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Those of you that have been following Nintendo Everything for a while may remember that we used to do something called ‘Game Nights’ every weekend where the NE staff (myself and Brian primarily, but now we’ve more staff!) would come together with various readers to play online games together in a giant explosion of fun and competition. It was never very serious, and unfortunately due to time constraints we had to cancel the event until further notice.

Well, that “further notice” turned out to be now! Game Nights are returning in full force coming soon, but first we need to know something: What days and times work best for all of you guys!?

Through the wonders of Google Drive, I’ve made a nice form that you can briefly fill out picking a day of the week and a time. Brian and I will look at the results, see what fits our schedule, and then let you guys know what ends up being the day! Or perhaps we’ll do different days every weekend, I dunno.

Fill out the survey here!


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“This is the best podcast we’ve ever done.”

~Jack



Jack says this is his favorite podcast we’ve ever done, and I’d have to say that it certainly went pretty well! Lots of talk about game design and what makes a game fun vs. boring, some discussion of Mighty Switch Force! 2, Mega Man X, and LEGO Legends of Chima, as well as lots of listener mail, your news, and a book club decision towards the end.

This Week’s Podcast Crew: Laura Jack and Austin



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I was really excited to tackle such a classic this week honestly! The glitch turned out to be somewhat fruitful, but it’s about the journey and not the conclusion, right!? Enjoy!


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Smash Bros. at EVO.



A slightly longer than usual episode features long (spoiler free!) expositions about Telltale’s The Walking Dead, Naughty Dog’s The Last of Us, some talk about the new StreetPass Plaza games, as well as your regular news, listener mail, and a top ten list of the best Mario power-ups! Thanks for listening.

This Week’s Podcast Crew: Laura and Austin and Jack!



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A simpler question for discussion this week! Top ten coming in the next podcast.


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the topic for you guys this week is “What’s your favorite Mario power-up?”.

Take the survey here! (more details inside if you’re confused)



Hooray, it’s back!

Good for you, lots of work for me. That’s okay though, because it’s always fun to test out glitches, especially in a Zelda game. I hope you enjoy it as much as you enjoyed season one, which I’m sure you will because it’s pretty much the exact same thing.

Woohoo.


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Author: Patrick

I hope you all like anime cheerleaders and J-pop, because this week I’m taking a look back at a pair (or is it a trio?) of quirky rhythm games produced by iNiS that are up there as personally my favourite games on the Nintendo DS. As a development team that takes a clear musical direction with each of their games (iNiS itself stands for Infinite Noise of the Inner Soul), they understand how to create a perfect blend of personality and compelling gameplay unlike anything else out there. Case in point: their 2005, Nintendo-published title – Osu! Tatakae! Ouendan (“Yeah! Fight! Cheer Squad”, if you were wondering why nobody ever translates its name) In an interview with 1UP, the game’s director Keiichi Yano stated that iNiS’s philosophy was to create games with “passion” – both in terms of the act of making the games and the actual content. Rather than making games as pure entertainment, he wants to create experiences that “make people feel good”. None of their games exemplify this approach quite as well as Ouendan because, really, who can express and incite passion quite like a good cheer squad?


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Cho-Aniki. Yup.



Episode 48 sees the gang discussing all of their gaming for the week, including some talk about the art of game design relating to Fallout 3, the phallic eroticism of Cho-Aniki, and the grating sounds of Luke’s voice from Professor Layton. Listener questions and news make their return, and our wrapping-up discussion is about genres that we thought were under-represented last generation.

This Week’s Podcast Crew: THE CREW (austin jack and laura)



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I know what my answer would be…


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the topic for you guys this week is “Were any game genres underserved last generation?”.

Take the survey here! (more details inside if you’re confused)



THIS IS NOT SEASON 2. I’ve had this footage on my hard drive for a while. Finally decided to throw it all together and let you guys see it. It’s like those deleted scenes you see on DVDs.

Artwork courtesy of Andrew Nixon. :]



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