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Fatal Frame: Maiden of Black Water review

System: Switch
Release date: October 28, 2021
Developer: Koei Tecmo
Publisher: Koei Tecmo

Perhaps the only thing scarier than Fatal Frame: Maiden of Black Water – the 2014 entry in Koei Tecmo’s long-running series of horror games about photographing ghosts – is how much time it took for this game to come to modern platforms. Quickly falling out of the spotlight upon the rapid decline of the Wii U, I was cynical about its prospects of being ported to the Switch and thus was pleasantly surprised to see it announced for current consoles earlier this year. But despite possessing a setting and tone that feels special compared to modern day ghost stories, Maiden of Black Water’s deep reliance on the versatility of the Wii U GamePad left me curious to see how it would fair without its second screen. Fortunately, Maiden of Black Water remains a darkly compelling experience that all horror fans owe it to themselves to experience – even if it feels rougher around the edges than it did originally.

It’s been more than two weeks since the launch of Metroid Dread, and while the hype has settled down a little, I imagine that now’s a good time to analyze the game in a more grounded perspective. I decided to put Dread to the ultimate test: is it better than Super Metroid? It made sense to think about them in this way since Super Metroid is still the most acclaimed entry in the series and it is often used as a reference for a good Metroid game.

In today’s video, I discuss how both Metroid Dread and Super Metroid are products of their time, with each one hitting the right spots in different moments. Watch until the end to see my personal conclusion and share yours in the comments.

saber interactive switch ports

Saber Interactive has been behind some notable Switch ports, including The Witcher 3: Wild Hunt and the Crysis Remastered games. The studio is also about ready to ship another impressive release in the form of World War Z. Many wouldn’t have thought that we’d be seeing this game on Nintendo’s console, but Saber managed to make it happen in the end.

Even though World War Z has been the toughest Switch port for Saber Interactive thus far, lead game designer Dmitry Grigorenko doesn’t believe that Nintendo is in need of a more powerful iteration of the hardware. In fact, Grigorenko stated that his team along with other companies “have already proven that there is no such thing as an impossible port.”

All of the DLC fighters in Super Smash Bros. Ultimate have finally been made known. A couple of weeks ago, director Masahiro Sakurai revealed that Sora from Kingdom Hearts is joining the game. Players around the world were then able to try out the character for themselves a few days ago.

It’s been a long ride for Super Smash Bros. Ultimate going back to its original launch in December 2018. The title has seen nearly a dozen of additional characters since its original release. Other than Sora, we’ve seen Joker from Persona 5, Hero from Dragon Quest XI, Banjo & Kazooie from the N64 game, Terry Bogard from Fatal Fury, Byleth from Fire Emblem: Three Houses, Min Min from ARMS, Steve & Alex from Minecraft, Sephiroth from Final Fantasy VII, Pyra / Mythra from Xenoblade Chronicles 2, and Kazuya from Tekken.

With Nintendo putting an end to DLC in Super Smash Bros. Ultimate, how are you feeling about it all? Were you satisfied with the selections on the whole? Who’s your personal favorite out of the DLC fighters? Share your thoughts with us in the comments below.

switch jrpg

With each passing year the Switch is receiving more and more JRPGs, and it seems like Nintendo created the perfect ecosystem for this genre as the system has attracted many noteworthy developers. Not only have the big names gotten involved, but also many of the smaller ones.

In today’s video, I decided to take a look at the JRPG library on Switch, reflecting on how many games from this specific niche are available on the console. We go over some of the staple names such as Nintendo of course, as well as Square Enix and Bandai Namco with titles including Pokemon, Xenoblade Chronicles, and Final Fantasy. We also take a bit of time to highlight the likes of Koei Tecmo, NIS America, and Marvelous. You can watch the video in full below.

Feel free to leave a comment about your favorite JRPG or scold me if I forgot an important one as there are a ton of different games out there for Switch. You can also check out some of our other recent videos – we went over everything you need to know about Mario Party Superstars here and 5 Nintendo franchises that are still currently missing on Switch here.

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Astria Ascending review Nintendo Switch

System: Switch
Release date: September 30, 2021
Developer: Artisan Studios
Publisher: Dear Villagers

Nostalgia will always give that sort of feeling of coming back home to something familiar. That same nostalgia, however, can also be driven back not only with the things of the past, but with new experiences that pay homage to the greats of a particular medium. Astria Ascending feels like this in a lot of ways for those that have played JRPGs for a long time, and having been helmed by a collaboration of minds from veterans of some of the genres most illustrious titles and franchises, it’s no wonder why its turn-based gameplay feels both familiar and refreshing. Unfortunately, this same nostalgia can also become a bit of a disservice when relied upon too much and hurts the game in the long run, and while the systems in place for combat are great, it’s the rest of the experience that feels at most times mediocre due to quality of life issues and grindy gameplay.

world war z switch release

Ahead of next month’s Switch release of World War Z, Nintendo Everything was able to speak with lead game designer Dmitry Grigorenko, and as part of that, we learned about what to expect from the title’s frame rate and resolution.

Regarding the game’s performance, Grigorenko stated:

smash bros sora disney

In his latest column for Famitsu, Super Smash Bros. Ultimate director Masahiro Sakurai talked in-depth about the game’s latest DLC fighter, Sora from Kingdom Hearts, including how an unplanned meeting with a Disney rep kicked off the whole process. He spoke about the negotiations with Square Enix and Disney, how Sora was actually the series’ most requested playable character ever, as well as unpacking many details around the character’s design.

Below is a full translation of what Sakurai had to say.

mario party superstars everything we know

Here we are, almost at the end of October and the launch of Mario Party Superstars is really close. We saw the game for the first time at this year’s E3 and so far Nintendo has been promoting the game as the ultimate Mario Party experience, bringing back many of the elements that made us fans of the series, including classic boards and mini games.

I decided to take a look at all the information we have about the game and compile it into a video that you can watch down below.

Pokemon Unite roster

In a recent interview with Japanese magazine Famitsu, the developers of Pokemon Unite spoke about how the game’s roster was decided.

The franchise spans almost 1,000 creatures. But with Unite, the team went with a small, curated selection.

When asked how the team went about choosing the roster for Pokemon Unite, producer Masaaki Hoshino explained:

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