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Hello my beautiful materia! This week on NEP, we’re joined by special guest and JRPG expert: Barry from the Nintendo Fuse Podcast. This episode is all JRPG and Square-Enix focused, as we examine the more recent years of Square-Enix (with some love for the classics, too, of course!). Oni Dino also goes into his impressions at length about the demo of Final Fantasy VII Remake, sharing his love and frustration.

Topics include FFXIII trilogy, XIV, XV the Kingdom Hearts series, and more. We end up asking the question, “What can Square-Enix do to revitalize the series?” “What if the FFVII series of releases starts to underperform?” and “Are consumers giving this release structure a dangerous pass?” The main topic of the FFVII Remake demo leads us to talk about the issue of selling the game in multiple parts over multiple generations of hardware and over (presumably) multiple decades. We’ve got three very different, and very opinionated perspectives. Join us, as we take a very deep dive to examine the character writing, the battle system, controls, camera and more of Final Fantasy VII Remake’s demo.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

A new month rolled right on in a few days ago. Now that we’re in March, we want to know what you’ve been playing.

Are you giving the newly-released Pokemon Mystery Dungeon: Rescue Team DX a shot? Playing something else on Switch or even 3DS? No matter the case, let us know in the comments below.

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This week on NEP, we’re all over the Yacht Club Presents video unveiling Shovel Knight Pocket Dungeon, and further details on Shovel Knight Dig, Cyber Shadow and more! Also, how about this new Samurai Jack game. Kinda… a few years late, no? Plus, we discuss the news of GDC 2020 being postponed, Platinum Games’ newest announcements, and so many more games to share our impressions. Come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

System: Switch
Release date: February 25, 2020
Developer: SNK
Publisher: SNK


Two samurai silently face one another in a desolate field in feudal Japan. After a few seconds of tension, one of them suddenly draws his katana and strikes – yet his opponent blocks the attack just in time. As one samurai recoils, the other counters with a quick jab followed by a massive slash, slicing their enemy in half and concluding the battle in just a few strikes. This encounter is typical of Samurai Shodown, a gorgeous and gruesome fighting game set in feudal Japan that focuses heavily on strategy, timing, and making the most of every attack. After reviving its once-great fighting series on other platforms last year, SNK has finally brought this reboot of Samurai Shodown to Switch. So the question remains: can Samurai Shodown truly show up on Nintendo’s console?

A little while back, we had the pleasure of sitting down with some prominent figures behind the Langrisser I & II remasters for Switch. We discussed revisiting the series, the difficulties of the system’s card sizes, the future of the Langrisser universe and remaking other titles.

We spoke with game director Takayuki Akiho, Koichi Kondo (from Chara-Ani), and the legendary artist, Satoshi Urushihara, known for his work on the original Langrisser series, the Growlanswer series and much more.

To celebrate the upcoming western release, we’ve prepared our full interview below.

System: Switch
Release date: February 25, 2020
Developer: Marvelous
Publisher: XSEED Games


It’s been nearly a decade and a half since Rune Factory made its debut as a more action RPG-focused spin-off of Harvest Moon, but the series has been dormant for quite some time. While we wait for Rune Factory 5, Rune Factory 4 Special brings the beloved franchise to Switch to ease people in. It’s every bit of great as you remember it to be on the 3DS, and in fact, outside of having one less screen available, it essentially carries with it the same content and style from 2012. This keeps things nostalgic and familiar, but also shows off its age.

Hello, my deserted villagers! This week on NEP, we’re covering the big Animal Crossing: New Horizons Nintendo Direct. Oni Dino is reminded of Fyre Fest, while Galen can’t wait to share his place and play online with friends. We also introduce Snack World in our Adventure Log, followed by an impromptu talk about why misrepresentation of marginalized groups in video games is harmful. We ebb and flow between the serious and the absurd on NEP! Plus, we talk about an upcoming, killer JRPG that’s kind of going under the radar: Trials of Mana. Come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Gaming news and releases have been a bit slow to kick off 2020. This week though, we did get a new Nintendo Direct dedicated entirely to Animal Crossing: New Horizons. During a presentation that was nearly a half hour long, fans were treated to a lengthy explanation of the game’s various elements.

We have a full recap of the Nintendo Direct here. Some highlights include choosing the island from a range of options, being able to change the landscape by adding bridges and slopes, plans for updates, NookLink, amiibo support, and more.

Given what we saw during the Animal Crossing: New Horizons Direct, are you now sold on the game? Perhaps you already were before the broadcast even aired. Will you be picking up New Horizons when it launches in just one month? Let us know in the comments below.

System: Switch (eShop)
Release date: February 20, 2020
Developer: Capcom
Publisher: Capcom


You wouldn’t be blamed for being dissatisfied with much of Capcom’s output on Switch. Many of the company’s releases are mere ports of older games that often offer little to no improvements upon their previous editions, all while being overpriced compared to other platforms. The recent ports of the first two Devil May Cry games are solid examples of that. With the third DMC port on Switch, however, Capcom has taken a different approach. This new release of Devil May Cry 3 Special Edition is more than a simple port. Rather, it features a few simple additions that completely shake up the way the game is played. For series veterans and newcomers alike, the Switch version of DMC 3 is perhaps one of the best ways to experience this action game classic.

Hello, my beautiful sewer babies! This week on NEP, our big talk is on E3. With Sony gone (for good probably) but Nintendo still attending, Oni Dino and Galen take a look at the burning question: Is E3’s importance waning? There’s a lot of elements at play on both the consumer side and the business side, and we throw our hats into the ring. Plus, we’re talking mixed first impressions on Persona 5 Scrambled Eggs, Fire Emblem: Three Houses wave 4 DLC: Cindered Shadows, the Sonic film’s release (with a shocking mention of Pee Wee Herman) and generally unhealthy mindsets in the gaming community—a discussion sparked by… you guessed it: Pokemon Sword and Shield. Let’s Gaming!

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!


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