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In an interview with Nikkei, Nintendo president Shuntaro Furukawa discussed the company’s stance on AR and more.

Furukawa noted that the Big N is “constantly researching and developing” new technologies, and there are talks between the hardware and software teams. As for AR specifically, he said Nintendo is actively researching how it can be used.

Here’s our full translation from the Japanese interview:

Nintendo logo

Update (1/6): We’ve updated a portion of the line in our translation, specifically about Nintendo focusing on improving methods of play on dedicated hardware.


Original (1/4):Cloud gaming continues to become an important topic in the gaming industry. Google, for instance, just entered the scene with its Stadia service a couple of months ago.

Nintendo president Shuntaro Furukawa recently weighed in with his own thoughts as part of an interview with Nikkei. Speaking with the Japanese publication, Furukawa expressed the possibility that cloud gaming could become prominent in 10 years, but doesn’t currently think that dedicated hardware is going anywhere in the short-term. He did also note that Nintendo needs to “focus on improving methods of play that can only be had on dedicated hardware.”

Here’s the full excerpt as translated by Nintendo Everything:

Mario & Sonic at the Olympic Games Tokyo 2020 introduces a feature we’ve never seen before in the series. A bunch of retro events are included, which lets players experience the game with a classic look and feel.

One point of interest has been the manner in which SEGA approached the graphical style. Sonic is right out of the 16-bit era, but Mario maintains his original 8-bit look from Super Mario Bros. A little while back, producer Nobuya Ohashi and director Noahiro Hirao spoke about the decision in an interview with 4Gamer.

A few months ago, Nintendo Dream was able to interview some of the developers behind Dragon Quest XI S. Towards the end of discussion, the Japanese magazine asked about Hero’s inclusion in Super Smash Bros. Ultimate.

Producer Hokuto Okamoto, development director Masato Yagi, and director Takeshi Uchikawa all shared a few words about the Square Enix roster edition. Twitter user Sephazon has prepared a translation of the excerpt, which you can find below.

Boktai: The Sun Is in Your Hand has an original mechanic that goes beyond the actual gameplay. Through a light sensor included with the cartridge, players are able to charge up solar weapons by going outside.

Hideo Kojima of Metal Gear fame was behind Boktai, and he actually had ever greater ambitions for the GBA title. Had he been able to follow through with his vision, it would have shipped with a sensor measuring how your breath smelled.

Here’s a recent translation from Shmuplations that was published in a 2003 issue of Nintendo Dream:

We recently spoke with Keisuke Kikuchi, the producer of the Fairy Tail RPG heading to Switch in 2020. Aside from discussing topics like how long the game will be and talk about DLC, Kikuchi also expressed interest in wanting to turn this into a franchise when we asked about the possibility of original characters.

Here’s our full discussion with Kikuchi:

LEGO Star Wars: The Skywalker Saga developer TT Games has spoken to Nintendo Everything about the game’s Switch version.

According to the studio’s James Burgon, the first build “ran like a dream” on the console. Burgon further said that he and the rest of the team “really want to do it justice on that platform.”

Burgon’s full words:

Fairy Tail

Next year’s Fairy Tail game for Switch will be fully playable in English as far as text is concerned. However, there are no plans to include any sort of dub. Producer Keisuke Kikuchi told us that the original Japanese anime voice cast is performing for the title, but there are no current plans for English voices.

Fairy Tail launches for Switch on March 20, 2020. We’ll have more from our interview with Kikuchi soon.

Over the past few years, Life is Strange has been recognized as one of the standout adventure series in gaming. Unfortunately, the IP has yet to appear on Switch. Developer Dontnod Entertainment definitely has interest, but it ultimately sounds like it’s up to Square Enix to sign off on any sort of ports.

Life is Strange 2 co-creative director Michel Koch and writer Jean-Luc Cano said the following when asked by GameSpot if there are any plans for the franchise on Switch:

At a recent general meeting of shareholders, president of Falcom Toshihiro Kondo was asked about future plans for The Legend of Heroes: Hajimari no Kiseki (Trails of the Beginning) and other games – specifically on Nintendo Switch.

The full question is as follows:


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