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Before Microsoft went on to create the Xbox, the company reached out Nintendo in hopes of potentially working together. Xbox co-creator Ed Fries talked about the behind-the-scenes situation during a recent episode of IGN Unfiltered.

According to Fries, Microsoft visited Nintendo and sat down with late Nintendo president Satoru Iwata. Microsoft spoke about what they were looking to do, and asked if there could be a potential partnership. The bottom line: Nintendo said no. There was some talk about one side handling software and networking while the other concentrated on hardware, but nothing ever panned out.

Here’s the full statement from Fries:

If today’s European launch trailer wasn’t enough, Nintendo of America has put up a new story trailer for Tokyo Mirage Sessions #FE. View it below.

More:

Warner Bros. has come out with a new LEGO Star Wars: The Force Awakens character vignette for Rey, the Jakku scavenger who finds herself drawn into a galaxy-spanning conflict between the Resistance and First Order. It also features original dialogue from actress Daisy Ridley who plays the character in the movie.

Here’s today’s video:

Level-5 wrapped up a live stream to promote its upcoming Vision event a short while ago. Aside from confirming new Layton and Inazuma games, CEO Akihiro Hino also talked about a few other titles.

First, Hino touched on The Snack World, which is still on the way. New concept art was shown – see the gallery below.

Hino also briefly discussed Level-5’s new cross-media project while showing concept art as well. He said, “you won’t go to space, this will be a very familiar story. An academy drama… perhaps?” The project is said to be shaping up very nicely and Level-5 has great expectations for it.

Here are a couple of pieces of concept art:

level-5-cross-media-1level-5-cross-media-2

Finally, another live-stream will be held on Niconico on July 20 to provide more early information on the projects planned for Level-5 Vision 2016. It’ll take place at the following times:

– 4 AM PT
– 7 AM ET
– 12 PM in the UK
– 1 PM in Europe

Source 1, Source 2

Two new discounts have been added to My Nintendo Europe. Both Paper Mario: Sticker Star and Nintendo Presents: New Style Boutique can be had for 20 percent off. The two rewards cost 300 Platinum Points each.

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Medicom has given a first look at a new 1/6 scale Link figure the company is working on, which features the design from Zelda: Breath of the Wild. It’ll be included as part of the Real Action Heroes series. There’s nothing yet in terms of a release date or price, but more information should surface in the months ahead.

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Update (6/24): Nintendo reached out to Game Informer to clarify their story. It’s not 100 employees from Monolith Soft working on the game – just confirmed to be 100 from Nintendo in general.


Original (6/17): We already knew that Xenoblade Chronicles developer Monolith Soft was involved with Zelda: Breath of the Wild, but now we have further confirmation of that. Shigeru Miyamoto told Game Informer that more than 100 staffers from the company are working on the project.

He said:

“Yes they are involved in this Zelda. People from Tokyo and Kyoto are working together on this. There is a team of over 100 [from Monolith] helping work on this project, and their work has really been helpful.”

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Square Enix held its Annual Shareholders’ Meeting earlier today. During the event, a question was asked about cross-save functionality between both versions of Dragon Quest XI.

Of course, Dragon Quest XI will be rather different on 3DS and PlayStation 4, and the two systems are from separate hardware manufacturers. Yet despite that, it still seems like Square Enix could implement some cross-save functionality between both games. The company’s Yu Miyake indicated that the “Spell of Restoration” may be used here to accomplish the feature.

Dragon Quest creator Yuji Horii also mentioned last month that he wanted to bring back the Spell of Restoration in Dragon Quest XI. This refers to the classic password system used in the series’ early days.

Square Enix was also asked if new information about Dragon Quest XI will be revealed at the Tokyo Game Show and beyond. Miyake said they are considering it, and would like to share an update before the 30th anniversary is up.

Thanks to Jose for the tip.

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Over the past year, SEGA has often spoken about wanting to ensure that the series returns to quality. This is something that Sonic Team head Takashi Iizuka and Sonic chief brand officer Ivo Gerscovich reiterated in the latest issue of MCV.

First, Iizuka said: “We want to release good titles to all the players, and that is the challenge for us moving forward – making sure our games are great.”

Gerscovich spoke about the Sonic franchise as well, offering the following comments:

“SEGA is really – as of this last year – putting a huge emphasis on quality. One of the things about Sonic Boom: Fire & Ice is that we held the title for a year, which is not something SEGA has traditionally done, but this focus on quality is really about trying to take Sonic back to where it used to be.”

“We are really focused on turning Sonic into an entertainment icon, not just a games icon. We want to go across all platforms and elevate his status even further, which explains why we are doing so much.”

Gerscovich also said that there are a “lot of new announcements” to come for Sonic.

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Nintendo UK caught up with Monster Hunter Generations producer Shintaro Kojima at a recent community event and asked him which items players should carry on hunts in the game. Hear his answer below.


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