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Nintendo originally brought Punch-Out!! to the NES back in 1987, making the game nearly three decades old. Even though it’s been around for ages, new secrets still continue to appear. In 2009 for example, one undiscovered tidbit was shared in an Iwata Asks discussion. Reddit user midwesternhousewives now appears to have come across a new Easter egg.

In the second Piston Honda fight, a visual cue from one of the spectators indicates when the player should throw a punch to knock out their opponent with a single punch. This also works during Bald Bull’s charge attack in his second fight. As soon as the bearded man ducks, that’s when you should go in for your attack.

Players had previously known about being able to take down Honda with a one-punch KO. The new trick here is the visual cue.

Here’s the explanation from midwesternhousewives:

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Paranautical Activity is launching on the European Wii U eShop this coming Thursday. In North America, we can now say the same as well.

Nintendo’s website lists Paranautical Activity for release on April 14. It’ll cost $9.99.

Here’s an overview:

GAME DETAILS
Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.

FEATURES

Unique FPS/Roguelike combination
Procedurally generated levels
Impossibly fast gameplay
Hidden levels
Over 100 items
40+ enemies
Ridiculous bosses
Dubstep soundtrack

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Amazon has posted the packaging images for the two upcoming amiibo dioramas in Japan. You can see how the Smash Bros. and Kirby dioramas will be sold above.

We also have the packaging for the Kirby amiibo bundle. Here’s a look at that:

kirby-bundle-diorama

By the way, both of these are now up for pre-order on Play-Asia. You can nab the Smash Bros. one here and Kirby one here.

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Asdivine Hearts appeared in Europe this week as a new download on the eShop. Take a look at some footage below.

We have some new b-roll footage from Star Fox Zero. There are three videos in total, two of which show views from both the TV and GamePad. For the third, we have a look at a training mission. You can get a look at all of the footage below.

A few days ago, Australian publication Stack put up a new interview with Shigeru Miyamoto. As you would expect, it was focused mainly on Star Fox Zero. He discussed the GamePad integration, shared first word on the game’s Arcade More, and more. Miyamoto also addressed two general topics: revisiting Nintendo franchises and trying to appeal to new/old players.

A number of Miyamoto’s responses can be found after the break. For the full interview, head on over here.

This month, Avex Group (in conjunction with SHOWROOM and Decoo), will be holding a public audition for a voice acting position in a new role-playing game. Japanese blog Hachima Kikou speculates that the news could hint at a follow-up of some kind to Tokyo Mirage Sessions #FE. It’s noteworthy as Avex produced the music in that very Wii U game.

There is no guarantee, but Tokyo Mirage Sessions #FE will have a strong presence at the event. In fact, participants will be asked to perform a song from the Tokyo Mirage Sessions #FE Vocal Collection. A couple of the judges were also involved with the title. Avex does have significant recognition in the music industry, though the company hasn’t worked on too many video game projects – the most prominent one being Tokyo Mirage Sessions #FE.

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Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.

Nintendo has uploaded the North American Star Fox Zero commercial (despite calling it a trailer). Take a look at it below.

GamesBeat is reporting, via data from industry-tracking firm Sensor Tower, that Miitomo was downloaded 1.6 million times in the United States between March 31 and April 3. This figure accounts for both iOS and Android. However, it doesn’t include downloads when Miitomo was at the top of both platform’s charts through much of the past week.

Miitomo has started to dip a bit, but this was to be expected. Sensor Tower has Miitomo at the tenth spot on iOS, for example.

51 percent of Miitomo’s installs came from the United States, which is quite a large gap over other territories. While Great Britan, France, Germany, and Canada were the other top regions, they all represented less than 10 percent of total downloads each.

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