IGN posted another video from Mega Man Legacy Collection showing the game’s remix mode. Take a look at it below.
The latest episode of Nintendo Minute has now gone live. This week, Kit and Krysta have a report from the Super Mario Maker Facebook Hackathon. Check out the full video below.
The winners for this year’s Gamescom Awards are in. Here’s a look at the Nintendo-related games that received recognition:
Best Console Game Nintendo Wii
Super Mario Maker (Nintendo)
Best Family Game
LEGO Dimensions (Warner Bros. Interactive Entertainment)
Best Mobile Game (incl. Handheld, iOS, Android, Windows)
Legend of Zelda: Tri Force Heroes (Nintendo)
Best Social / Casual / Online Game
Super Mario Maker (Nintendo)
The full lineup of winners can be seen here.
Nintendo has published an original Zelda comic on the official Play Nintendo website. It’s based on an original comic by Seitaro Komatsu, which was featured in the Japanese magazine CoroCoro Comics Special.
Part one of the comic is posted below. I’m sure we’ll be seeing part two soon as well!
Majesco Entertainment has revealed that a new entry in the A Boy and His Blob franchise is in development. While specific platforms haven’t been announced, it’s slated for “all next generation consoles”, which would hopefully include Wii U. A game titled “Glue” is also on the way.
Today’s news comes as Majeso has appointed David Rector as its new CEO. Going forward, the company will be focusing on digital games as opposed to packaged titles.
We have a few more screenshots of Dragon Quest VIII on 3DS. Each image can be seen in the gallery below.
Examiner has put up another excerpt from its interview with Nintendo of America executive VP of sales Scott Moffitt. In these latest quotes, we get to see what Moffitt had to say about Nintendo taking risks, which he says is “in our DNA”.
He stated:
“It’s in our DNA, it’s what makes us tick, and it’s what brought all of us to Nintendo. We like to be a company that’s willing to take some risks on a franchise like Splatoon, propose new forms of gaming to gamers, and see what their reactions are.”
“Often times, those [ideas] work, sometimes they don’t, it’s always risky to be an innovator, but that is woven into our DNA and is a bedrock value for Nintendo.”
As for why Nintendo continues to take risks, Moffitt says that it’s all for the gaming community. He explained:
“I think gamers have come to appreciate that from us, but also to respect it and expect it. They want us challenging the norms and challenging conventions, and I think that’s part of our role in the broader industry.”
During Gamescom this week, NintendOn spoke with Vicarious Visions co-founder Guha Bala. There was plenty of talk about the Nintendo collaboration in Skylanders SuperChargers, as well as a few other topics such as the decision to continue using a portal rather than the GamePad’s NFC functionality.
As always, you can find a few excerpts from the interview below. The full discussion is located here.