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Resident Evil 4

Resident Evil 4 is on a ton of different platforms now, but that wasn’t always the case. Originally, it was created only for the GameCube. A big part of that was due to director Shinji Mikami.

Mikami signed an exclusive deal with Nintendo before Resident Evil 4’s launch. In an interview with Variety, he explained that the partnership came about due to concern for the gaming industry. Mikami had concerns that if the gaming endeavors from Sony’s PlayStation and Microsoft’s Xbox didn’t work out, “they might just go back to what they’re good at and what they’re known for.”

Mikami added:

Nintendo can’t really seem to escape the problem that is Switch Joy-Con drift. Unfortunately, the controller issue has been present since the system’s early days. It’s led to lawsuits and an apology from president Shutaro Furukawa.

Switch Joy-Con drift was brought up as part of a new interview with Polygon. When asked about the situation, Bowser said:

Super Mario 3D All-Stars

If you’re interested in Super Mario 3D All-Stars, you only have a few months left to pick up the collection. After March 2021, it’ll no longer be sold in any form. Shipments to stores will cease and it’ll be removed from the Switch eShop. The same thing is actually happening with Fire Emblem: Shadow Dragon & the Blade of Light.

Nintendo of America president Doug Bowser was asked about this approach in an interview with Polygon. When asked about the logic in removing games, he explained:

Nintendo Switch Online

Nintendo of America president Doug Bowser touched on the Switch Online service during an interview with Polygon.

The site brought up how we’ve seen exclusive titles like Tetris 99 and Super Mario Bros. 35. Bowser responded with the following if this is an active strategy to get people to subscribe:

Animal Crossing: New Horizons

Animal Crossing: New Horizons was by far Nintendo’s most successful title of the year. Aside from its massive sales success, it was more than just a game. It seemed to just pop up in many different places and many different ways, especially as a result of the pandemic this year.

Speaking with Polygon, Nintendo of America president Doug Bowser talked about about the game’s success, noting that it performed well beyond expectations. He stated:

Nintendo logo

Just about everyone was impacted by the coronavirus pandemic in one way or another this year. Nintendo was not spared, as the company was affected in various ways and had plans impacted. We saw Switch shipments slow, its repair centers temporarily close, and more.

Nintendo of America president Doug Bowser further discussed the situation in an interview with PolygonWhen asked how the coronavirus impacted Nintendo, Bowser said:

Toshihiro Nagoshi has worked on a bunch of different games during his time at SEGA. Super Monkey Ball is one such franchise he’s been instrumental to, and during a recent interview, he reflected on the series’ early days.

Nagoshi was first asked about the idea for Super Monkey Ball came about. Ultimately, the goal was to create “a game that was simple to play and low cost to make”.

He said:

Ori and the Will of the Wisps

Ori and the Will of the Wisps, just like the original game in the series, is out now on Switch. Moon Studios surprised fans by announcing and releasing the port as part of a Nintendo Direct Mini: Partner Showcase earlier this year.

In an interview with Nintendo Everything, Moon Studios co-founder Gennadiy Korol spoke more about the experience of bringing Ori and the Will of the Wisps to Switch. Initially, the team was initially unsure if 60 frames per second would be technically possible without a big quality loss. You might be surprised to hear that “even with heavily compromised visuals”, the port was at just 24 FPS in the beginning.

Korol stated:

Hades

As part of a new series titled “Six Quick Things!”, Nintendo has published a new video with Greg Kasavin of Supergiant Games. Below, fans can hear about some game insights and design tidbits such as whether Zagreus always meant to be the protagonist in Hades.

Monster Hunter Stories

Capcom has not one, but two Monster Hunter games for Switch. Along with Monster Hunter Rise, fans can also look forward to Monster Hunter Stories 2: Wings of Ruin.

Right now, the only way to play Monster Hunter Stories on a dedicated system is on 3DS. Some fans were hoping that Capcom might consider porting over the original title before playing the new entry. Unfortunately though, that won’t be happening.

Capcom’s Ryozo Tsujimoto told Gamereactor:


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