Masuda on Pokemon: Let’s Go, Pikachu / Eevee being based on Pokemon Yellow, synergy with Pokemon GO
Posted on 6 years ago by Brian(@NE_Brian) in Mobile, News, Switch | 0 comments
A few outlets were able to participate in a conference call around the reveal of Pokemon: Let’s Go, Pikachu and Pokemon: Let’s Go, Eevee. Director Junichi Masuda commented on the games further during the conversation.
Speaking about being based around Pokemon Yellow as well as synergy with Pokemon GO, Masuda said:
Pokemon 2018 Video Game Press Conference – full Q&A transcript
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Switch eShop | 0 comments
Last night’s Pokemon press conference was filled with exciting news about the series’ future in the video game space. After all of the big announcements were made, members of the press were able to participate in a Q&A session with Pokemon president Tsunekazu Ishihara and Game Freak directors Junichi Masuda and Shigeru Ohmori.
The Q&A transcript has now been published officially online. There’s talk about Pokemon: Let’s Go, Pikachu and Pokemon: Let’s Go, Eevee as well as the 2019 entries.
Here’s the full Q&A:
More: interview, Junichi Masuda, Shigeru Ohmori, top
Runner3 update to add an easy mode
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Choice Provisions has revealed that a new difficulty mode is in the works for Runner3. Among what the studio has planned, an easier mode is on the way.
When asked about the challenging nature of Runner3, Roush stated:
More: Choice Provisions, interview, Mike Roush, Nicalis, Runner3, title update
Mario + Rabbids dev on lack of online co-op, scrapped fumble mechanic
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A number of media outlets recently went hands-on with the new Donkey Kong DLC for Mario + Rabbids Kingdom Battle. YouTuber AbdallahSmash026 was among them, and was also able to chat with lead developer Xavier Manzanares.
One of the topics discussed is multiplayer. While you can play with a friend locally, online isn’t supported.
Capcom on how Mega Man X Legacy Collection 1+2 came to be, new features, more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Capcom offered the latest coverage on Mega Man X Legacy Collection 1+2 this week. The company provided the latest details about X Challenge in particular, including some new armor for Mega Man.
Japanese magazine Famitsu also posted an interview with producer Kazuhiro Tsuchiya. Tsuchiya spoke about bringing back the Mega Man X games in the new collections, what’s new, and more.
Overwatch senior game producer on the possibility of bringing the game to Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Overwatch director Jeff Kaplan was asked about the possibility of bringing the shooter to Switch last year. At the time, he explained that there would be some challenges in making that happen.
A year later, senior game producer Matthew Hawley has also been asked as to whether or not we could see Overwatch on Nintendo’s console one day. Hawley acknowledged the popularity of the system, but like Kaplan, noted that challenges would be involved. He did start out by saying that it’s something the team is constantly evaluating.
More: Blizzard, interview, Matthew Hawley, Overwatch, top
Superhot director on a Switch version: “the plans are there”
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Last year, when asked about the possibility of Superhot on Switch, Andrzej Dominowski seemed open to the idea. Dominowski mentioned at the time that it was under consideration.
Though we haven’t heard anything since, it appears that things are moving forward. Superhot director Piotr Iwanicki told Destructoid, “There are plans. It should be there,” Iwanicki said.
Inti Creates talks Dragon Marked for Death, surprised Nintendo was so accepting of Gal*Gun 2
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Switch eShop | 0 comments
After it was announced last year, Inti Creates has been keeping mostly quiet on Dragon Marked For Death. In a new interview, however, the studio talked a bit more about the project.
Inti Creates boss Takuya Aizu has said that the game has a main story, with individual arcs for each of the four characters. You’ll be able to progress with each story online by playing with someone else on the same map while advancing the plot at your own pace.
Inti Creates on Bloodstained: Curse of the Moon – Igarshi’s involvement, dev length, Ritual of the Night connection
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Despite only having just announced it at BitSummit last week, Bloodstained: Curse of the Moon is releasing next Thursday. Inti Creates will have it ready on both Switch and 3DS.
At BitSummit, USgamer spoke with Inti Creates president Takuya Aizu to talk more about the new title. Aizu commented on how involved Koji Igarashi is (Igarashi himself also had a few words here), how long it has been in development for, and the relationship to the upcoming Bloodstained: Ritual of the Night.
Find these excerpts below. You can read the full piece on USgamer here.
SEGA Ages devs on how the project came to be, choosing the name, going with Switch, new game features
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Switch eShop | 0 comments
In a recent issue of Famitsu, one of the first SEGA Ages interviews was published. The magazine caught up with the following team members:
– SEGA Games’ lead producer and director Rieko Kodama
– Supervisor Yosuke Okunari
– Senior producer Kagasei Shimomura
– M2’s Naoki Horii