Sakurai on why Mewtwo isn’t paid DLC in Smash Bros. Wii U/3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 17 Comments
Mewtwo is coming to Super Smash Bros. on Wii U and 3DS, but the character isn’t paid DLC. So long as players have both versions of the game, they can obtain Mewtwo at no extra cost.
Smash Bros. director Masahiro Sakurai explained to IGN why the character doesn’t require an extra payment:
“As for why Mewtwo isn’t paid content from the start, releasing that character is an experiment meant to act as a foothold in content distribution; thus it’s simply meant as part of the service we’re providing to gamers.”
Sakurai also clarified the following before speaking on Mewtwo specifically:
“Creating a single fighter involves a huge investment, and we’ve already been giving it our all and investing a lot of work in the characters currently available in the game, and I think it’s an incredible package in terms of the sheer amount of content in the game. But it might be that people may not understand and may think that I am not offering enough just by looking at DLC itself.”
Bill Trinen on the amiibo name
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 1 Comment
Nintendo’s Bill Trinen recently spoke about the amiibo name while talking with TIME. Sadly, the exact origins are unknown.
Trinen told TIME that “amiibo” started in Japan. The “amii” part is associated with the sentiment of a friend in Japan, though the name as a whole seems to be a slight mystery.
Trinen said:
They came up with the name in Japan, and the ‘amii’ portion comes from a little something in Japanese that conveys the sentiment of friend, of playing with your friend. That’s what they’re really trying to convey with it. I think for us it sounds a little like amigo. That’s not the origin of the name, but it conveys the intent.
More: Amiibo, Bill Trinen, top
Sakurai: No premium Smash Bros. DLC currently planned, more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 28 Comments
Videogamer has posted a new interview with Super Smash Bros. director Masahiro Sakurai. Sakurai fielded questions about paid downloadable content for the Wii U and 3DS games, plus much more. Read on below for the Q&A.
Super Smash Bros. for Wii U screenshots (11/19/14)
Posted on 10 years ago by Jarop(@gamrah) in News, Screenshots, Wii U | 2 Comments
One of the big features in Super Smash Bros. for Wii U is the inclusion of Masterpieces, a look back on what the game’s cast got up to in some of their previous incarnations. Today Sakurai talks a little bit about how that’s all going to work when we get our hands on the game:
He continues:
Some of the Masterpieces aren’t unlocked at the beginning of the game. It’s impressive that there are even games from the Game Boy. Some games have different starting points, while others come loaded with save data.
Mario Kart 8 director on choices behind the Nintendo DLC tracks, small tweak to improve lightweight racers
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
Another interview with Mario Kart 8 director Kosuke Yabuki has popped up online – this time from GameSpot. Yabuki was asked about how the team decided on the Nintendo franchises for DLC tracks, revealed a small tweak made to improve the lightweight racers for collisions, and more.
Read on below for some excerpts from GameSpot’s interview. You can find the full thing here.
More: interview, Kosuke Yabuki, Mario Kart 8, top
Mario Kart 8 director on the game’s DLC
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
IGN passed along a few questions to Mario Kart 8 director Yasuke Kabuki as part of a new interview. Kabuki talked all about the racer’s DLC, and a tiny bit about amiibo.
Read on below for IGN’s full Q&A. Be sure to check out the site’s full article here.
More: Amiibo, DLC, interview, Mario Kart 8, top, Yasuke Kabuki
Super Smash Bros. for Wii U screenshots (11/18/14)
Posted on 10 years ago by Jarop(@gamrah) in News, Screenshots, Wii U | 1 Comment
Today Sakurai touches on some of the games in Stadium mode which will be receiving a bit of an upgrade from their 3DS incarnation:
He continues:
The batting order gets determined randomly to make it fair for the poor person that has to go first. Target Blast and Home-run Contest are games that you play over and over again, but you might find unique ways to play when you only have one shot at victory.
Mighty Gunvolt getting DLC in Japan next week
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 1 Comment
Inti Creates has announced that downloadable content is coming to Mighty Gunvolt. If you have a Japanese copy of the game, you’ll be able to purchase the DLC starting next week.
Inti Creates has made four new stages for Mighty Gunvolt. There are new bosses to fight as well.
Screenshots of the Mighty Gunvolt DLC are posted above. The content is due out on November 26 for 300 yen.
More: DLC, Inti Creates, Japan, Mighty Gunvolt, top
Twili Midna to be added to Hyrule Warriors via next DLC pack
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 44 Comments
Zelda producer Eiji Aonuma has revealed the new playable character coming to Hyrule Warriors via the next round of DLC.
The Twilight Princess Pack, which launches on November 27, will add Twili Midna. New weapons, costumes, and an adventure map are also included.
“When I was developing Twilight Princess, I thought it was such a waste to let a beautiful princess like her only appear in the ending,” Aonuma said in a new Miiverse post. “Now Koei Tecmo Games has made my wish to see more of her come true.”
Check out Aonuma’s full Miiverse post below:
More: DLC, Hyrule Warriors, Koei Tecmo, Omega Force, Team Ninja, top
November 2014 downloadable rewards now available on Club Nintendo
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, 3DS eShop, News, Wii Shop Channel, Wii U eShop | 21 Comments
Update: Another four games have been added to Club Nintendo, so we’ve updated the image above. The additional titles are PictureBook Games: Pop-Up Pursuit (Wii, 250 coins), Kirby’s Pinball Land (3DS, 150 coins), Metroid II: Return of Samus (3DS, 150 coins), and Starship Defense (3DS, 200 coins).
This month’s digital rewards on Club Nintendo have gone live. Members can choose from Pilotwings (Wii U, 200 coins), Vegas Stakes (Wii U, 200 coins), Clu Clu Land (Wii, 200 coins), and Tokyo Crash Mobs (3DS, 200 coins). These items last through December 14.
You can check out all of October’s digital games here.