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Little Nightmares: Complete Edition

This week’s expanded Japanese software sales are as follows:

01./00. [PS4] Fate/Extella: The Umbral Star Link # (Marvelous) {2018.06.07} (¥7.980) – 78.647 / NEW
02./00. [PSV] Fate/Extella: The Umbral Star Link #
(Marvelous) {2018.06.07} (¥5.980) – 38.156 / NEW
03./03. [NSW] Splatoon 2 #
(Nintendo) {2017.07.21} (¥5.980) – 13.423 / 2.364.262 (-6%)
04./01. [PS4] Dark Souls Remastered (From Software) {2018.05.24} (¥4.800) – 12.610 / 104.218 (-37%)
05./02. [PS4] Detroit: Become Human # (Sony Interactive Entertainment) {2018.05.25} (¥6.900) – 10.935 / 67.415 (-35%)
06./06. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} (¥5.980) – 10.063 / 1.572.211 (-6%)
07./05. [NSW] Donkey Kong Country: Tropical Freeze (Nintendo) {2018.05.03} (¥5.980) – 9.528 / 164.099 (-17%)
08./00. [PS4] Life Is Strange: Before the Storm # (Square Enix) {2018.06.07} (¥3.800) – 8.091 / NEW
09./08. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} (¥5.980) – 8.011 / 525.974 (-7%)
10./00. [NSW] Little Nightmares: Complete Edition (Bandai Namco Games) {2018.06.07} (¥3.200) – 7.776 / NEW
11./09. [NSW] The Legend of Zelda: Breath of the Wild #
(Nintendo) {2017.03.03} (¥6.980) – 6.516 / 1.011.205 (-3%)
12./14. [NSW] Super Mario Odyssey # (Nintendo) {2017.10.27} (¥5.980) – 5.279 / 1.740.412 (+6%)
13./00. [NSW] Sushi Striker: The Way of Sushido (Nintendo) {2018.06.08} (¥4.980) – 5.235 / NEW
14./12. [NSW] Nintendo Labo Toy-Con 01: Variety Kit (Nintendo) {2018.04.20} (¥6.980) – 5.098 / 185.489 (-19%)
15./00. [PS4] Little Nightmares: Complete Edition (Bandai Namco Games) {2018.06.07} (¥3.200) – 5.041 / NEW
16./13. [PS4] Jikkyou Powerful Pro Baseball 2018 (Konami) {2018.04.26} (¥7.980) – 4.035 / 205.737 (-21%)
17./18. [3DS] Pokemon Ultra Sun / Ultra Moon (Pokemon Co.) {2017.11.17} (¥4.980) – 3.688 / 1.645.322 (+7%)
18./04. [PS4] BlazBlue: Cross Tag Battle # (Arc System Works) {2018.05.31} (¥5.800) – 3.678 / 15.374 (-69%)
19./21. [PS4] Tom Clancy’s Rainbow Six: Siege – Advanced Edition (Ubisoft) {2018.03.01} (¥6.000) – 2.552 / 61.173
20./00. [3DS] Sushi Striker: The Way of Sushido (Nintendo) {2018.06.08} (¥4.980) – 2.392 / NEW

Fitness Boxing is coming to Switch, Imagineer announced today. The company is working with Nintendo on the release.

Building off of the successful Shape Boxing series on Wii that sold 800,000 copies worldwide, Fitness Boxing has you using the Joy-Con to simulate boxing exercises. The company Fit Boxing Japan, with the aim to conduct boxing training safely and efficiently, created a program for Switch that allows people to easily experience boxing at home. 1-2 players are supported.

Fitness Boxing launches this winter. Imagineer is handling its release in Japan (where it’s known as simply Fit Boxing), but Nintendo will actually distribute the game in other regions.

Source

Today’s update from the Super Smash Blog is a brief rundown of Daisy in Smash Bros. Ultimate. We have the full post below.

Today’s Fighter
#13ᵋ: Daisy
Her basic move set is the same as Peach’s, but this princess has her own unique personality. She’s known for being upbeat, energetic, and a bit of a tomboy.

Source

Nintendo uploaded a pair of trailers for Koopa Troopa and Blooper in Mario Tennis Aces, two characters who will be added following launch. Both can be found below.

To close out E3 2018, Nintendo of America president Reggie Fils-Aime and Bill Trinen went head-to-head in Mario Tennis Aces. Nintendo streamed the match on its Periscope account. It’s not the best quality, but you can watch it below.


Nintendo Switch

Variety caught up with Panic Button head Adam Creighton at E3 this week. During the discussion, some interesting information was shared about the company’s plans and porting efforts with Switch.

According to Creighton, Panic Button has spent close to six years working with the Switch hardware, including early development tech.

NieR: Automata

At E3 this year, Square Enix announced a new platform for NieR: Automata, as it’s coming to Xbox One. Unfortunately, a Switch version wasn’t revealed – though the possibility of it happening in the future may remain.

During an official Square Enix Presents stream from E3 today, director Yoko Taro, producer Yosuke Saito, and designer Takahisa Taura appeared in a brief message. The three touched on the Xbox One port, but Taro then brought up a Switch version. There was some light-hearted discussion taking place here so it’s unclear how much of it should be taken seriously, but Saito did say that it might be able to happen if enough people show interest by asking Taura on Twitter. Saito then seemed to make a joke that if it were to come to Switch, it could take two years since they want to keep their jobs going “by releasing a little by little.”

This information comes from Valkyria Chronicles producer Kei Mikami…

– Valkyria Chronicles 4’s new class, the Grenadier, was inspired by a bug they found during the development of the first game
– Toward the end of development, a bug would pop up that caused your squad’s tanks to shoot grenades instead of shells
– They were able to fix the bug, but the team actually enjoyed this long range grenade style of play
– They even wanted to add it as a new class in the first Valkyria Chronicles
– It was too late in development to make that large of a change and the idea had to be scrapped
– They tried to bring it back for the second Valkyria Chronicles, but couldn’t make it work there either
– Now that Valkyria Chronicles 4 is returning to the large maps of the original, the grenadier fit in much better
– They also wanted to add a more cinematic sort of attack to this game, comparing the falling grenades to WW2 movies where soldiers are running with explosions all around them
– The grenadier is a risky unit to use
– It can shoot grenades very far but is extremely slow
– It also needs to set up before attacking, which leaves them vulnerable to enemy fire
– This makes it a much different unity than most others, so it’s interesting to hear how long the idea has been around for

Source


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