Nintendo Minute – Super Mario 3D World new levels
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
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More off-screen Super Mario 3D World videos
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Super Castlevania IV hitting the Wii U eShop next week
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Super Castlevania IV will be released on the North American Wii U eShop next week, Nintendo has confirmed. Pricing for the SNES Virtual Console title is set at $7.99.
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Imagine Me confirmed for the Wii U eShop
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Another indie title, Imagine Me, has been confirmed for Wii U. KinifiGames hopes to have the platforming dungeon adventure – “Spelunky mixed with Zelda” – out on the eShop in February 2014.
Imagine Me will make use of the GamePad so that the dungeon map can always be displayed. The Wii U version could receive content updates to expand the game’s scope if Nintendo allows for it similar tot he PC version, KinifiGames says.
Imagine Me is Wii U-only in terms of Nintendo platforms. While KinifiGames founder Chris Figueroa is a big 3DS fan, it’s “not in the cards” for now.
Figueroa told Nintendo Life.
“I’d love to but right now that’s not in the cards. I’ve always loved my 3DS and if I was ever given the chance to bring Imagine Me or any game I make to 3DS I would.”
3DS XL charging cradles coming to Club Nintendo next week
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
Next week, a new reward will be added to the North American Club Nintendo page. Members will have the opportunity to pick up different-colored charging cradles for the 3DS XL.
Five colors will be available: blue, yellow, red, white, and green. Each costs 500 Club Nintendo coins.
Nintendo says there will be limited quantities of the cradles. The rewards go live on October 31.
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Resident Evil: Revelations also on sale on the 3DS eShop, plus Mercenaries 3D
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News | 4 Comments
Capcom’s Resident Evil: Revelations sale doesn’t just apply to Wii U. The game has also gone on sale on the 3DS eShop, along with Mercenaries 3D. The two titles are available for 50% off through Halloween.
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Mario 3D World devs on design and name, cat suit, multiplayer, new and old elements
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Even more interview quotes from the Super Mario 3D World team have appeared, this time from IGN. There are more comments from Shigeru Miyamoto, producer Yoshiaki Koizumi and co-director Kenta Motokura on the game’s design and name, cat suit, multiplayer, and new/old elements. Head past the break for the full roundup.
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Resident Evil: Revelations HD sees eShop sale for $20
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U eShop | 0 comments
Resident Evil: Revelations has received a significant discount on the Wii U eShop. Starting today, you can purchase and download the title for $19.99. The sale lasts through October 31.
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Miyamoto says remaking older Mario games in HD is possible, could be a good fit for a Nintendo dev partner
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 6 Comments
The Legend of Zelda: The Wind Waker HD proves remakes can go a long way on Wii U. So that begs the question: how about a Mario remake? Wouldn’t it be fantastic seeing something like Super Mario Sunshine updated in HD?
Shigeru Miyamoto is certainly open to the possibility. Nintendo’s own developers are concentrating “on new stuff”, but he says HD releases could “be a good project for a development partner of ours, so that’s something I hope we have the opportunity to introduce in the future.”
Miyamoto told GamesRadar:
As for remaking previous games in HD, that’s certainly possible, but currently most of our devs are working on new stuff, and we like to have them working on new stuff. HD remakes might, however, be a good project for a development partner of ours, so that’s something I hope we have the opportunity to introduce in the future.
But the main thing that’s always going to be on our minds are, “What new elements of gameplay can we use with the GamePad as applied to some of these older games?” We want to find some way to bring a new experience to this than simply update the visuals and leave it at that.