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smash_bros_for_3ds_screenshot_jan_20

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Where am I……??
To be clear, the new Super Smash Bros. games do not feature a story mode like The Subspace Emissary.

ON THIS EPISODE: Austin discusses the faults of The Legend of Zelda: A Link Between Worlds, Laura gives her first impressions of Chibi-Robo: Photo Finder and Little Inferno, and Jack fills us in on the wondrous adventures that await you in LIMBO.

PLUS: A long discussion about Nintendo’s financial situation, what it means, and what they could do about it. Jack comes up with a particularly interesting idea that would suit their situation very well.

AND: A massive dumping of listener mail keeps us busy for the final hours with topics from the design of Super Mario 3D World to what games are good to play if you’re in a bad mood.

This Week’s Podcast Crew: Austin, Jack, and Laura


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This month’s ONM review scores are as follows:

Mario Party: Island Tour – 60%
Scribblenauts Unlimited – 69%
RUSH – 68%
Adventure Time: Explore the Dungeon Because I Don’t Know! – 40%
3D Super Hang-On – 80%
3D Sonic the Hedgehog – 83%
The Legend of Zelda: A Link to the Past – 94%
3D Space Harrier – 69%
3D Ecco the Dolphin – 54%
3D Galaxy Force II – 61%
3D Altered Beast – 23%
One Piece: Romance Dawn – 35%
Regular Show: Mordecai and Rigby in 8-bit Land – 39%

Thanks to joclo for the tip.

Source

A notice posted on Drill Sergeant Mindstrong’s Japanese Nintendo page reveals that the title will be pulled from the Japanese Wii Shop Channel on January 31. Those who purchased it previously will be able to redownload the game, however.

HI Games & Publishing handled Drill Sergeant Mindstrong’s release in Japan. XSEED brought the game over to North America in June 2009.

A few new deals are currently running on both eShops. We’ve rounded up the latest offers for your convenience below.

Wii U

Monster Hunter 3 Ultimate – $39.99 permanently (was $59.99)
Phineas and Ferb: Quest for Cool Stuff – $19.99 permanently (was $39.99)

3DS

Rage of the Gladiator – $3.49 through 1/30 (was $6.99)
AiRace Speed – $2.99 through 2/5 (was $4.99)
Bomb Monkey – $2.99 permanently (was $4.99)

Source: Wii U/3DS eShops

More:

For The Legend of Zelda: A Link Between Worlds, Nintendo managed to implement silky smooth 60 frames per second. This begs the question: could future Zelda titles incorporate the same rate as well?

Well… no. Zelda: A Link Between Worlds director Hiromasa Shikata says 60 FPS isn’t necessarily a standard for additional entries in the series. In the case of the 3DS game, the team wanted to ensure a “smooth” look for the 3D visuals, “allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games.” Having said that, “This doesn’t mean that all future Zelda titles will run at 60 frames per second.”

Shikata told Game Informer:

It’s really the concept of the game that changes whether you want to keep the volume of information in the game low and running at 60 frames per second. We kept it at 60 to make the 3D look smooth, allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games. This doesn’t mean that all future Zelda titles will run at 60 frames per second.

Source

Bravely Second is still a long ways off, but producer Tomoya Asano and designer Akihiko Yoshida have been regularly talking with Japanese outlets about the upcoming 3DS game.

In a new interview with Famitsu, Yoshida said that the game will include enhanced graphics compared to Bravely Default. He said:

Basically the [battle] system does not change but the graphics are better than in the previous game. It’s possible to fill a dense background with thicker lines and strike a balance between the two. In the previous game, we felt the resolution was too low when zooming in. But this time, the denser background and camera zoom in does not affect quality, and unlike the previous game I don’t feel that [Bravely Second] falls apart when the camera is closer.

Source, Via

The video above comes from Shovel Knight’s PAX Prime 2013 demo, but it gives us another look at the game. We don’t tend to see a ton of footage!

Source

ZaciSa’s Last Stand has been submitted to Nintendo. Developer ZeNfA Productions announced the news on Twitter, writing:


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