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ON THIS EPISODE: The Legend of Zelda: A Link Between Worlds dominates discussion throughout the episode, but we also hear a bit about FTL from Austin, Phoenix Wright: Dual Destinies from Laura, and Braid/Proteus/Counter Strike GO from Jack.

ALSO: Listener mail has us talking about the best way to spend eShop bucks.

AND: A discussion about the consequences of the new item system in A Link Between Worlds rounds out the ending.

This Week’s Podcast Crew: Austin, Jack, and Laura


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Wanted to take a few minutes to talk about my top 3 games of 2013. You can also find this in written form at the link below:

http://nintendoeverything.com/feature-nintendoeverythings-2013-game-of-the-year-picks/

Hopefully this video will tide you over while I work on/finish up the next true “Random Thoughts” entry. Finally decided on something worthwhile to talk about!

Apologies for any awkwardness and/or me sounding too boring. This video stuff is still new to me, so hopefully I’ll improve as I go along!

More:

2013 is over and 2014 has officially started. Here’s a big jumbled mess of choices that our staff members had for their 2013 games of the year!

To make an argument against the thesis that 2013 was one of the all-time best years in gaming would be a foolhardy activity. The year saw the release of instant-classics like The Last of Us and Super Mario 3D World, as well as world-stoppers like Grand Theft Auto V and Pokémon X and YZelda made a big comeback on 3DS alongside Fire Emblem, and after years of no news we finally saw the release of Pikmin 3 on Wii U. An intro paragraph like this– no matter how densely packed– could never do justice the year we’ve had, so let’s let the staff of NintendoEverything do it instead.

After the break, you’ll hear from Brian (site admin and boss man), Austin (podcast man and writer guy), Jack (podcast man and writer guy), Spencer (writer guy), Patrick (writer guy) and Scott (video guy) about what they all found to be their absolute favorite games of 2013. Consider this list primarily subjective.

Brian’s Picks

Austin’s Picks

Patrick’s Picks

Jack’s Picks

Scott’s Picks

Spencer’s Picks

The Final List

ON THIS EPISODE: Laura and Jack discuss the pros and cons of The Legend of Zelda: A Link Between Worlds, Austin and Jack briefly muse on Counter Strike: Global Offensive, and Laura talks about her second-holiday in Animal Crossing: New Leaf.

PLUS: Listener mail about the run button in Mario and whether games can train you to perform new skills.

AND: An intense, hour-long discussion about what games should be named “3DS game of the year” and “Wii U game of the year“.

This Week’s Podcast Crew: Austin, Jack, and Laura


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This is called “token content”.

This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read on the next podcast! Thanks very much.

Thanks very much. As stated above the topic for you guys this week is “What are the best games of the year on Wii U and 3DS?” Check out two small questions in there.

Take the survey here! (more details inside if you’re confused)

ON THIS EPISODE: We finally have our first impressions of The Legend of Zelda: A Link Between Worlds from Jack, Laura talks about the latest expansion pack for The Sims, and Austin goes into detail about Animal Crossing: New Leaf, Counter Strike: Global Offensive, and more!

PLUS: Listener mail about the differences between Metroid and Mega Man, talk about the Wii U Gamepad’s battery life, and what a Wii U successor might look like.

AND: We go over our Wii U games of the year! Sort of…

This Week’s Podcast Crew: Austin, Jack, and Laura


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Hey everyone, it’s Patrick here. I might not be part of the usual podcast crew, but this year I’m trying to put together a podcast showcasing the very best of game music from throughout the year.

While there’s plenty of music from this year that I personally love, I want to know what everyone’s favourite soundtracks are so I’ve put a short poll together. OK, so it’s not really that short, but hopefully people won’t be wondering why their favourite game wasn’t included on the poll. I’ll leave it to you decide what constitutes a game from 2013 – I’ve included some games like Bravely Default on the list, even though it will technically be released three years in a row. Of course, it’s also limited to Nintendo consoles, partly because of the name of the site and partly because no-one wants to edit a 10-hour podcast.

Let your voice heard through this handy dandy voting form and I might just read your comments out on the podcast.

Update: Thanks to everyone who participated in the poll. I’m tabulating the results now so I won’t be counting any new votes. Merry Christmas!


ON THIS EPISODE: Parks and Recreation is a good– but not great– show (or is it?). Proteus has more to it than meets the eye. The Wii U is still selling pretty poorly, which isn’t great.

PLUS: Listener mail about gaming difficulty and its effects on the medium’s merits, how long it takes us to judge a game after playing it, and more!

This Week’s Podcast Crew: Austin, Jack, and Laura


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System: Nintendo Wii U
Release Date: November 22nd, 2013
Developer: Nintendo EAD Tokyo
Publisher: Nintendo


Author: Austin

“If it ain’t broke, make it dramatically better.”

To say that Nintendo has released too many platforming Mario games in the last two years would not be particularly hyperbolic if you concern yourself with only the raw numbers. 2011 saw the release of Super Mario 3D Land on 3DS, 2012 had New Super Mario Bros. 2 (3DS) and New Super Mario Bros. U (Wii U), and now 2013 has slid soundly to a spectacular finish with Super Mario 3D World. At first glance it may seem like an annualization of gaming’s finest platforming franchise, but it would be erroneous to criticize Nintendo’s strategy when they manage to make every one of these games at the very least first-rate in fundamental design, and it would be downright dishonest to suggest that we would be better off if they hadn’t created something as lustrous and enjoyable as Super Mario 3D World.

Jack and I recently had the opportunity to interview Manabu Yamana, the president and representative director of Genius Sonority. The Denpa Men, EarthBound creator Shigesato Itoi, and former Nintendo president Hiroshi Yamauchi were among the topics discussed. Head past the break for our full interview with Yamana.


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