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WrestleQuest preview

2017’s Golf Story proved that there is a market for sports-themed RPGs, and Mega Cat Studios’ upcoming title WrestleQuest is attempting to bring a similar style of retro-themed gameplay and role-playing to the sport of wrestling (or wrasslin’, if you prefer). Rather than taking a serious simulation-focused approach, WrestleQuest leans hard into the absurdity and humor that often takes place in the sport in real life and cranks it all up as high as possible. I had a chance to check out the game at Summer Game Fest recently, and although I don’t yet have a full sense for just how deep WrestleQuest’s RPG mechanics will go, wrestling fans will certainly find a lot to love here.

WrestleQuest takes the concept of idolizing one’s heroes to a literal interpretation, as the protagonist of the game – Muchacho Man – lives in a world where there are giant statues of famous wrestlers scattered all over the place. If you’re familiar with the major names in the history of modern wrestling – Macho Man Savage, Andre the Giant, Jake the Snake, etc. – you’ll run across quite a few cameos in the game that you can interact with in some capacity. These real-life athletes act as the main protagonist’s guiding sources of inspiration as he tries to get his wrestling career up and running.

fire emblem warriors three hopes developer interview

In the latest issue of Nintendo Dream, the Japanese magazine published a lengthy interview with some of the developers that worked on Fire Emblem Warriors: Three Hopes. Development producer Hideo Suzuki, producer Yosuke Hayashi, and director Hayato Iwata participated in the discussion.

This was a significant discussion coming in at over 5,000 words. The group touched on a variety of topics, including how the Switch title came to be, Byleth and his role in the game, Shez, the weapon triangle, implementation of Camp and Facilities, and more.

You can catch up on our full translation below.

AI: The Somnium Files - nirvanA Initiative review

System: Switch
Release Date: June 24, 2022
Developer: Spike Chunsoft
Publisher: Spike Chunsoft


As a core gamer, I’d never thought I’d find my bearings at the helm of a murder mystery title, much less a point-and-click adventure, but AI: The Somnium Files – nirvanA Initiative is out now, and sometimes its just the right time to break the mold and start something new. I’ve spent a full week delving into the secrets and story twists, so let’s take a look together and see what I’ve been missing out on.

Fire Emblem Warriors 2

Fire Emblem Warriors 2 was an idea Nintendo and Koei Tecmo considered before settling on development of Fire Emblem Warriors: Three Hopes, it’s been revealed. 

That nugget of information comes from an interview published by Japanese magazine Nintendo Dream with development producer Hideo Suzuki, producer Yosuke Hayashi, and director Hayato Iwata. Hayashi said the team “wanted to make a sequel to Fire Emblem Warriors” and “called it Fire Emblem Warriors 2 as a placeholder name and discussed various directions we could take it in”.

Xenoblade Chronicles 3 is right around the corner, and a recent Nintendo Direct revealed a ton of interesting details about the upcoming game. Join your hosts Nick, Nicolas, Dennis and Luiz as they talk about their most anticipated aspects of this massive RPG, and whether or not any of them will have time to play it. Then stick around for discussion about the upcoming No Man’s Sky Switch port, the Tony Hawk’s Pro Skater 3 & 4 remasters that never happened, and all of the games that just dropped on Switch (including Fire Emblem Warriors, Sonic Origins and more).

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, or you can check out the video version below:

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xenoblade chronicles 3 direct discussion

This past week, Nintendo finally presented a “June Direct”. However, rather than being a general one like many had been hoping for, the broadcast was totally focused on Xenoblade Chronicles 3. The game is coming out in just a matter of weeks and we were given tons of information about the story, exploration, and combat.

With that in mind, I decided to invite one of our editors, Nicolas, to talk about everything that we saw during the event. We are both big fans of the franchise, and in this huge discussion, we shared our impressions of what was shown. You can check out the full discussion down below.

Glitch Busters Stuck on You preview

As someone who mostly plays single-player games, it takes something special for me to really get excited about digging my heels into a cooperative-focused experience. Glitch Busters: Stuck on You, an upcoming cartoon-styled third-person shooter with platforming and puzzle elements, seems to be checking all the right boxes. Not only does it have a striking and vibrant art style that plops 2D character cut-outs into a colorful 3D world, its clever use of magnets as a gameplay mechanic made Glitch Busters one of the most fun games that I played at Summer Game Fest.

Cuphead The Delicious Last Course interview future

At a Summer Games Fest press event, we were fortunate enough to not only get to play a little bit of Cuphead: The Delicious Last Course, but also to speak with Maja Moldenhauer, Studio MDHR’s director and executive producer. In an interview with Nintendo Everything, Moldenhauer spoke about the development cycle of the game’s new expansion, the scope of its new content, physical release, and the future of the company.

You can read the full interview below or watch an abbreviated version alongside some new gameplay over on YouTube.

xenoblade chronicles 3 nintendo direct reactions

We didn’t get a general Nintendo Direct this week, but we did see a game-specific presentation for Xenoblade Chronicles 3. Nintendo went over a lot that was previously known, but showed off some new stuff as well. There was also lots of gameplay to check out before next month’s launch. You can check out the full recap announcement here.

Funnily enough, one of the more noteworthy pieces of information shared is that the game is getting an Expansion Pass, just like the last entry in the series. Nintendo and Monolith Soft will be rolling out new content in four waves through the end of 2023 which will be capped off by a new story scenario. Oh, and amiibo will be supported, including the Shulk figure that grants players the look of the Monado when using the Swordfighter class.

With everything that was shown earlier this week, how are you feeling about the Xenoblade Chronicles 3 Direct and the game specifically? What are your thoughts on the Expansion Pass? Will you be picking everything up? Let us know in the comments below.

JoJo's Bizarre Adventure All-Star Battle R preview

For a multimedia franchise that’s been around for 35 years, it’s been a while since JoJo’s Bizarre Adventure received a AAA game on home consoles, with 2016’s JoJo’s Bizarre Adventure: Eyes of Heaven being the most recent non-phone release. That’s why fans of the franchise have been excited for JoJo’s Bizarre Adventure All-Star Battle R – a remaster of the 2014 fighting game that preceded Eyes of Heaven – which is coming to Switch and other platforms on September 2. I recently had an opportunity to play a small portion of the game and speak with the folks from Bandai Namco to learn more about what’s new in this enhanced version of the fanservice-filled fighter.


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