / CHF 3.30 until 07/07/2016, regular price €7.99 / £7.19 / CHF 11.20

3DS

Another World – 20th Anniversary Edition – €2.35/ £2.15 / CHF 3.30 until 07/07/2016, regular price €7.99 / £7.19 / CHF 11.20

Shingeki no Kyojin: Humanity in Chains – €14.99/ £12.00 / CHF 17.00 until 07/07/2016, regular price €29.99 / £34.99 / CHF 38.90

Snow Moto Racing 3D – €3.99/ £3.59 / CHF 5.59 until 30/06/2016, regular price €7.99 / £7.19 / CHF 11.19

Parking Star 3D – €1.99/ £1.69 / CHF 2.40 until 14/07/2016, regular price €2.99 / £2.49 / CHF 3.50

Quell Reflect – €2.79/ £2.19 / CHF 3.20 until 14/07/2016, regular price €3.99 / £3.19 / CHF 4.70

Swords & Soldiers 3D – €3.99/ £3.29 / CHF 4.90 until 14/07/2016, regular price €6.99 / £5.59 / CHF 8.30

Demon King Box – €2.99/ £2.39 / CHF 3.60 until 14/07/2016, regular price €3.99 / £3.19 / CHF 4.80

Space Lift Danger Panic! – €0.80/ £0.65 / CHF 0.99 until 30/06/2016, 22:59 UTC for users who own Heart Beaten, until 30/06/2016. Regular Discount €1.65/ £1.29 / CHF 2.00 until 30/06/2016. Regular price €2.49 / £1.99 / CHF 2.99

Heart Beaten – €1.09/ £1.00 / CHF 1.69 until 30/06/2016, 22:59 UTC for users who own Space Lift Danger Panic!,  until 30/06/2016. Regular Discount €2.33/ £2.00 / CHF 3.33 until 30/06/2016. Regular price €3.49 / £2.99 / CHF 4.99

Source: Nintendo PR

Just a week ago we were talking about what we wanted from Zelda: Breath of the Wild and Nintendo as a whole at this year’s E3. And now… it’s over! With everything so fresh, it’s a good time to talk about it all.

There’s no question that Zelda: Breath of the Wild was the highlight at E3. Nintendo kicked off the show with a trailer, followed by hours of coverage on the Treehouse stream. The game was a very hot commodity at E3. Even though Nintendo’s entire booth was dedicated to Breath of the Wild, that wasn’t enough to prevent massive lines.

Aside from Breath of the Wild, there was quite a bit more to Nintendo’s E3 than we would have thought a few weeks ago. A brand new 3DS action-RPG, Ever Oasis, was announced. We also heard about new amiibo, Mario Party: Star Rush, BoxBoxBoy! in the west, and Rhythm Heaven Megamix even had a stealth launch on the North American 3DS eShop. There were also release dates and coverage of games like Paper Mario: Color Splash and Dragon Quest VII.

With everything that happened at E3, what’s your reaction? What do you think of Zelda: Breath of the Wild thus far? If you have any thoughts about Nintendo at E3, be sure to tell us in the comments below!

Highlights from last week’s topic: Nintendo at E3 2016

We’re all waiting to see what the new Pokemon Sun/Moon starters will evolve into. Ted has some ideas of his own, but it doesn’t look like things panned out the way he had hoped in his own world…

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During the weekend, Gamekult published an interview with Shigeru Miyamoto (and Nintendo’s Bill Trinen) about The Legend of Zelda: Breath of the Wild. The discussion was in French, but we have a complete English translation. Massive thanks goes out to LuigiBlood and Cynthia Elil for helping us out on this.

Miyamoto touched on topics like the role of technology in the game and his involvement in the project. He also touched on Eiji Aonuma’s recent words about being able to quickly reach the end of the game.

Head past the break for the fully translated interview.

PlatinumGames’ Hideki Kamiya has once again commented on the prospects of Bayonetta 3.

Speaking with Polygon, Kamiya noted that the potential project is “actually something I’ve been thinking a lot about.” Moreover, PlatinumGames as a whole has “talked a lot about it internally” with Kamiya having even come up with some outlines about the type of game it’d be.

Kamiya said:

“To answer your question straightly, yes. It’s actually something I’ve been thinking a lot about. We’ve talked a lot about it internally at the company and I’ve written some outlines for what the game would be. And I feel really confident it would be cool if we got the chance to make it. Right now, we’re looking at opportunities… If that opportunity ever came up to make Bayonetta 3, that would be really, really cool.”

This marks the second time we’ve heard from Kamiya about Bayonetta 3 within the week. He recently said that Platinum wants to make the title, and Kamiya has personal interest in a new Okami game as well.

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Imagos Softworks is teaming up with Playism to bring Starr Mazer to new platforms. Among the lineup are brand new Wii U and 3DS versions.

Starr Mazer features a mix of point-and-click and shooting gameplay. If you haven’t heard of the title before, this overview should clue you in:

Starr Mazer is a modernized fusion of 2 classic genres: The point-and-click (PNC) adventure and horizontal scrolling shoot ’em up (SHMUP). The game is highly replayable as both the PNC story and SHMUP levels of each playthrough are procedurally generated and significantly different each time. In this regard it is different from traditional PNC Adventures, which were linear in their storytelling and did not yield anything new on subsequent playthroughs.

The narrative progression of each playthrough uses Open-Middled Gameplay (OMG!) in that the story modules kick off predictably and the endings are varied and satisfying, but what happens in between is up to the predetermination of the story creation algorithm as well as the choices the player makes, performance in the SHMUP segments and a host of other environmental / chronological / enigmatic variables.

Though procedural, both the PNC and SHMUP segments of Starr Mazer are highly crafted to provide an engaging, beautiful, exciting and replayable experience. Great care has been put into the modular PNC story engine and SHMUP level assembly.

We also have the following trailer for the game:

Source

Nintendo World Report has 14 minutes of direct-feed footage of Axiom Verge running on Wii U from E3. Take a look at the gameplay below.

Word coming out of this year’s E3 is how Zelda: Breath of the Wild offered vastly different experiences for those who played the demo. That’s exactly what producer Eiji Aonuma set out to achieve with the new NX and Wii U game.

Aonuma told Polygon:

“For this game, if 100 players play this game, there will be 100 options and 100 game experiences. I wanted to create an environment where if the user played it today and then played it again tomorrow, they would have a different experience.”


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