Thanks to an interview conducted by Zelda Dungeon, we have more quotes from Eiji Aonuma regarding The Legend of Zelda for Wii U. Aonuma discussed Miyamoto’s involvement with the game, technological aspect (not as in-depth as most originally thought), and more.
Head past the break for Aonuma’s comments. You can find Zelda Dungeon’s interview here.
In a recent interview with Zelda Dungeon, Hyrule Warriors supervisor Eiji Aonuma and producers Yosuke Hayashi and Hisashi Koinuma discussed more about the new Wii U Game. Topics include original characters for the roster, a scrapped dungeon with traditional Zelda-like puzzle-solving elements, and more.
As usual, you can find the comments below. Be sure to check out Zelda Dungeon’s full piece here as well.
Kotaku got a few more words out of Nintendo of America president Reggie Fils-Aime regarding the company’s plans for the upcoming YouTube affiliate program.
He told the site:
“Think of it as an affiliate program where we will be providing access to executives, information, etcetera, encouraging that group of affiliates to create content on our behalf.”
“When we unveil our affiliate program it’ll be clear how different entities can play. And likely there will be a place for the kinds of examples where you reference, like, look, ‘All I want to do is capture some of the content and put it out there,’ not add a lot of value. There’ll be a role for that.
“But, candidly, what we really want is folks who are going to work with us to create some unique, compelling content, because we believe that benefits both entities. Again, you look at that Mega64 video, last time I looked, close to a million views, and that benefits them and that benefits us.”
“The first thing we needed to do was make sure that the content that’s out there was representative of the franchises. These are our lifeblood. These are our children. We needed to make sure that the content there was reflective of what these franchises are. The next step is working with the YouTube community to provide access to information, access to executives, to help them create world-class content, leveraging our franchises.”
Update: Another tweet:
I'm having all sorts of trouble with Nintendo's statement today! Wii U *Software* sales are up 90% YTD, whereas hardware is up 85% for month
— Ian Sherr (@iansherr) June 16, 2014
We have more encouraging Nintendo-related news from the May 2014 NPD report.
First, we’re hearing that Wii U hardware sales rose by over 85 percent last month. That was with Mario Kart 8 being on the market for just two days.
Additionally, Nintendo says that the 3DS was the second best-selling system in May.
As reported by journalist Ian Sherr:
Wii U hardware sales were up more than 85% in May specifically, with only two days of Mario Kart being on the market for the survey. #NPD
— Ian Sherr (@iansherr) June 16, 2014
Also, the 3DS was the No. 2 best-selling hardware system in the US in may, Nintendo says.
— Ian Sherr (@iansherr) June 16, 2014
A few more Adventure Time: The Secret of the Nameless Kingdom details have come in through a Shacknews previews. You can find them rounded up below.
– Graphical styles approximates the 16-bit era
– Some dungeon walls need to be broken with bombs
– Enemies use common Zelda patterns
– Finn can use a banana that has a boomerang arc
– Jake can hit special switches that open up doorways
– Finn is sent to the Nameless Kingdom by Princess Bubblegum
– After arriving, he’s supposed to assign one of three princesses to lead the kingdom
– They’re all trapped in their own respective dungeons
– Hijinks and Zelda-style adventuring ensue