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26th March, 2014 – Back in 2001, Nintendo delivered the next generation of portable entertainment in the shape of Game Boy Advance, a 32-bit handheld console with an intuitive design and a host of memorable titles. To celebrate some of the classic gaming moments delivered by this handheld gem, Nintendo will begin releasing Game Boy Advance titles on Nintendo eShop for Wii U Virtual Console starting next week, allowing fans and newcomers alike to enjoy some of gaming’s greatest highlights on the living room TV or o n their Wii U GamePad. In addition, Restore Points that save progress during gameplay and Miiverse connectivity both offer new features when enjoying these classic games.

A selection of GBA titles will be coming to Wii U from 3rd April, with a few of gaming’s most renowned characters kicking off the roster.

On 3rd April, three very different titles comprise the initial launch line-up:

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Here’s a giant attack item, the Ore Club! It’s made of minerals mined on the mountain of the gods. This bulky weapon can even unleash tornadoes.

Just in case you had any doubts with all of today’s Japanese trailers, the Game Boy Advance Virtual Console will officially be launching for Wii U next week. Super Mario Advance 2: Super Mario World, WarioWare Inc., Kirby and the Amazing Mirror, Golden Sun, F-Zero: Maximum Velocity, and Advance Wars 1 + 2 will all be available.

Pricing is set at 702 yen for each GBA title. If you buy two, you’ll get the second game for 30 percent off.

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Within the past few days, news has surfaced that Fusty Game intends to bring Hover: Revolt of Gamers to Wii U. It’s a free-runner set in an impressive-looking futuristic open world.

In the game, you’ll play as a “Gamer Team” from another world while trying to locate and infiltrate control centers of the anti-video games propaganda, free citizens confined by the authorities, retrieve consoles confiscated from the population, and dethrone the new mayor who has enacted a dictatorship.

We recently caught up with Fusty Game to learn more about Hover: Revolt of Gamers, and were presented with a few words from developer Marine Baron.

When asked about bringing Hover to Nintendo’s console, Baron said that the team of three at Fusty Game “really like[s] the Wii U and we want to support it.” Contact hasn’t been made with Nintendo just yet.

For those wondering, Fusty Game does intend to take advantage of the Wii U controller. Baron said the device is “interesting for our game” and the team has “some ideas on how to use the GamePad.”

And some good news for Wii U owners: Hover will come with the same features on Nintendo’s platform as the other versions – PC, PS4, and Xbox One – including a multiplayer mode that allows players to cooperate with others in missions and experience configurable versus events.

Hover: Revolt of Gamers looks good. Pretty darn good, especially for such a small team. How is Fusty mangaging to produce this kind of project? “Our secret is many working hours (80 hours/week) and to be ambitious,” Baron told us. “There is no magic.”

Development on Hover: Revolt of Gamers is only just beginning, so there’s sadly no word yet on when the game will be available. We’re told that a Kickstarter campaign will launch soon, so keep your eyes peeled for that.

GamesBeat has put up a massive interview with Damon Baker, Nintendo’s senior manager of licensing marketing. There’s a whole lot here to read up on regarding indies. You can find Baker’s comments below, and GamesBeat’s full piece here.

Just a couple of minutes ago, Zoink showed artwork from a new game on Twitter. Wii U owners should recognize the studio as the team behind the upcoming eShop game Stick it to the Man.

We asked Zoink if they hope to bring this new game to Wii U, and were told the following:


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In January, Marvelous announced that Rune Factory 4’s European release had been cancelled. The company had explained, “While Marvelous AQL has made every effort to secure the title’s release for this territory, it is, unfortunately, not possible to do so at this time.”

Most assumed that the European cancellation was connected to the closure of Neverland, Co. – the game’s developer. XSEED executive VP Ken Berry elaborated on the situation through Facebook, explaining that the studio’s termination meant that technical difficulties couldn’t be addressed.

He wrote:

“Wish it was that easy as obviously everyone involved in the project would love to see it released in Europe, but it’s very difficult from a technical aspect since the people closest to the code are all gone (the Forbidden Magna team does have people from Neverland, yes, but for example the main programmer for RF4 is not one of them).”

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Looks like another Inazuma Eleven game is heading to Europe and Australia. We recently came across a listing on the OFLC for “Inazuma Eleven GO: Light”, which as far as we know, hasn’t been officially announced by Nintendo.

Inazuma Eleven GO: Light probably pertains to the first “GO” game in Level-5’s soccer RPG series. In Japan, the game released in the form of two versions – “Shine” and “Dark”.

“Light” should match up with the “Shine” version. We’re waiting to see if the OFLC rates a corresponding “Dark” version for Europe and Australia.

At least in Europe, Game Boy Advance titles will begin arriving on the Wii U eShop next week. Nintendo’s UK page posted the message below, confirming that Advance Wars will be available on April 3.

It’s unclear at this time if any other GBA games will be joining Advance Wars in Europe next week.

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