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Last September, Unseen64 pulled back the curtain on Next Level Games’ cancelled Wii project “Super Mario Spikers”. The site’s Liam Robertson has now given the project another look in a new video, which you can view below.

A lot of you have been asking about pre-orders for PDP’s new Wired Fight Pads on Amazon. While the Zero Suit Samus and Toad editions are exclusive to GameStop, the retailer is now taking reservations for the Metal Mario version.

You can pre-order the Metal Mario PDP Wired Fight Pad on Amazon here. It should be available on September 15.

As a reminder, you can pre-order the Zero Suit Samus and Toad PDP Wired Fight pads here and here respectively.

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The folks over at Unseen64 have once again unearthed information about a game that never ended up being released. Zblu Cops was being developed by Biodroid Entertainment for the Wii and was set to be released in 2010. Based on the French comic book of the same name, Zblu Cops was a classic 3D adventure game with an emphasis of exploration and humour. Be sure to check out the full article about Zblu Cops and watch the video about it below:

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PDP and Hori had a number of Nintendo accessories on display at this year’s E3. You can get a look at the lineup in the video below.

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For now at least, Activision doesn’t have plans to sell the Bowser and Donkey Kong Skylanders as separate figures. The only way to obtain them is by purchasing the Skylanders SuperChargers Starter Packs. The Wii U version comes with Turbo Charge Donkey Kong and the Barrel Blaster, while the 3DS and Wii editions feature Hammer Smash Bowser and the Clown Cruiser.

Game Informer asked Activision about the possibility of selling the Bowser and Donkey Kong figures. In response, a representative said:

“At this time, Turbo Charge Donkey Kong and Hammer Slam Bowser will be sold via the Nintendo starter packs only, as we wanted to avoid having consumers confused at retail thinking that they are playable on other platforms, as they are exclusive to Nintendo platforms.”

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– Music game
– Made by EA Montreal
– In development in late 2009
– Was targeted for release for the following year
– Would have been a Wii exclusive
– Development lasted 2 months
– Never advanced past the pre-production phase of development
– Was being prepared as EA’s response to Just Dance
– Motion dancing mechanics to Ubisoft’s game
– Would have added a singing component via a USB microphone
– Would have supported up to 4 players locally with any combination of the two gameplay types (karaoke and dancing) simultaneously
– Rock/pop music
– Plans for customizable avatars for players
– Cancelled in mid-November 2009
– After the success of EA’s Wii titles began to dwindle, EA Montreal was subject to a complete studio refocus

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This information comes from Shigeru Miyamoto…

On Star Fox 2 possibly releasing…

“I think it’s ok for Star Fox 2 to just remain a memory. I think the things I wanted to achieve in Star Fox 2 I’m doing in this game.”

On Star Fox Zero’s Wii origins…

“I work very closely with the programmer of Star Fox 64. Basically, every time we get new hardware, we do a Star Fox prototype. This Star Fox started out being based on a prototype we created for the Wii. We took that prototype and thought about what we could do with it. We came back and just said that this should be a Star Fox game.”

Source 1, Source 2



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