Video: All cut-scenes in Donkey Kong Country: Tropical Freeze
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Video: A look at Donkey Kong Country: Tropical Freeze’s dioramas
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Video: All toy figurines in Donkey Kong Country: Tropical Freeze
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Scans roundup – Forbidden Magna, Harvest Moon, Kamen Rider, Persona Q, SoniPro, Theatrhythm
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images, Wii U | 0 comments
[Review] Sonic Lost World
Posted on 10 years ago by Jack Johnson(@tupachologram96) in Features, Reviews, Wii U | 20 Comments
System: Nintendo Wii U
Release Date: October 29, 2013 (NA) – October 18, 2013 (EU)
Developer: Sonic Team
Publisher: Nintendo/SEGA
Author: Jack
In a normative sense, Sonic as a platforming archetype ultimately aims to achieve one goal: create a constant chain of ephemeral pleasure via the utilization of perceived velocity the controllable gameplay object reaches in gameplay. While such a vision, an expanded AudioSurf if you will, perennially begets hedonistic intrigue, that seemingly one-dimensional objective for some dang reason hasn’t really ever come to fruition for Sonic Team over the past few console lifespans. A definite, tangible goal as such seems easy enough to reach, right?
Unfortunately, a granular obstacle to that simple speedy sentiment exists prohibiting fulfillment of that thought: the more the design team over at Sonic Team’s vision rides off in all directions (Sonic Unleashed’s Werehog levels being a prime example) as opposed to finding one meaning around which Sonic should revolve, the more plodding and forgetful each subsequent entry in the series gets. How can one ever hope to solve that ever-nagging dilemma?
More: highlight, review, Sonic Lost World, top, wii u
Video: Diddy Kong Super Smash Bros. Wii U/3DS vs. Brawl comparison
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii, Wii U | 0 comments
More: comparison, Diddy Kong, Super Smash Bros.
Puzzle & Dragons Z, Taiko no Tatsujin Wii U have crossovers with each other
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Puzzle & Dragons Z has a crossover with Taiko: Dream Master’s Don – otherwise known as the drum from Taiko no Tatsujin. A Drop Code allows players to unlock a crossover dungeon by playing Namco Bandai’s Wii U rhythm game or Taiko: Drum Master Pink Version in arcades. On the other end of the spectrum, Taiko no Tatsujin Wii U features Puzzle & Dragons songs such as Walking Through The Towers and the Upside Down World as free DLC.
Video: A look at all toy character figures in Donkey Kong Country: Tropical Freeze
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
Former Nintendo of America chairman Howard Lincoln thanked in DKC: Tropical Freeze credits
Posted on 10 years ago by Brian(@NE_Brian) in News, Random, Wii U | 3 Comments
Howard Lincoln, former chairman for Nintendo of America, is thanked in Donkey Kong Country: Tropical Freeze’s credits. The news is hardly earth-shattering, but it’s an interesting nugget. Lincoln was last thanked in a Nintendo game for Metroid Prime 3: Corruption – not Donkey Kong Country Returns. By including Lincoln in the Tropical Freeze credits, Retro could be trying to thank him for helping establish the company.
Donkey Kong Country: Tropical Freeze sold through 35% of initial shipment in Japan
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 17 Comments
Donkey Kong Country: Tropical Freeze sold 36,000 units (give or take) in its first week on the Japanese market. This we know. Media Create, however, has shared a few extra bits about the game’s sales.
Perhaps most significant, Donkey Kong Country: Tropical Freeze only sold through 35.28 percent of its initial shipment. Media Create mentions that the series is seeing a downward trend in sales. As previously mentioned, Donkey Kong Country Returns on Wii sold 163,000 units in its first week while the 3DS port sold another 104,000 units.
Aside from the Wii U’s lower installed base, why are gamers seemingly less interested? Media Create speculates that people aren’t being enticed by the new layers within Tropical Freeze. The sales tracker also cautions people to consider the heavy snow last weekend, especially in places like Tohoku and Kanto areas.
And of course, we can’t forget about what kind of title Donkey Kong is. Media Create points out that more sales will come over a longer period of time due to its evergreen nature.