[Review] Monster Hunter Rise: Sunbreak
Posted on 2 years ago by Elias in Reviews, Switch | 0 comments
System: Switch
Release Date: June 30, 2022
Developer: Capcom
Publisher: Capcom
Monster Hunter Rise brought seamless zones to Nintendo’s hybrid console last year in the spring, shipping over nine million units between then and now. With our Hunter leaving Kamura for Sunbreak’s fresh new Elgado, how does the expansion for Rise fare?
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Kirby’s surprise new game, Bayonetta 3 release date, Nintendo acquisition, and more | Nintendo Everything Refresh Ep. 017
Posted on 2 years ago by Nicholas Serpa in Podcast, Switch | 0 comments
Any week a new Kirby game is announced is automatically a GREAT week, so fans of the pink puffball rejoiced when Kirby’s Dream Buffet was recently revealed to be floating over to Switch later this summer. On top of that, Bayonetta 3 got some big news by way of a new trailer announcing a release date and showing off more of the game. Join your hosts Nick, Nicolas, Dennis and Luiz as they discuss these exciting new reveals, Nintendo’s latest acquisition, and details on even more upcoming Switch games!
Our show is available on most major streaming platforms, including Spotify, Apple Podcasts, Google Podcasts, Amazon Music and Audible, or you can check out the video version below. Direct downloads are available here.
Nintendo’s output on the eShop deserves more attention
Posted on 2 years ago by Luiz in Features, Switch eShop, Videos | 0 comments
Out of nowhere, Nintendo announced Kirby’s Dream Buffet last week as an eShop exclusive. This is a small and cute co-op experience perfect for Kirby. Although it doesn’t happen too often, I appreciate the fact that Nintendo still publishes some smaller games like that on the eShop. Most of the time these experiences show tons of creativity, bringing new ideas to the console.
However, I think a lot of the titles published by Nintendo could receive more attention and promotion. Sometimes I feel that great experiences like Good Job! or The Stretchers get a little lost in the gigantic amount of games published on the eShop. In the video below, I discuss why Nintendo’s overall strategy to promote these games could be more active than it is and I share some ideas as to how they could be in the spotlight a bit more.
[Review] Klonoa Phantasy Reverie Series
Posted on 2 years ago by Nicholas Serpa in Reviews, Switch | 0 comments
System: Switch
Release Date: July 8, 2022
Developer: Monkey Craft
Publisher: Bandai Namco
Normally, when a game franchise fails to meet a publisher’s sales expectations, that tends to be the end of the road for it. Indeed, despite both 1997’s Klonoa: Door to Phantomile and 1999’s Klonoa 2: Lunatea’s Veil garnering a very positive reception from critics at the time of their release, these 2.5D platformers never managed to reach a big enough audience to truly compete with the likes of Mario and Crash Bandicoot. The franchise has been dormant for well over a decade now, with no new games being developed since 2008’s Wii-exclusive remake, which was an attempt to revive Klonoa that never took off. Fortunately, Bandai Namco is giving their plucky cat-like hero yet another chance to shine with Klonoa Phantasy Reverie Series, which remasters both classic games for a modern audience. But how well do these decades-old platformers hold up today?
Mario + Rabbids Sparks of Hope team’s experience with Switch and Snowdrop engine allowed for bigger scope
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
We recently chatted with Mario + Rabbids Sparks of Hope producer Xavier Manzanares, and one of the things we asked about is whether the team has been able to do more with the game from a graphical standpoint. After all, Mario + Rabbids Kingdom Battle came out in 2017, so Ubisoft Milan and Ubisoft Paris have been working with Switch for quite some time now.
Manzanares mentioned that the experience gained with both Switch and the Snowdrop engine has allowed for an increase hope. There are some aspects that may not have been possible a few years ago.
Mario + Rabbids Sparks of Hope dev says Bowser inclusion is “a dream come true”
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Ubisoft has worked with Mario on two games now as part of its Mario + Rabbids series, but we’ve been wondering if the team would have interest in playing around with another Nintendo franchise. This is something that we posed to producer Xavier Manzanares in a recent interview.
Manzanares said the studio has “tons of dreams”, and thought about “a lot of other characters” when it was initially moving towards working with Nintendo in 2014. On the topic of wishes being fulfilled, he said having Bowser playable in Mario + Rabbids Sparks of Hope is “already a dream come true for us”.
Robocop: Rogue City, asking Nintendo about F-Zero, new limited edition Switch, and more | Nintendo Everything Refresh Ep. 016
Posted on 2 years ago by Nicholas Serpa in Podcast, Switch | 0 comments
In today’s episode of “Impossible Switch Ports: The Podcast,” join your hosts Nick, Nicholas and Dennis as they discuss Robocop: Rouge City, an ambitious first-person-shooter based on the original 1987 blockbuster film that’s heading to Switch (somehow) next year. We’ll also discuss the Nintendo fan who paid $40,000 to ask company leadership about the future of F-Zero (yes, really). Then, stick around for conversation about limited edition Switch consoles, the future of E3, and more!
Our show is available on most major streaming platforms, including Spotify, Apple Podcasts, Google Podcasts, Amazon Music and Audible, or you can check out the video version below. Direct downloads are available here.
Is Xenoblade too complex for you? Explaining why the series is so good
Posted on 2 years ago by Luiz in Features, New Nintendo 3DS, Switch, Videos, Wii, Wii U | 0 comments
We are just a couple of weeks away from the release of Xenoblade Chronicles 3, which feels a little bit surreal considering that the game was announced in February of this year.
As expected, a lot of people are trying to get into the series before the third entry comes out, and some will probably hear about how the series is complex and not always super friendly to beginners. Although it is undeniable that Xenoblade can be complicated sometimes, I get the impression that when the discourse is so focused on the series complexity, there’s a chance that we are scaring some future fans.
Taking that into consideration, I decided to make a video talking about the overall appeal of the series and why fans love it so much despite the complexity. Feel free to check out the video down below.
[Preview] Birth is surreal point-and-click puzzler about loneliness
Posted on 2 years ago by Nicholas Serpa in Features, Switch eShop | 0 comments
Sometimes the premise of a game is just so bonkers that it simply demands to be played. Birth – an upcoming point-and-click puzzler created by indie developer Madison Karrh – is officially described on Steam as tasking players with “constructing a creature from spare bones & organs found around the city in order to quell your loneliness.” It seemed super intriguing, and so I was excited to have the opportunity to speak with Karrh at Summer Game Fest about her game, a project she’s been developing solo for over two years.
Immediately, I was struck by just aesthetically similar Birth is to the popular Rusty Lake series of point-and-click games – and I mean that as a compliment. Karrh said that those games were a huge inspiration for her, which makes sense as the two share a lot in common at a mechanical level as well. But Birth is a very personal game for Karrh, and she started working on it as an expression of the complicated emotions she experienced after moving to a new city.
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Mario + Rabbids Sparks of Hope dev on relationship with Nintendo
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
In an interview with Nintendo Everything, Mario + Rabbids Sparks of Hope producer Xavier Manzanares spoke about the team’s relationship with Big N.
Just like with the first game and Donkey Kong Adventure DLC, the company has an “advisory role” and Mario creator Shigeru Miyamoto “is testing the builds”. Manzanares also noted that the bonds between the two sides are “stronger” now. That’s what allowed for elements like the hybrid between Lumas and Rabbids as well as having Bowser playable.