Submit a news tip



Switch

Just like in Japan, the latest European Splatfest has ended. We now have a winner between Team Book and Team Film.

Team Film was much more popular, and they also won out in team battles. Team Book won solo battles, but that wasn’t enough to secure a victory.

The final score was 2-1 for Team Film.

Source

More:

5pb. has created a Switch-specific commercial for Steins;Gate Elite. Have a look at the advert below.


Source

Earlier in the year, Raw Thrills brought Cruis’n Blast. Nintendo’s logo is featured on the arcade machine in part because the Cruis’n name was licensed from the Big N.

In a recent interview with Arcade Heroes, Raw Thrills CEO Eugene Jarvis spoke about the Nintendo side of things for Cruis’n Blast. On the topic of how involved Nintendo was in the process, Jarvis stated:

Media Create reported debut sales for Xenoblade Chronicles 2 in Japan a few days ago. From December 1 to December 3, the game sold just under 100,000 copies. We have some additional news about how the game did.

Dengeki points out how the first Xenoblade sold 71,000 units in its first week before going on to move 149,000 copies in total. Xenoblade Chronicles X, released on Wii U, had debut sales of 86,000 copies and 130,000 units total.

Microids published another making of video for Gear.Club Unlimited this week. In the latest entry, Eden Games talks about the tracks and environments in the game. View the video below.

The latest Japanese Splatfest in Splatoon 2 is over, and the results are in.

Players were asked if they prefer wearing warm inner wear or warm outerwear during the winter. The event pitted Heattech and Ultra Light Down up against each other in collaboration with UNIQLO.

Those who sided with outerwear prevailed in the end by a score of 2-1. Team inner wear managed to win solo battles by 1%, but outerwear secured slight edges in popularity and team battles. Overall, it was very close.

Source

More:

Mega Man 11

Announced earlier in the week, Mega Man 11 is in development, and is heading to Switch in late 2018. It’s been seven years since the last entry in the series. It was way back in 2010 when Mega Man 10 landed on WiiWare.

In this month’s issue of Game Informer, Mega Man 11 producer Kazuhiro Tsuchiya spoke about the long wait for a new Mega Man. Part of the problem was when Keiji Inafune left. Mega Man was something Inafune championed and he led the franchise, so after his departure from Capcom, a bit of a hole was left behind.

Yoshiaki Koizumi talked a whole lot about Super Mario Odyssey in a recent interview of 4Gamer. But towards the end of the interview, there was some general talk about Switch as well. Koizumi was not only the producer of Mario Odyssey, but also Nintendo’s latest console on the whole.

As the general producer of Switch, Koizumi thought sales have progressed faster than thought, since he assumed it would take about one or two years for the concept to permeate by having players bring the console outside to introduce it to others. But since it has spread so quickly, he believed they have conveyed it in the right way.

Just like that, The Game Awards have come and gone. All of the winners have been chosen, and many announcements were made along the way. Nintendo played a very big part in it all.

To get things started, The Champions’ Ballad DLC was properly unveiled for Zelda: Breath of the Wild. If that wasn’t enough, it launched right after The Game Awards ended.

Earlier in the year, Nintendo revealed that the hookshot was scrapped from Zelda: Breath of the Wild. The hookshot has previously appeared in a number of Zelda games, but didn’t make it in for the Switch and Wii U title.

Nintendo spoke more about the hookshot in Zelda: Breath of the Wild and why it wasn’t a fit as part of a new interview with IGN. Series producer Eiji Aonuma started out with the following:


Manage Cookie Settings