Nintendo considered “drastic costume change” for Luigi in Super Mario Odyssey
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Luigi doesn’t have a traditional role in Super Mario Odyssey. Unfortunately, you can’t take direct control of the character. Instead, a few months after the game’s launch, Luigi was added as part of a minigame.
Although Luigi isn’t playable, Nintendo still gave the character’s design a lot of thought. In fact, character art lead Sho Murata said in the recently-translated version of The Art of Super Mario Odyssey that the team “considered a drastic costume change” before ultimately settling on “a simple look”.
More: interview, Sho Murata, Super Mario Odyssey, top
Under Night In-Birth Exe:Late[cl-r] opening movie
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Arc System Works today released the official opening movie for its 2D fighter Under Night In-Birth Exe:Late[cl-r]. Get a look at the video below.
Under Night In-Birth Exe:Late[cl-r] launches for Switch on February 20, 2020.
Diablo III: Eternal Collection update out now (version 2.6.7)
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Blizzard has prepared a new 2.6.7 update for Diablo III: Eternal Collection. It features the start of Season 19, a Pandemonium buff, new Crusader and Monk sets, bug fixes, and more.
Below are the full patch notes:
Nintendo specifically wanted someone with a visible disability for its recent Switch commercial
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
In a Switch commercial released this week, Aaron Waddingham was one of the boy actors featured. Aaron, who has Down syndrome, has been taking acting classes and auditioning for parts this year. Amazingly enough, Nintendo’s commercial was his first acting job.
Aaron’s mother Sue told Global News that “Nintendo very specifically wanted somebody with a visible disability.” She said:
More: commercial
Sakurai details Psycho Soldier’s laborious re-recording process for Smash Bros. Ultimate
Posted on 5 years ago by Oni Dino(@Oni_Dino) in News, Switch | 0 comments
In last week’s issue of Famitsu, Masahiro Sakurai published his latest column. This article gives readers a glimpse behind the scenes of the extensive recording production for the main theme of Psycho Soldier. The song was was rearranged and rerecorded for the most recent wave of DLC from the Super Smash Bros. Ultimate Fighter’s Pass, celebrating Terry Bogard’s inclusion.
We’ve prepared a full translation below the break.
Switch “My Way” commercial – “Staying Active Together”
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Continuing on with its “My Way” commercial series for Switch, we have another advert featuring Ring Fit Adventure. Check it out below.
More: commercial, Ring Fit Adventure
Pokemon Sword/Shield tech analysis
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Pokemon Sword and Pokemon Shield finally arrived on Switch yesterday. As is tradition at this point, Digital Foundry has examined the games from a technical perspective.
Here are the main points:
More: Game Freak, Pokemon Shield, Pokemon Sword
Pokemon Sword/Shield director elaborates on having all party members automatically gain experience
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
As previously reported, Pokemon Sword and Pokemon Shield do not have an Exp. Share item. The way the system works now is that all members in your party automatically receive experience in battle, and there’s no immediate option to disable it.
While we touched on this subject previously, in an interview with Jeuxvideo, director Shigeru Ohmori explained the decision to not have an Exp. Share item and instead have the functionality turned on. He told the site:
Cube Creator X launch trailer
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Cube Creator X finally released on Switch in the west this week. For a look at the game’s launch trailer, continue on below.
More: Big John Games, Cube Creator X
Nintendo on the extreme amount of detail that went into Mario’s design in Mario Odyssey, made his face a bit cooler
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
When you first think about Mario, an overly-detailed character probably doesn’t come to mind. But for Super Mario Odyssey – the character’s debut 3D adventure on Switch – Nintendo put a lot of thought and care into his design.
Art director Rikuto Yoshida shared the following in the recently-translated version of The Art of Super Mario Odyssey: