SEGA sent out a fresh round of details and screenshots pertaining to Hatsune Miku: Project Mirai DX today. Head on below for all of the latest content.
When Hatsune Miku, Kagamine Rin, Kagamine Len, Megurine Luka, MEIKO, and KAITO take center stage in Hatsune Miku: Project Mirai DX this September, there will be 48 full-length songs to play through – but that’s just a fraction of all the gameplay packed into the upcoming Nintendo 3DS™ rhythm game!
For the U.S. release, the songs in Project Mirai DX are fully rendered in Miku’s 3-D Nendoroid style, allowing players to customize their characters, or even swap them out in songs. One of the game’s special features is being able to change the character who performs a particular song – if you account for the additional vocal tracks, the playlist balloons up to 79 songs in total.
Project Mirai DX blends traditional rhythm game elements with companion-based events, simple creativity tools, and sharable customization. During rhythm gameplay, players can customize the size, color, and even behavior of the rhythm icons, so as players get more comfortable with higher difficulties, they can adjust the display to fit their play style.
Theatre mode lets players relax from tapping or button-pressing and watch the music video. The videos are browsable, so players can skip to their favorite parts, and make playlists of their favorite songs. It’s even possible to create scrolling messages on the videos (a la Nico Nico Douga), which can be shared via StreetPass, and updated via SpotPass. Theatre Mode also has “Jam Along” mode, which lets players interact and add their own sound flairs to songs!
Source: SEGA PR
The official E3 2015 trailer for Anima: Gate of Memories has now been released. Watch it below.
One last bit of Shovel Knight news for the day. Yacht Club Games has confirmed that, since launch, the game has sold more than 700,000 copies. We don’t have a specific breakdown per platform, but Wii U and 3DS should have contributed quite a bit to that amount!